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> Technomancers, Drakes and AI, What I don't allow in my game.
DWC
post Jan 14 2009, 09:59 PM
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QUOTE (Demonseed Elite @ Jan 14 2009, 04:50 PM) *
First time I've heard "Ryan Mercury" and "excellent" in the same sentence!


He's an excellent example of why drakes make crappy PCs. He's an excellent example of how to create a character everyone should like but ends up thinking is a tool, which, coincidently, is something I experimented with doing. I've been very happy with the results. But I digress. Ryan Mercury, much like Kid Stealth, is an excellent example of so many things. None of them are positive, but that's not important.
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Wiggles Von Beer...
post Jan 15 2009, 12:14 AM
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First time GM weighing in.

I'm running a game wherein I only placed a single restriction on the PCs - no drakes. Other than that, I gave them freedom to build whatever they wanted with their 400BP. Right now I have a pixie, sasquatch, AI, free spirit, troll, spider shaman, organ-legger, street sam, and one sniper constantly on red mescaline.

That's right, nine players. Four are non-metahuman sapients, one is just plain creepy, and the rest all have their faults. I couldn't be having more fun with it. Working their different origins and backstories into the framework of the campaign is challenging, and I'm sure that I've bent or broken canon in some areas but I don't care. All I want is for my players to have fun.

Also, I don't know what you guys do for house rules regarding hallucinogens, but I make the sniper roll perception every time he is using and wants to shoot. During the first run he hallucinated that a guard in a tower was an exact duplicate of himself and shot anyways; the result of killing "himself" was ego death (short term combat paralysis).
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The Jake
post Jan 15 2009, 01:36 AM
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QUOTE (Wiggles Von Beerchuggin' @ Jan 15 2009, 01:14 AM) *
First time GM weighing in.

I'm running a game wherein I only placed a single restriction on the PCs - no drakes. Other than that, I gave them freedom to build whatever they wanted with their 400BP. Right now I have a pixie, sasquatch, AI, free spirit, troll, spider shaman, organ-legger, street sam, and one sniper constantly on red mescaline.

That's right, nine players. Four are non-metahuman sapients, one is just plain creepy, and the rest all have their faults. I couldn't be having more fun with it. Working their different origins and backstories into the framework of the campaign is challenging, and I'm sure that I've bent or broken canon in some areas but I don't care. All I want is for my players to have fun.

Also, I don't know what you guys do for house rules regarding hallucinogens, but I make the sniper roll perception every time he is using and wants to shoot. During the first run he hallucinated that a guard in a tower was an exact duplicate of himself and shot anyways; the result of killing "himself" was ego death (short term combat paralysis).


Jesus.

I would NOT be wanting a sniper on red mescaline watching my back.

LOL. (IMG:style_emoticons/default/smile.gif) I thought my PCs playing an AI, a drake mystic adept/covert ops agent, a troll merc, human spy, eagle shapeshifter/shaman was just plain wierd. I raise my hat to you man.

- J.
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darthmord
post Jan 15 2009, 02:27 PM
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QUOTE (Wiggles Von Beerchuggin' @ Jan 14 2009, 07:14 PM) *
All I want is for my players to have fun.


That gem right there is why you are doing it right. Everything else is more or less irrelevant.

Congrats!
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InfinityzeN
post Jan 15 2009, 04:06 PM
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I have to agree, run the game your players want to play. Only thing I would add is that if you as a GM are not having fun, then something needs to change.
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Jeremiah Legacy
post Jan 15 2009, 05:00 PM
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My thoughts:

Technomancers: I allow them, BUT, they have to deal with the fact that people are still scared of technomancers. Kinda like mages from the Dark Sun setting; powerful, but they'll die quickly if people figure out how they're doing that neat stuff.

AI: No. No. No. AI's should be scary, not PCs. Even if they're not all-powerful, they are not human, and do not have human motivations.

Drakes: Never allowed them; they seem to be too far away from the games I've run. Might allow one in Amazonai or something like that.

Ghouls: Meant to be killed, not played. Their very nature requires them to kill and eat people.
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GreyBrother
post Jan 15 2009, 06:48 PM
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Just EAT people. Killing can be done by another one ^^
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AllTheNothing
post Jan 15 2009, 09:31 PM
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QUOTE (Jeremiah Legacy @ Jan 15 2009, 06:00 PM) *
Ghouls: Meant to be killed, not played. Their very nature requires them to kill and eat people.

Gouls are required to eat metahuman flesh in order to survive, but this doesn't mean that it's the only thing they can eat. They have to eat about the 5% of their weight in metahuman flesh or start to starve, but the rest of their meals can be any type of raw meat (they can also eat anything if they have a digestive expansion but the dietary requirement still forces them to eat that minimum weekly ammount).
Also metahuman flesh doesn't mean necessary living (or not so living anymore) peoples, cloned flesh will do, as medical scraps (gouls love when sammie choses to switch his/hers default limbs with a tricked-out cyberlimb), being a goul is a pain in the ass but it's not impossible to coexist peacefully with non infected (at a teorical level at least).

Also ( (IMG:style_emoticons/default/vegm.gif) ) who says that the meal must be dead to be eaten? (IMG:style_emoticons/default/vegm.gif)
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darthmord
post Jan 15 2009, 09:44 PM
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QUOTE (AllTheNothing @ Jan 15 2009, 04:31 PM) *
Gouls are required to eat metahuman flesh in order to survive, but this doesn't mean that it's the only thing they can eat. They have to eat about the 5% of their weight in metahuman flesh or start to starve, but the rest of their meals can be any type of raw meat (they can also eat anything if they have a digestive expansion but the dietary requirement still forces them to eat that minimum weekly ammount).
Also metahuman flesh doesn't mean necessary living (or not so living anymore) peoples, cloned flesh will do, as medical scraps (gouls love when sammie choses to switch his/hers default limbs with a tricked-out cyberlimb), being a goul is a pain in the ass but it's not impossible to coexist peacefully with non infected (at a teorical level at least).

Also ( (IMG:style_emoticons/default/vegm.gif) ) who says that the meal must be dead to be eaten? (IMG:style_emoticons/default/vegm.gif)


Hmm... a metahuman with Regeneration perhaps?
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