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Moving Target ![]() ![]() Group: Dumpshocked Posts: 870 Joined: 6-January 04 From: Idaho Member No.: 5,960 ![]() |
Hey guys,
I'm new to Shadowrun but a veteran of Rifts and AD&D. I've built a character (took awhile sheesh), and she is not an effective component of the group. I am really looking to build an effective (not munchkin) covert ops specialist. I was unfamiliar with the other characters in the group and after the first session I found that they are both heavily combat oriented. Needless to say we have alot of trouble achieving the most basic non combat goals of our current run. The GM has given me the go ahead to redesign my character to more complement the group. From what I understand covert ops characters are more skill oriented. The problem I had in the first game session was that I lacked the proper skills and/or skill levels to complete non-combat objectives. I ended up almost getting captured while infiltrating a corp facility and attempting to place a datatap. I could not even get a basic mag lock open to get in. I'm a little confused about the skills system of shadowrun. It appears totally amorphous and you can make up just about any skill you want. I am also confused about how/when skills are used (like why does a non decker need computer skills?). I am also confused about how knowledge skills relate to active skills (if they do). E.g. electronics and electronics background. First off, if anyone can reccomend a good design for a covert ops oriented character that would be great. I have my own ideas which I will include here: Skills (A) Athletics: 4 SMG (Ingrams): 5 (7) Pistols: 6 Stealth: 6 Computers: 4 Electronics: 6 Electronics B/R: 5 Unarmed combat (Akido): 4 Demolitions (plasitc): 4 (6) Ettiquette (Corp): 3 (5) Negotiation: 3 Knowledge skills Lone Star Tactics: 3 Electronics Background:4 Computer Theory: 4 Megacorporate Security: 4 Security Procedures: 4 Demolitions Background: 3 Security Design (Corporate): 4 (6) Electronic Warfare: 4 Resources (B): 400,000 Attributes ©: Body: 3 Strength: 4 Quickness:6 Intelligence:6 Willpower: 2 Charisma: 3 Any advice on cyberwear/bioware would be great. I plan on using espionage related eyewear and skillsofts as well as electronic warfare related gear. thanks in advance for the help. |
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Lo-Fi Version | Time is now: 28th July 2025 - 09:34 PM |
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