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> Bounty for blood mages, neone got a page number?
Joker9125
post Jan 5 2004, 08:19 AM
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I read somewhere among these ourms that their is a 1,000,000 :nuyen: bounty for turning in a blood mage. Is this actually cannon? If so can someone please give me a page number.
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toturi
post Jan 5 2004, 08:21 AM
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You might want to refer to Ancient History's website or the official Fanpro website I think.
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Fortune
post Jan 5 2004, 08:26 AM
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It's in Dunky's will. You can find a copy on Ancient History's page, or the official shadowrun website.
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DV8
post Jan 5 2004, 10:23 AM
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* DV8 ponders making Dunkelzahn's Will database driven so that everyone can search through it easily.

Ah, a new project! :)
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DV8
post Jan 5 2004, 10:46 AM
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In order to actually provide some useful information regarding the initial question in this thread...
QUOTE (Joker9125)
I read somewhere among these ourms that their is a 1,000,000 :nuyen: bounty for turning in a blood mage.  Is this actually cannon?  If so can someone please give me a page number.

QUOTE
Dunkelzahn's Secrets: Portfolio of a Dragon, p. 27
To further encourage an end to the use of blood magic by Aztechnology and other parties, I offer a bounty of 1 million nuyen on any blood mages captured alive and delivered to the Dunkelzahn Institute of Magical Research for the purposes of studying the effects of blood magic use on metahumanity. I further authorize the Draco Foundation to provide suitable rewards for the receipt of verifiable accounts of blood magic use, the rewards to reflect the usefulness of the information provided.
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Ancient History
post Jan 5 2004, 01:15 PM
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QUOTE (DV8)
* DV8 ponders making Dunkelzahn's Will database driven so that everyone can search through it easily.

Ah, a new project! :)

It's a document. Put up a page with careful instructions on how to search for words on a page (the Ctrl F command for you windows people).
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DV8
post Jan 5 2004, 01:33 PM
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Shit, AH...you're right. I totally didn't think of that.</s>
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JAG
post Jan 5 2004, 01:52 PM
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All we need to do now is look in the Yellow Pages under "Blood Magic"
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Ancient History
post Jan 5 2004, 04:04 PM
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QUOTE
All we need to do now is look in the Yellow Pages under "Blood Magic"


I'm workin on it, I'm workin on it...

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JAG
post Jan 5 2004, 04:39 PM
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I want names and last known hideouts!

Get to it boy!

:P
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DV8
post Jan 5 2004, 04:49 PM
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Meanwhile, I've put together this. It doesn't have the search function, yet - probably tomorrow, but you can leave shadowtalk comments with each individual bequest. :)

More later.
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Tanka
post Jan 5 2004, 04:59 PM
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QUOTE (DV8)
Meanwhile, I've put together this. It doesn't have the search function, yet - probably tomorrow, but you can leave shadowtalk comments with each individual bequest. :)

More later.

...Dude... That's fragging awesome...

I love you. :love:

How'd you do it, anyway? Looks like PHPBB2 with a lot of customization.
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DV8
post Jan 5 2004, 06:15 PM
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No. I have phpBB running as a forum, but the rest is all home-made scripts.

Have you checked out the character section yet?
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Tanka
post Jan 5 2004, 06:19 PM
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Yeah, I did. Any news on when a registered user will be able to make a character to go with the Shadowland name?
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DV8
post Jan 5 2004, 07:05 PM
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Since the first moment the database went up, people have been asking me when they could add their own characters. The thing is, the characters in that database are active characters and non-player characters from my campaign. I suppose it wouldn't be that hard to add a check to the table in which the characters are stored so that we can differentiate between characters from my campaign and characters posted by the wRx members.

How much desire is there to have people upload their characters for online viewing? If there's enough want, I'll do it.
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Joker9125
post Jan 5 2004, 07:41 PM
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QUOTE (Dunkelzahn's Will)
In order to reduce the number of innocent bystanders who die each day as a result of security officers firing on criminals, I leave a five-pound brick of orichalcum to either Lone Star or Knight Errant, whichever first develops an inexpensive, effective, non-lethal stun technology accurate at 100 meters. 


:eek: :eek: :eek: :eek: :eek: :eek: :eek:

Does anyone ahve any idea how much that would be worth?!?!?!?!?!?!
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Tanka
post Jan 5 2004, 07:49 PM
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QUOTE (DV8)
Since the first moment the database went up, people have been asking me when they could add their own characters. The thing is, the characters in that database are active characters and non-player characters from my campaign. I suppose it wouldn't be that hard to add a check to the table in which the characters are stored so that we can differentiate between characters from my campaign and characters posted by the wRx members.

How much desire is there to have people upload their characters for online viewing? If there's enough want, I'll do it.

I, for one, definately wouldn't mind. It'd be quite nice to leave our own little chunk of what we invision ourselves as if we lived in 2060. There' have to be a checking system, though, to make sure you didn't manage to slip in that you're the leader of the world or something.

Maybe two separate lists, one containing PCs and NPCs from your group, and everybody else. I know this would be slightly more difficult, but it would get the point across quite nicely in the long run, methinks.
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DV8
post Jan 5 2004, 08:02 PM
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It's really not very hard, it's just that the only thing I'm a bit afraid of is bandwidth, and perhaps storage. If people go wild registering all kids of characters...

Also, would people like to see a charactersheet type of profile page, or would a profile page as they are now suffice?
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Snake Oil
post Jan 5 2004, 08:08 PM
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QUOTE (Joker9125 @ Jan 5 2004, 01:41 PM)
QUOTE (Dunkelzahn's Will)
In order to reduce the number of innocent bystanders who die each day as a result of security officers firing on criminals, I leave a five-pound brick of orichalcum to either Lone Star or Knight Errant, whichever first develops an inexpensive, effective, non-lethal stun technology accurate at 100 meters. 


Does anyone ahve any idea how much that would be worth?!?!?!?!?!?!

There's approximately 2,250 grams in five pounds, and 10 grams is the size of one unit of orichalcum (M&M p. 42 under Orichalcum). So that's about 20,000,000 nuyen.

Creating orichalcum is ridiculously easy, though. A grade 2 initiate with Enchanting 6 could make a simple 44,000 nuyen investment and easily get 528,000 nuyen out of it within a week. And that's assuming he didn't want to bother creating the copper, silver, mercury and gold radicals himself.
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Joker9125
post Jan 5 2004, 08:17 PM
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so thats about 250 karma reduction for bonding focui.
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Joker9125
post Jan 5 2004, 08:38 PM
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QUOTE (Snake Oil)
Creating orichalcum is ridiculously easy, though. A grade 2 initiate with Enchanting 6 could make a simple 44,000 nuyen investment and easily get 528,000 nuyen out of it within a week. And that's assuming he didn't want to bother creating the copper, silver, mercury and gold radicals himself.

Thats funny i was under the impression that making orcalicum took 28 days no matter how much you make at one time weather it be 1 unit or 12. i belive the ruules for it are in MiTS
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Snake Oil
post Jan 5 2004, 09:06 PM
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Oh, darn, that's such a drawback. Color me snapping my fingers disappointedly. Earning 484,000 nuyen per month as opposed to per week just isn't worth the effort.
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Ancient History
post Jan 5 2004, 09:15 PM
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QUOTE (DV8)
Meanwhile, I've put together this. It doesn't have the search function, yet - probably tomorrow, but you can leave shadowtalk comments with each individual bequest. :)

More later.

Further proof, if any was needed, about how frickin' cool DV8 is.
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Kagetenshi
post Jan 6 2004, 02:02 AM
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It doesn't want to let me banter. This makes me sad.

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Fortune
post Jan 6 2004, 02:46 AM
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QUOTE (Kagetenshi)
It doesn't want to let me banter. This makes me sad.

Did y'all register for the site?
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