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> Bows and Smartguns, How it could affect you.
Scoot
post Jan 15 2009, 08:58 AM
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I've got a question for the DS Community: Can you install a smartlink on a bow? For that matter, what other odd items could you install: A laser sight? A magnification scope? A rigid stock with shock pad?
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RedeemerofOgar
post Jan 15 2009, 09:32 AM
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QUOTE (Scoot @ Jan 15 2009, 04:58 AM) *
I've got a question for the DS Community: Can you install a smartlink on a bow? For that matter, what other odd items could you install: A laser sight? A magnification scope? A rigid stock with shock pad?


Laser sight definitely.
http://www.archery-laser.com/

I would imagine a smartlink could be fitted similarly. Mag scopes are more difficult because of the way bows are held. You could have an exchangeable lens sighting system with different lenses for different lengths, but it wouldn't be quite so practical, and would be somewhat bulky. A standard mag scope would be too small to use at arm's length.

No shockpads. (IMG:style_emoticons/default/nyahnyah.gif)
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Medicineman
post Jan 15 2009, 09:35 AM
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What about Counterweights and personalized Grip ?

With an indian dance
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Stahlseele
post Jan 15 2009, 09:53 AM
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SR3 Canon Companion Page 13, Bow Accessory Mount.
yes, you can install things like Range-Finder for your Smartlink 2 Troll-Archer O.o
or the Extreme Range Laser Pointer for your Adept with Low-Light and Zoom in his eyes
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Ryu
post Jan 15 2009, 09:56 AM
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QUOTE (Medicineman @ Jan 15 2009, 10:35 AM) *
What about Counterweights and personalized Grip ?

With an indian dance
Medicineman

Definitly, for all your full-auto archery needs. (IMG:style_emoticons/default/wink.gif)
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Stahlseele
post Jan 15 2009, 09:58 AM
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well. with 4 arms you could, theoretically, shoot 2 bos,and with 6 arms 3 bows, so at least burst fire bows could happen . . but nowhere does it say that bows create recoil ^^
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Angier
post Jan 15 2009, 10:00 AM
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QUOTE (Medicineman @ Jan 15 2009, 10:35 AM) *
What about Counterweights and personalized Grip ?

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Medicineman


Counterweights are pretty useless as they would inhibit the bows ability to accelerate the arrow thus lessening reach and strength of the projectile. Personalized Grips I'd allow but they are also barely usefull since bows are needed to be "reloaded" every single shot. A span of time in which any form of recoil is already processed. For style reasons I'd allow them, none the less.

What about any form of hoists to lessen the needed power to span the bow and thus reducing any form of exertional trembling (as a sort of recoil ruleswise)?
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Rotbart van Dain...
post Jan 15 2009, 10:11 AM
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QUOTE (Angier @ Jan 15 2009, 11:00 AM) *
Counterweights are pretty useless as they would inhibit the bows ability to accelerate the arrow thus lessening reach and strength of the projectile.

There are stabilizers and dampers for compound bows.
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ornot
post Jan 15 2009, 10:13 AM
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I've yet to see anyone actually post a valid reason for a character using a bow, such as being a traditionalist native american. It's always max strength trolls, taking advantage of the absurd troll-bow exploit. Note that I'm not saying there can't be a valid reason, but noone seems to use one; probably because bows are not that good unless you exploit the absence of a strength cap.

With that caveat, there is no reason why a bow could not support a smartlink. A camera, range-finder, tension detectors etc. could readily interpolate the data and transmit a projected trajectory to an image link. Combined with image magnification you wouldn't need a traditional scope. Frankly a laser sight would be far less useful, since arrows follow a more pronounced parabola than bullets.

Recoil is not an issue (SS), so I don't know what benefit a personalised grip or counterweights would provide, unless you mean as part of the firing action of the bow. In that case I would consider such technological improvements to be included in the bow from the get go. They certainly seem to be present in the image in Arsenal, alongwith complex pulley arrangements.
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Stahlseele
post Jan 15 2009, 10:25 AM
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outgame=ingame reason.
if i realize that things like spears and the such and darts and arrows shot/hurled by me do penetrate armor better than most hand guns, why should i not use an perfectly legal to own sporting device as a weapon?
that's like saying there's no reason for people to use baseball-clubs or lead pipes for hitting people, when there's this telescoping staff or a tonfa that is built for exactly that purpose . .
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Cardul
post Jan 15 2009, 10:48 AM
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You want a valid reason?
Bows are quiet, they have alot of variety in their arrowheads, and, you know, not everyone wants to shoot stuff with a gun. Now, yes, Troll+Troll Bow does make the MOST benefit from a bow, but, really, in theory, anyone can make just as much benefit.

That said, I would allow a Smartlink on a bow, though I would probably add a little extra to deal with the added complexity of the software, like, maybe, an extra 100 Nuyen or so...but I would allow it. Laser sights, I would also allow, but they would only give their bonus at very short ranges. However, a valid use of a laser sight would be gauging drift from the point of aim due to things like wind, airpressure, etc. Quite useful if your plan involves shooting a grapple arrow across the way....I might even allow the laser sights bonus to be added to the smartlink in a case like that....
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ornot
post Jan 15 2009, 11:11 AM
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Is that a response directed at me Stahlseele?

Sure, there are in-game reasons for making a character that uses a bow, but have you ever seen anyone posting here making one that don't involve using a max strength troll?

As far as 'perfectly legal to own sporting device' YMMV. In the UK today it's perfectly legal to own a knife, but if you get caught carrying the thing around, and can't offer a good reason you're in trouble. Similarly with a bow, which you can't reasonably disguise or hide, carrying it strung and ready to use will get you questioned pretty thoroughly, and I doubt they'll accept "I'm on my way to the range". The legality or otherwise in your game depends on the running location and the GM.

You argument about baseball bats and tonfa is a strawman. A tonfa could as readily be sports equipment as a bow. The principal reason for using a low tech weapon like a lead pipe would be disposability, not the absence of a telescoping staff.
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ornot
post Jan 15 2009, 11:16 AM
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Is anyone actually reading past the first line of my post?

I explicitly stated that there are in game reasons for using a bow, but I have personally not seen a single character posted on dumpshock that uses a bow and is not a mega strength troll.

@Cardul. The number of perception dice penalties mods like internal suppressors and subsonic ammo apply make it quite possible to make a gun effectively silent in SR. Also the array of arrow-heads offer little more variety than the array of different ammo types.
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Brigandier
post Jan 15 2009, 11:30 AM
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Hey, if it makes you feel any better ornot, I understand what you're trying to say. And for what it's worth, aside from the Bow troll I helped make for a friend of mine in our current Shadowrun game, mostly because we all thought it was awesome, the only other character I've ever built that used a bow had pretty good in game reasons for it. He was like... a total neo-tribal throwback, didn't use guns or fancy weapons, just tomahawks and a bow and beyond that he was just a NAN human. He had the 'ware to pay the bills and make his investment in off kilter weapons count for something, but yeah, there you go. A character who used a bow just for the sake of concept.
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ornot
post Jan 15 2009, 11:51 AM
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Thankyou Brigandier
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Medicineman
post Jan 15 2009, 11:53 AM
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you could use Smartgun with a Bow in SR3(or was it SR2 ?) so why not in SR4
@Ornot
one of my Chars ,a female NAN Orkish Weaponsmaster and Ki-Ad also uses a Bow (with STR 5 IIRC)
for the sake of Style.But she also uses Pistols,Assault Rifles,Tomahawk,Knifes,Shuriken...Weaponsmaster (IMG:style_emoticons/default/wink.gif)

HouHouka
Medicineman
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InfinityzeN
post Jan 15 2009, 03:05 PM
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It tells you what can be added to bows in the SR4 BBB. I'll pull up page number and quote when I get home tonight unless anyone wants to dig it up. It is right at the begining of the gear chapter in the back, on the same or page after where it tells you what accessories you can add to different types of guns.

IIRC, Smartgun & Lasersight.
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hobgoblin
post Jan 15 2009, 03:12 PM
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how about this, one wont see posts about non-maxed troll archers as there is no reason to post about them.

thats also why most posts are about "broken" rules, because non-broken rules dont need a post, just to have everyone agree its not broken...

sadly, this kind of behavior can make ones perception of things get a bit unbalanced.

silent majority vs vocal minority and all that stuff...
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Warlordtheft
post Jan 15 2009, 03:27 PM
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How about maxing the strength at 6 for bows (Max human). I'm sure that while bows above that strength would be available, they would be custom items. Mainly because the composites required would be expensive and the number of persons interested in such an item would few (no mass production facility needed for the 12 or so people in Seattle that may want one and could afford it. Therefore the availibility should be more than 12 (what starting PCs by RAW can get), and extremely expensive (probably in the 10K (IMG:style_emoticons/default/nuyen.gif) range).
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Medicineman
post Jan 15 2009, 03:38 PM
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My Houseroule is:
Bows with Str 1-6 avail: min STR x2
Trollsize avail +0
Bows with STR 6-12 avail: min STR x3
Trollsize avail +4
More isn't Possible
(only with a special Super-Duper-Adventures)

with a superduperdance
Medicineman
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paws2sky
post Jan 15 2009, 03:41 PM
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From thw SR4 BBB, Gear Ratings sidebar, under "Mounts" (pg 302)
QUOTE
Projectile weapons can only be equipped with a laser sight or a smartgun system.


I've seen a couple non-troll archers in my time.

Silverstring: a SR2-era human street samurai with a thing for bows. He had a cyberarm (maxed strength) and some custom cyberware (reinforced joints, limited bone lacing, etc.) that allow him to take full advantage of the arm's superhuman strength.
EDIT: And Dikoted arrowheads. Can't forget those...

The old Tribesman Archetype from 1e/2e had a bow.

I've never had enough gumption to play him, but I have an Elf with Scorched and BTL Addiction who runs a Reality Filter on commlink 24/7/365. He's stuck in an over-the-top fantasy world hallucination. He's far from optimized (Strength 3), but he does have Agility 6, Archery (Bows): 6 (+2), and a Smartlink (which the Reality Filter interprets to look like a wind spirit who guides his aim.). His backup weapon is a pair of cougar long blades. I'll probably run him as an NPC sometime because I don't think I could actually stay in character for extended periods.

-paws
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InfinityzeN
post Jan 15 2009, 03:58 PM
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Thanks for finding it paws2sky. I remembered it but being at work, could not look it up and give page numbers.
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BIG BAD BEESTE
post Jan 15 2009, 04:24 PM
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Heh, yeah. Once you've seen them chonk through an engine block you'll never forget Dikote arrowheads.

I've seen several characters over the years who've used bows. Primarily adepts before the gunsliger came out. Others were more traditional "samurai" who espoused the use of firearms. OK, he was also a troll. The benefit of the bow, is that its quiet, non-heat residue signature, decent range, and can also be used for indirect fire or "cloud shooting." Plus there#'s a lot of para-nasties out there who have a vulnerability to certain marterials, most of which a good weaponsmith can make arrowheads out of. Oh, and the ammo's reusable and can be used effectively to hit undewarter targets. Hmm, can't recall if bows use impact armour over ballistic - they used too waaaaay back in 1st edition. Then there's the fact that most bows are classed as sporting equipment or hunting weapons and don't really cause too much of a stir compared to a rifle or handgun. Plus they're non-metallic, chemsniffer defeating, work when wet, and generally can be used to do cool things guns can't.

Impale the gun bunnie's hand to the way - check.
Leave considerable length of arrowshaft protruding from wound to aid interrogation - check.
Twang through several targets with one shot [troll-maxed bow with Dikoted arrowheads] - check.

Ooo, and lets not forget about those obscure Olde Worlde bylaws, especially the English ones regarding archery practice being mandatory for every male over 12 on the village green for an hour every Sunday. Or the one that states its still legal for any Englishman with a longbow to shoot any Welshman found on the old city streets of Chester after midnight.

As for what you can attach to them, well using the bow accessory mount you could mount a scope in 3rd Edition. Laser sights were possible, although not really any gopd in reallity considering a arrow's trajectory doesn't fly straight like a bullet's. Oh, and then there was upgrading it to a smartlink as long as you had the bow-hand (your off hand) rigger with the palm induction link - which is downright ludicrous seeing as shooting a bow acurately requires a combination of body stance and both arms working in co-ordination. Maybe the new tech in 4th Edition might make a smartlink possible for trajectory and stance-correction as long as the user had smartclothes and gloves and the bow was a smartbow with an internal set of tension/torsion sensors and diagnostic tech - wireless links would enable actual useful data to be used there I think.

As for recoil, there is no recoil. That's absorbed into the stave and the kinetic energy imparted by drawweight is imparted into the projectile (arrow) for forward flight. The reason why dry-firing a bow is a no-no, as it weakens the stave.
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Ed_209a
post Jan 15 2009, 04:28 PM
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No real reason you _couldn't_ put an appropriately designed scope on a bow, it's just that based on contemporary hunting bows, your point of aim will only be accurate within +/- 5m of the range you sight it in. In SR terms, a scope might only be effective in one range band.

Most bow sights I have seen have multiple aim points, and you set them individually for different ranges. One each 10m is common, if you fire a really fast bow, you might set them 15m apart.

(Note that _strong_ doesn't necessarily mean _fast_. If you fire too light an arrow from too strong a bow, you just destroy your arrow. This is why I picture ST14 trollbows firing rebar that has been turned on a lathe.)
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Muspellsheimr
post Jan 15 2009, 08:03 PM
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I have a character built that uses a bow (Str 3 Human). I haven't actually played her, for various reasons, but non-Troll archers certainly happen.
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