IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Bone Lacing and Damage, Because my search-fu failed me
Caadium
post Dec 20 2008, 05:08 AM
Post #1


Moving Target
**

Group: Members
Posts: 604
Joined: 1-December 08
From: Sacramento, California
Member No.: 16,646



I'm sorry if this has been covered before, but I couldn't find the answer.

Why does Plastic Bone Lacing have a higher damage modifier than Aluminum Bone Lacing?

Go to the top of the page
 
+Quote Post
Larme
post Dec 20 2008, 05:12 AM
Post #2


Shooting Target
****

Group: Members
Posts: 1,653
Joined: 22-January 08
Member No.: 15,430



That's an error. It's fixed in the errata, found at this link..
Go to the top of the page
 
+Quote Post
Caadium
post Dec 20 2008, 05:17 AM
Post #3


Moving Target
**

Group: Members
Posts: 604
Joined: 1-December 08
From: Sacramento, California
Member No.: 16,646



Perfect, thank you. That makes much more sense to me.
Go to the top of the page
 
+Quote Post
AllTheNothing
post Dec 20 2008, 02:56 PM
Post #4


Moving Target
**

Group: Members
Posts: 997
Joined: 20-October 08
Member No.: 16,537



QUOTE (Caadium @ Dec 20 2008, 06:17 AM) *
Perfect, thank you. That makes much more sense to me.



The question is does make any sense that bone lacing even if made of titanium causes a punch to deal the same damage of a mace? In my opinion bone lacing (all the types) should just turn the damage from stun to phisical, same thing for bone density augmentation.
Just to speack about sense.
Go to the top of the page
 
+Quote Post
Mx
post Dec 20 2008, 05:07 PM
Post #5


Prime Runner
*******

Group: Members
Posts: 3,803
Joined: 3-February 08
From: Finland
Member No.: 15,628



QUOTE (AllTheNothing @ Dec 20 2008, 04:56 PM) *
The question is does make any sense that bone lacing even if made of titanium causes a punch to deal the same damage of a mace? In my opinion bone lacing (all the types) should just turn the damage from stun to phisical, same thing for bone density augmentation.
Just to speack about sense.

Especially when a cyber arm doesn't even turn your damage in to physical
Go to the top of the page
 
+Quote Post
ElFenrir
post Dec 20 2008, 05:28 PM
Post #6


Neophyte Runner
*****

Group: Members
Posts: 2,168
Joined: 15-April 05
From: Helsinki, Finland
Member No.: 7,337



I actually kind of wondered it myself. Trying to think too realistically in a game I find makes my brain hurt, so I try not to do it too often, but I at least came up with a few things.

I imagine taking a glove, and first filling it with hard plastic, sort of like a lining. That will hurt someone indeed, and I'd say it could cause physical damage.
Then I take another glove, and put flexible metal plates in it. They are probably heavier than the plastic, and might indeed hurt more. If you asked me what I'd rather get hit with, I'd say the plastic.
I take a third glove and line it with, say, lead. It's the heaviest. I then give it to someone with the strength to wield it well. Yeah, I'd say that one may well hurt the most and be equivalent of someone hitting you with a club.

So it does make sense that the lacings can increase the damage. I could also think of it in the way of bones being stronger allows a person to exert more force. I remember reading that a typical person is actually a lot stronger than they might seem, but what prevents people from doing crazy things is the fact our bones can't take it. Bone Density can function like this. Stronger bones=more force being able to be exerted with said bones. You hear stories about folks in a rage(aka, not really controlling their strength) breaking some pretty bad stuff, but in the process mangle their bones pretty well. Stronger and laced bones would help this.

Of course, take all of that only if you want more realism. Otherwise I just say ''that's how it says they work, so this is how it is'' to prevent my head from hurting. (IMG:style_emoticons/default/wink.gif)

Now, Cyberarms not being physical? Erm...yah, got me there. I'd accept the whole ''they are sensitive and have breakable parts so you can't use them that hard'', but then you'd have to take out about every piece of cyber that causes undue force on the arms and they'd be useless as anything but prosthetics. So yeah, I'd say a metal arm turns stun to physical.
Go to the top of the page
 
+Quote Post
TheOOB
post Dec 20 2008, 06:50 PM
Post #7


Running Target
***

Group: Members
Posts: 1,290
Joined: 23-January 07
From: Seattle, USA
Member No.: 10,749



QUOTE (Mäx @ Dec 20 2008, 01:07 PM) *
Especially when a cyber arm doesn't even turn your damage in to physical


The powers that be have suggested that attacks with cyberlimbs deal physical damage. It's isn't RAW, but it is word of god which is the closest thing.
Go to the top of the page
 
+Quote Post
Morrigana
post Dec 20 2008, 06:55 PM
Post #8


Target
*

Group: Members
Posts: 97
Joined: 20-December 08
Member No.: 16,697



Considering you can beat a man to death using your bare fists in real life and possibly even cause lethal injury with a single punch, I would say that there's no way cyberarms can be anything less than physical damage.
Go to the top of the page
 
+Quote Post
TheOOB
post Dec 20 2008, 10:19 PM
Post #9


Running Target
***

Group: Members
Posts: 1,290
Joined: 23-January 07
From: Seattle, USA
Member No.: 10,749



QUOTE (Morrigana @ Dec 20 2008, 02:55 PM) *
Considering you can beat a man to death using your bare fists in real life and possibly even cause lethal injury with a single punch, I would say that there's no way cyberarms can be anything less than physical damage.


Well, with your fists you can cause stun damage overflow, and I also rule that called shots to the head do physical damage even with stun weapons.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 16th April 2024 - 12:16 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.