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> Why are there no were-wolves?, insights from the designers?
Platinum Dragon
post Dec 2 2008, 01:24 AM
Post #51


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QUOTE (hobgoblin @ Dec 1 2008, 09:00 PM) *
talking about the technocrazy and their "agreed reality"?

not sure i ever liked that part of owod mage...

Two words: War Zepplins.

1920's Mage, focused on the break-off of the Sons of Ether from the Technocracy makes for crazy-awesome campaigns.
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