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#1
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Moving Target ![]() ![]() Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 ![]() |
I'm working on building a Cat Shaman and have a quick question.
DamienKnight's spreadsheet generator lists a bonus of "Gymnastics or Infiltration tests +2 Dice." I can't recall if that means the +2 Dice applies to both skills, or I pick which skill it applies to when picking the Mentor Spirit. I assume it applies to both but...better safe than sorry. As a commentary: This is the first mage I've built in 4th Ed, it's a lot harder than building Sammies or Adepts! |
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#2
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 ![]() |
You have to choose one. You get two times +2 to X.
Magicians have tons of options available, you just have to decide on one. If you want an efficient core concept for a cat shaman, start with solid agility and charisma, and accept one point of magic loss for muscle toner 2, synthacardium 2, and cerebral boosters 2. Slightly lower magic (I suggest 5->4), more agility on both planes, higher athletics pools. Take the Acrobatics, Stealth and Influence groups, and a solid summoning skill. Spellcasting 4+ is a given; spells should be mostly illusions. |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 ![]() |
I went 3 Agility and 5 Cha (first pass was an Elf with 7 Cha, but decided against that.)
This is the spell list I was looking at: Hot Potato (Realistic, Single) (sm) Improved Invisibility (Realistic, Single) Stunball (Direct) Acid Stream (Indirect, Elem.) Heal Increase Reflexes Levitate (Physical) Physical Barrier (Environ.) [Critter] Form (Physical) (Black Cat) Physical Double Image (Realistic, Multi) (sm) And thanks for the clarification! |
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#4
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 ![]() |
Hot Potato (Realistic, Single) (sm) - very fitting
Improved Invisibility (Realistic, Single) - par for the course Stunball (Direct) - Stunbolt should IMO come first, you will get issues with the size of the AoE. Acid Stream (Indirect, Elem.) Heal - yeah Increase Reflexes - sustaining focus? Levitate (Physical) - or magic fingers? Physical Barrier (Environ.) - warning: if you want to cast it, we are likely talking force 5+. [Critter] Form (Physical) (Black Cat) - yeah Physical Double Image (Realistic, Multi) (sm) - how about Fashion instead? |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 ![]() |
Hot Potato (Realistic, Single) (sm) - very fitting Improved Invisibility (Realistic, Single) - par for the course Stunball (Direct) - Stunbolt should IMO come first, you will get issues with the size of the AoE. Acid Stream (Indirect, Elem.) Heal - yeah Increase Reflexes - sustaining focus? Yep Levitate (Physical) - or magic fingers? Levitate is, I believe, more generally useful, though I love both spells. Physical Barrier (Environ.) - warning: if you want to cast it, we are likely talking force 5+. [Critter] Form (Physical) (Black Cat) - yeah Physical Double Image (Realistic, Multi) (sm) - how about Fashion instead? Physical Barrier is iffy, I agree. As for Physical Double Image, that combined with Imp. Invis. is a great defense. No need for Dodge rolls if the bad guys are shooting the wrong spot. Still, it's one of those things that rarely works more than a couple times, so again, iffy. I'm currently at 473/450 BP for the character...gotta cut some things down. |
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#6
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 9,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
450 BP, huh? I know where this guy is slotted to go! (IMG:style_emoticons/default/wink.gif)
If you are already Invisible, the bang for the buck of Physical Double may be low. Peter |
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#7
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Moving Target ![]() ![]() Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 ![]() |
Working on the same character some more, but this is more of a background/opinion question than a rules question.
The character is a Cat Shaman who is is working on a Doctorate in Archaeology. What skills would best represent this? He has Etiquette for dealing with the bureaucracy, he speaks a couple languages, he has Archaeology as a Sixth World Knowledge skill. What else would be needed, or would that cover it? Edit: He also has a "Day Job" as a research assistant. |
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#8
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 9,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
The character is a Cat Shaman who is is working on a Doctorate in Archaeology. Huh! So am I. (Not the shaman bit, though. (IMG:style_emoticons/default/grinbig.gif) ) QUOTE What skills would best represent this? He has Etiquette for dealing with the bureaucracy, he speaks a couple languages, he has Archaeology as a Sixth World Knowledge skill. What else would be needed, or would that cover it? Edit: He also has a "Day Job" as a research assistant. Is he a classical archaeologist ( eg. Greek/Roman, approaching the past through lots of texts) or an anthropological archaeologist (focussing more on artifacts filtered through anthropological theory)? For the former, I would ensure a good spread of pertinent languages and maybe a bit of History skill to aid textual research. For the latter, I would add Anthropology skill and maybe a language to fit the particular area of research. Mythology would fit for both. Peter |
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