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> Runs-With-Miniguns, Making +14 penalties laughable...
toturi
post Jan 8 2009, 09:09 AM
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QUOTE (Noirfatale @ Jan 8 2009, 03:58 PM) *
as for RPG rules: SR4 p 311

Gas-vent systems can be built into machine pistols, SMGs,
assault rifles, and machine guns.

of course we can argue until we are blue in the face, say that miniguns are machineguns and yada yada.

The best course of action would be to ask the catalyst guys for a rule call in the next FAQ or Errata.

The best thing is to check whether mini-guns are listed under machine guns in the books. Simple solution.
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Critias
post Jan 8 2009, 09:11 AM
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QUOTE (toturi @ Jan 8 2009, 04:09 AM) *
The best thing is to check whether mini-guns are listed under machine guns in the books. Simple solution.

Now you're just talking crazy. Check in a book instead of on Dumpshock? This is blasphemy! This is madness!
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Stahlseele
post Jan 8 2009, 09:18 AM
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and i still say:
6 barrels + heavy barrel = points of recoil compensation!
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toturi
post Jan 8 2009, 09:20 AM
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QUOTE (Critias @ Jan 8 2009, 05:11 PM) *
Now you're just talking crazy. Check in a book instead of on Dumpshock? This is blasphemy! This is madness!

Talking crazy? Madness? Man, you've been around here, how many times have I been known for my sanity?

Oh and you are wrong on one count, this is not blasphemy. Infidel. (IMG:style_emoticons/default/rollin.gif) (IMG:style_emoticons/default/biggrin.gif)
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Stahlseele
post Jan 8 2009, 09:43 AM
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Is this Sparta?
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AngelisStorm
post Jan 8 2009, 10:15 AM
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No!

THIS, IS, ....
DUMPSHOCK!

And tonight, we shall dine at Thermopylaes.

Noirfatale, I shall play the "60 years in the future" card. Though I really don't need to. Mini-guns are machine guns. Machine guns can take barrel mounts. Gas-Vent is a barrel mount. Unless the powers-that-be come out and say that Gas-Vent is imcomptable with mini-guns, we could still build it in as a weapon mod.
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vollmond
post Jan 8 2009, 01:12 PM
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Upon further checking: The Vindicator is listed under Light Machine Guns in Arsenal. Neither its own entry, nor the miniguns sidebar on the next page call out any special rules regarding what mods/accessories it can or cannot take. Therefore, gas vent = A-OK.
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Noirfatale
post Jan 8 2009, 01:46 PM
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Oki people a little instruction on muzzle break (the real name for Gas vent btw)

http://en.wikipedia.org/wiki/Muzzle_brake

yes you can put a muzzle break on a rifle, a big pistol (even a small pistol if youre a small frame) a baret .50 or a machinegun.

now the proble is that gatling rotate canon wich means that gas will rotate as well.

well after some research I found a patent for a multibarell muzzle break but no prototype or pics:
Title:
MUZZLE BRAKE TORQUE ASSIST FOR MULTI-BARREL WEAPONS
Document Type and Number:
United States Patent 3703122

got a description here:

http://www.patentsurf.net/3,703,122

ok this is NOT a easy work that joe wannabe gunsmith can do.

so I guess its possible but I would put a serious increase in price

and maybe we should just drop it and go play shadowrun.

Yep.
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Dragnar
post Jan 8 2009, 01:58 PM
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We do play shadowrun, which is why everyone argues just from a rules point of view. Sure, it's a lot more difficult to do in RL, but the SR rules are clear in allowing it.
You could argue that you'd need 6 gasvents, though... (IMG:style_emoticons/default/biggrin.gif)
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Medicineman
post Jan 8 2009, 02:06 PM
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You could argue that you'd need 6 gasvents, though
Thats what I've been doing with my pimped Vindicator: 6 Gasvents to get a Recoil Comp of 3
+ Gyromount,Personal Grip,Hippad Totalled up to a Compensation of 11 + STR of Troll (IIRC)

But the idea of 2 Forearm-HVAR-Assault Rifles on a STR 12 Troll ... (IMG:style_emoticons/default/eek.gif) but also (IMG:style_emoticons/default/love.gif)

with Ambivalent Dance
Medicineman
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ornot
post Jan 8 2009, 02:13 PM
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@Noirfatale
If you start applying RL to SR you have to start querying all kinds of things. You just have to not think too hard about it, else we start questioning armour, and flechette rounds, and fire rates, and on and on and on...

TBH, the biggest obstacle to using a minigun on a run is not the damn things recoil, but that you can't hide the damn thing. You set foot in any zone above C, and a Lonestar SWAT team among other things will come at you loaded for bear. It might come in handy if you have a mission in the barrens or you run a very pink mohawk game.
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Stahlseele
post Jan 8 2009, 02:24 PM
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QUOTE (Medicineman @ Jan 8 2009, 03:06 PM) *
You could argue that you'd need 6 gasvents, though
Thats what I've been doing with my pimped Vindicator: 6 Gasvents to get a Recoil Comp of 3
+ Gyromount,Personal Grip,Hippad Totalled up to a Compensation of 11 + STR of Troll (IIRC)

But the idea of 2 Forearm-HVAR-Assault Rifles on a STR 12 Troll ... (IMG:style_emoticons/default/eek.gif) but also (IMG:style_emoticons/default/love.gif)

with Ambivalent Dance
Medicineman

hmm . . 6x heavy barrel AND 6x under barrel weight? O.o
if you're a Troll, you can still lift the thing and nobody else will be able to do so i guess ^^
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Critias
post Jan 8 2009, 03:31 PM
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QUOTE (Noirfatale @ Jan 8 2009, 08:46 AM) *
Oki people a little instruction on muzzle break (the real name for Gas vent btw)

Yeah, lots of us already know a little about guns. Lots of us have also been fighting the Good Fight ™ when it comes to trying to bring firearm realism into the game. Lots of us have had our spirits broken, in that regard, over the years, and have just given up and saved it for houserules.

So the thing is, that doesn't really matter in Shadowrun. It's the future. So if the rules say you can put a gas vent system on a minigun, you can put a gas vent system on a minigun, and voila. Case closed. Game on.
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ornot
post Jan 8 2009, 05:14 PM
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Awwww.

It's OK Critias, I'll always have a soft spot for Dumpshock's Gun Enthusiasts, even if trying to implement firearm realism in my game is simply too much work.

Look at it this way, I have to accept organlegging and 'ware and <spits> FAB III, which is at least as painful for the biologist in me. (Actually no, FAB sucks, I hate it, and pretend it doesn't exist.)
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pbangarth
post Jan 8 2009, 05:19 PM
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QUOTE (ornot @ Jan 8 2009, 10:14 AM) *
Look at it this way, I have to accept organlegging and 'ware and <spits> FAB III, which is at least as painful for the biologist in me. (Actually no, FAB sucks, I hate it, and pretend it doesn't exist.)


Look at it this way, then. Shadowrun is 60+ years in the future. 60+ years ago, the biologist in you would have spit at a game suggesting a helix DNA thingy.

Peter
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ornot
post Jan 8 2009, 05:50 PM
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I dunno Peter. The structure of DNA was unknown, but the existance of heritable cellular material was first posited by Darwin and his contemporaries, and 60 years ago was pretty widely accepted.

My problem with organlegging is this; who would buy a second hand organ, when you could buy an engineered one? The principal costs are going to be the surgery to implant the thing, and the aftercare and drugs. The costs of the organ is fractional compared to that even now, and without the limiting factor of a lack of donors, I don't see the surgery costs coming down sufficiently that the organ will be the expensive bit.

'ware I'm OK with. At least most of it. Some is stupid, but on the whole it's a part of the genre, and I'm fine.

FAB III is just stupid. Floating clouds of bacteria? Better yet, it can survive in areas of +ve background count. Taken together that means that anytime a mage goes into an area with a background count they get infected. YAY! The magic killer.
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HentaiZonga
post Jan 8 2009, 06:43 PM
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QUOTE (ornot @ Jan 8 2009, 10:14 AM) *
Awwww.

It's OK Critias, I'll always have a soft spot for Dumpshock's Gun Enthusiasts, even if trying to implement firearm realism in my game is simply too much work.

Look at it this way, I have to accept organlegging and 'ware and <spits> FAB III, which is at least as painful for the biologist in me. (Actually no, FAB sucks, I hate it, and pretend it doesn't exist.)


what's the failure point of airborne bacteria?
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The Jake
post Jan 8 2009, 09:54 PM
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QUOTE (Medicineman @ Jan 8 2009, 02:06 PM) *
You could argue that you'd need 6 gasvents, though
Thats what I've been doing with my pimped Vindicator: 6 Gasvents to get a Recoil Comp of 3
+ Gyromount,Personal Grip,Hippad Totalled up to a Compensation of 11 + STR of Troll (IIRC)

But the idea of 2 Forearm-HVAR-Assault Rifles on a STR 12 Troll ... (IMG:style_emoticons/default/eek.gif) but also (IMG:style_emoticons/default/love.gif)

with Ambivalent Dance
Medicineman


Since we're throwing around movie quotes, I'll quote Robocop.


"I LIKE IT!"

QUOTE (ornot @ Jan 8 2009, 02:13 PM) *
TBH, the biggest obstacle to using a minigun on a run is not the damn things recoil, but that you can't hide the damn thing. You set foot in any zone above C, and a Lonestar SWAT team among other things will come at you loaded for bear. It might come in handy if you have a mission in the barrens or you run a very pink mohawk game.


Granted, I'm thinking of those situations where you're stuck in a belltower, surrounded by the Star and absolutely, positively, everyone must GO. In other words, rare situations.

On a side note, in reading Ghost Cartels I think it is almost impossible to play the scenario and carry around a seriously big gun. There is simply no opportunity to ship such items or take them with you.

QUOTE (Stahlseele @ Jan 8 2009, 02:24 PM) *
hmm . . 6x heavy barrel AND 6x under barrel weight? O.o
if you're a Troll, you can still lift the thing and nobody else will be able to do so i guess ^^


I wasn't sure those items are compatible.

- J.

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Stahlseele
post Jan 8 2009, 10:23 PM
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why the hell would they not be?
name one good reason! ^^
rules stating this would be considered one
you could get 12 points of recoil compensation from that.
add two or more foot-anchors for up to 4 more points and you're at 16.
figure in the needed str 12 to carry the damn thing, let alone lift and you're at 18.
personalized grip and you hit 19.
cyber-arm gyromount or external carried gyro for . . what? another 3 points?
and you're at 22 points of recoil compensation . . if your gm does not just whack you over the head for that ^^
in this line of thought.
can one combine the minigun with the super machine gun even faster full auto fire mode? O.o
and i left out electronic firing, 'cause i want my minigun to sound like a minigun ^^


figure in things like eye-stuff, high attribute and skill . . and you probably could reasonably well DO the akimbo minigun . .
especially, if your Troll has 4 Arms . .
yes, i do scare myself sometimes ^^
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The Jake
post Jan 8 2009, 11:55 PM
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QUOTE (Stahlseele @ Jan 8 2009, 10:23 PM) *
why the hell would they not be?
name one good reason! ^^
rules stating this would be considered one
you could get 12 points of recoil compensation from that.
add two or more foot-anchors for up to 4 more points and you're at 16.
figure in the needed str 12 to carry the damn thing, let alone lift and you're at 18.
personalized grip and you hit 19.
cyber-arm gyromount or external carried gyro for . . what? another 3 points?
and you're at 22 points of recoil compensation . . if your gm does not just whack you over the head for that ^^
in this line of thought.
can one combine the minigun with the super machine gun even faster full auto fire mode? O.o
and i left out electronic firing, 'cause i want my minigun to sound like a minigun ^^


Ok. You got me... *flips out Arsenal*

I'm reading P. 148 Arsenal where it talks about what forms of recoil stack. Several there don't.

E.g. Gyromount + underbarrel weight.

So yes you could go heavy barrel with underbarrel weight for each barrel(2 x 6) for an impressive 12 but then you forgo the gyromount.
Add gas vent ontop (wouldn't it be gas vent 3 x 6 for an even more impressive 18? (IMG:style_emoticons/default/nyahnyah.gif) ) you get an addition 3 minimum which goes to 15.
Foot anchors + strength mod would see through the rest.

- J.
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Stahlseele
post Jan 9 2009, 12:00 AM
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ok, i know the reason is probably balance, but is there any other reason i just don't physically understand as to why gyro stuff does not stack with things that are slung under barrels? O.o
but eh, i can live with that . . still good enough ^^
i don't think 6 gas vents stack for the single reason that only one barrel is supposed to be shooting at a time so only one gas vent is going to be venting some frustrations into your face . .
6 gas vents would following that logic, only give you 3 points of recoil compensation . . while one single gas vent would do close to nothing, as it's only in effect one 6th of the times the barrels are fired creating recoil . .
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The Jake
post Jan 9 2009, 01:45 AM
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QUOTE (Stahlseele @ Jan 9 2009, 01:00 AM) *
ok, i know the reason is probably balance, but is there any other reason i just don't physically understand as to why gyro stuff does not stack with things that are slung under barrels? O.o
but eh, i can live with that . . still good enough ^^
i don't think 6 gas vents stack for the single reason that only one barrel is supposed to be shooting at a time so only one gas vent is going to be venting some frustrations into your face . .
6 gas vents would following that logic, only give you 3 points of recoil compensation . . while one single gas vent would do close to nothing, as it's only in effect one 6th of the times the barrels are fired creating recoil . .


Fair point. Ok so either way, the barrel weights should definitely stack. W00t.

- J.
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Shrapnel
post Jan 9 2009, 02:27 AM
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Personally, I'd houserule that adding heavy barrels or barrel weights to a minigun would drastically shorten the battery life, due to the amount of torque required to get the barrels spinning. Heck, it might not even work without completely regearing the drive mechanism, or installing a larger motor.

I also can't imagine the downtime it would take to keep those barrel weights perfectly balanced, and make sure none of the mounting screws are walking loose... (IMG:style_emoticons/default/dead.gif)
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Oenone
post Jan 9 2009, 04:06 AM
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QUOTE (Stahlseele @ Jan 9 2009, 12:00 AM) *
ok, i know the reason is probably balance, but is there any other reason i just don't physically understand as to why gyro stuff does not stack with things that are slung under barrels? O.o


Perhaps the gyromounts connect to the gun under the barrels? So you can't have both because they won't physically fit as they need to go in the same space.

Not exactly a great reason, but it's the only one I could think of which maybe would work.
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AngelisStorm
post Jan 9 2009, 07:21 AM
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I to am displeased with some of the recoil comp that doesn't stack.

Some makes sense. Most of the groups do, the first group are braces for the gun, the second group is back end braces.

But shock pad should be able to stack with the rigid stock or folding stock. (And weapons with a built in stock should have a point of RC automatically.) The sling should be able to stack with a couple more things. Personalized Grip and Electronic Firing shouldn't be in the same group, because they do significantly different things (besides electronic firing is much more expensive, so why take it?). And of course there is underbarrel weight.
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