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> OoC Evolution, Out of Character - Epoch, Survival, Revolution Campaigns
Bastard
post Jan 30 2009, 08:15 PM
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EVOLUTION CAMPAIGN
The Evolution Campaign follows our characters as they begin their careers as petty criminals in the suburbs of the California Free State Bay Area, evolving into shadowrunners, and rising from the shadows as they play key roles in political and corporate wars.

I stole many missions from adventure books, and a few from the web, which I tweaked, edited or bastardized to keep everyone guessing, or to fix things I simply did not like.

Epoch - A group of criminals find themselves in over their head. Will it make or break them?
2057-2058 - Low Level Characters - Table Top
Knuckle Duster, V, The Relentless, RG, Falco, Yoshi
[ Spoiler ]


Survival - Five years in the shadows and the runners' reputations have grown. Can they survive the shadows long enough to reap the rewards of such fame?
2060-2061 Standard Level Characters - Table top and Forum
Knuckle Duster, V, The Relentless, RG, Bubba, Kliko, Ludi, Sugar, Felix, Jamie, Corsair, Starling
[ Spoiler ]


#1 OoC POST
This post will be updated throughout the game, with character information, links to other threads, links to important events, and house rules. This post is also linked in my signature.

Set to your thread LINEAR
[ Spoiler ]


CURRENT KARMA POOL
30 TEAM [Bubba, Kliko, Ludi, and Felix]
36 Total Used
10 Total Refreshed
4 Remaining

15 Used this Event
0 Due to Refresh


THREAD LINKS
IC Link
OoC Link
IC Recruitment 3
OoC Recruitment 3
Recruitment 4


IC AND OoC LINKS
Payment from Radek
Meet with Mr. Smith
Payment from Mr. Smith
Karma Award - The Messenger
Mr and Mrs Johnson Job Offer in Denver
Karma Award - Cunning
Karma Award - Mile High Mayhem


CURRENT LINKS FOR RUN
IC Posts, OoC Posts, Internet Links

The Tehran Job offer from Mrs. Johnson
Map Links for "Veil"
Mission Loadout


HOUSE RULES

KARMA POOL RULES
[ Spoiler ]


KARMA FOR EDGES & FLAWS
[ Spoiler ]


QUICK RESOLUTION FOR DECKING/MATRIX RUNS
[ Spoiler ]


GRENADES!
[ Spoiler ]


THE TEAM
Original Cast
Jaruen - Jeremy Black Oak aka "Knuckle Duster" - Human, Amer-Indian - Physical Adept
baKon - Vreia aka "V" - Human Caucasian Mage/Healer
Eggsn - Vrixa aka "the Roaming Gnome" - Weapons Specialist [MIA - Laying low, no contact]
the Relentless - Aerun Bolanti aka "the Relentless" - Decker/Face [MIA - Off grid, conducting "research"]

Recruits
Sneaky Joe - Robert Johnson aka "Bubba" - Troll - Muscle
Kliko - David Hackman aka "Kliko" - Ork - Leader/Mercenary

Recruits 2
blindfox - "Sugar" - Human, Hispanic - Ex-military [MIA - Presumed running in South America]
Mister Juan - Ludmila Soren aka "Ludi" - Covert Operative

Recruits 3
ntwi - Miguel Hernandez aka "Felix" - Human, Aztec (Hispanic) - Jaguar Shaman
galenbd - April Peng aka "Jamie" - Combat Decker [MIA - Currently doing freelancer decker work]
klinktastic - Solomon Caine aka "Corsair" - Drone Rigger [MIA - Retired, trying out for Urban Brawl]

Recruits 4
Forces in Motion- Yoshida "Miyako" Mai aka "Starling" - Human, Japanese - Physical Adept
lorechaser- Big Ears "Drake" - Troll - Physical Adept [MIA - Dropped out to pursue a career in sanitation]


Please turn off signatures for IC threads.

This post has been edited by Bastard: Jan 31 2014, 03:32 AM
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SneakyJoeKDB
post Jan 31 2009, 04:07 AM
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Hi... guess it works... now how to build a character???
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Jaruen
post Jan 31 2009, 06:51 AM
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Whaddup??? You don't remember how to build a shadowrun character, SJ? First of all, read the documents attached to the email that had this address in it...the first one has chargen rules in it. Brief summary, outline your character, answer all 35 questions as you have time (if you take time, and make it nice, you will benefit...I spent like 3 nightshifts during my security guard time on nothing but this). Then, make your character. There are three methods. The first and second we used a lot back in the day. First is priority (A-E, magic, attributes, skills, race, resources). The second is a modified, sum-of-ten priority. Basically, if you pick a non-magic user, sum of ten is a whole lot better than priority.

As I think I have all your books now and you live a bit away from me, here is the run-down on the gen, in this order: Magic; race; attributes; skills; resources.

A: Full Mage; nul value; 30 atts; 50 skills; 1,000,000
B: Aspected Mage (i.e. adept, summoner, conjurer, aspected shaman); nul-value; 27 atts; 40 skills; 400,000
C: nul-value; elf or troll; 24 atts; 34 skills; 200,000 (I think that is right...)
D: nul-value; dwarf or ork; 21 atts; 30 skills; 50,000
E: nul-value; human; 18 atts; 26 skills (think that's right); 5,000

The third method, point buy, is listed in the Shadowrun Companion, and is both lengthy, and I believe proprietary (which means I can't print it in a public forum...heck, the basic info I just did print might get me in trouble...I don't remember if that is proprietary or open source.) It is slightly advantageous to use that method, as it allows for complete tweaking, but if you don't have the book, you won't be at any major disadvantage if you use one of the first two methods.

Now, to help you decide what you want to make, I am playing an Amer-Ind/Jap half-breed Phys Ad. Um, wow, I don't really remember much more than that. Hehe, Bastard, if you could either scan and send me a copy, or bring it over to my parent's house tomorrow (I will be down for the Super Bowl, but heading back up here Sunday night), that would be awesome.


I guess that is all I have time for, as I am moving across town tomorrow and need to get to sleep now. Any more questions, post them, I will be away from a connection for a bit (I still haven't called AT&T yet to switch addresses on my service, wow), but as soon as I get up, I will help as I can. And of course, Bastard will be around
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Bastard
post Jan 31 2009, 01:00 PM
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The attached CharGen rules in the email state you get 135 Build Points instead of the normal 123-125, so definitely use that method.

And in case you didnt know... we are playing 3rd Edition.

Jaruen... turn off your signature punk. I will be making a computerized copy of your character. Do you have excel? I am working graves so I am sleeping in until kickoff tomorrow, so swing by before you head out of town.
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Bastard
post Feb 4 2009, 07:24 AM
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Sneaky gave me his character idea, so we are now building his character, and then we will be ready to go.

However, I have not received any replies from Eggsn.

I have also edited the first post to add Sneaky's character's info.

Eggsn, baKon, Relentless - please post on this thread so I know you are ready.
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SneakyJoeKDB
post Feb 4 2009, 04:51 PM
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Can we play hide the donuts???
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bak0n
post Feb 4 2009, 05:59 PM
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I'm ready.
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Eggsn
post Feb 4 2009, 10:57 PM
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hello
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Bastard
post Feb 5 2009, 01:08 AM
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Does everyone have excel? That is what I am using to email your characters back to you. I am off work for a while, so I may even have the IC up earlier than projected.
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The Relentless
post Feb 5 2009, 04:47 PM
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Alright. I'm here.
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SneakyJoeKDB
post Feb 5 2009, 06:38 PM
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I have excel...
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Bastard
post Feb 7 2009, 05:51 AM
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Jaruen - resent your character sheet with an added contact.

baKon - you character is on the way.

Sneaky - Bubba is on his way
You guys need to add a little to the details of your character's contacts. What do they look like, how does your character know them, how do you exchange information/favors, ect.

Everyone will have to do this for their contacts. It makes the game more fun so I will have more NPCs to play, plus its worth karma, karma, karma.

Relentless and Eggsn, working on your character transitions now.
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Bastard
post Feb 10 2009, 07:20 AM
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Ok...I have sent everyone their characters back. Once you all fill out your contacts and enemies and email them back to me, I can post the IC thread.
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SneakyJoeKDB
post Feb 11 2009, 04:18 PM
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Ok I am ready,

Question on Karma, if i wanted to raise my stats to the below figures is the cost and breakdown correct?

Willpower from 3 to 5
3-->4 cost 4
4-->5 cost 5

Intelligence from 3 to 4
3-->4 cost 4

Total Karma spent 13?

What would it cost to raise my shotgun skill up 2 notches?

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Bastard
post Feb 11 2009, 07:50 PM
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Attributes cost 2 times the new rating to improve, so:
3--->4 costs 8 karma
4--->5 costs 10 karma

To increase your Willpower from 3 to 5 will cost 18 karma. Bringing your Intelligence up to 4 will cost another 8 karma for a grand total of 26.

When you hit racial modifier levels the cost will be 3 x the new rating.
Here are giant levels: B 11 Q 5 S 11 C 4 I 4 W 6



Your shotgun skill is already pretty high, and are based off your Quickness. Modified, your Quickness is a 6.

Your shotgun skill is a 5, with your specialization being a 7.*

To increase your shotgun skill to a 6 will cost 1.5 x the new rating, so you will use 9 karma.

Going past your Attribute rating (6) costs 2 x the new rating, so to bring your shotgun from 6 to 7 would cost you 14 karma. This would bring your grand total, shotgun skill from 6 to 8 costing 23 karma

Your specialization is a 7. Bringing that to an 8, since it is past your attribute rating is still only 1 x the new rating, so you would spend 8 karma. To go to 9 would be another 9 karma, so your total karma spent to go from 7 to 9 would be 17 karma.

If you were not going past your Attribute score the cost would only be .5 x the new rating. Specializations cannot exceed 2x the base skill.

*Note: On your character sheet your shotgun/specialization is written as 6/8 due to your Enhanced Articulation Bioware. This does not affect improving skills, thus we used the 5/7.

(IMG:style_emoticons/default/spin.gif)



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SneakyJoeKDB
post Feb 11 2009, 08:00 PM
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Bubba will do the 26 karma increase to both intel and will then.

Intel ought to raise Bubba's reaction by 1 and the will power helps against magic.
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Bastard
post Feb 11 2009, 08:20 PM
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Ok, I will adjust your sheet here.
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Jaruen
post Feb 14 2009, 04:15 AM
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Hey, working on my contacts now...did notice one problem though...the group's adept has no adept powers. I will finish up my contacts, send it back, and let you send me back my re-updated character sheet
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Bastard
post Feb 14 2009, 04:56 AM
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Oops!

I got them.

Dont forget to do your enemy and lifestyles too, and then post on the IC thread. The link is on the first post of this thread.
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Jaruen
post Feb 19 2009, 07:24 PM
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My intro is rather passive, hope what I put gives you something to work with...especially considering this is now a two player/1 GM game. Oh, I would like to spend 12 Karma raising my quickness back to 6, and then my 26 points left, I would like to start purchasing the adept powers I have 5 years from now, but don\'t have yet...as this is something different from initiating, I have no idea how much to spend on them. Please let me know.
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SneakyJoeKDB
post Feb 19 2009, 08:45 PM
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Why hide the post? It's not like I can't read it, in fact it makes me more willing to read it... MUHAHAHA!

(IMG:style_emoticons/default/biggrin.gif)
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Bastard
post Feb 19 2009, 09:24 PM
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QUOTE (Jaruen @ Feb 19 2009, 11:24 AM) *
My intro is rather passive, hope what I put gives you something to work with...especially considering this is now a two player/1 GM game. Oh, I would like to spend 12 Karma raising my quickness back to 6, and then my 26 points left, I would like to start purchasing the adept powers I have 5 years from now, but don\'t have yet...as this is something different from initiating, I have no idea how much to spend on them. Please let me know.


Set it back? You should be at your chargen level now, plus any karma spent. I have your updated character sheet, just need you to email me your contacts.

EDIT-Oh... never mind, I got your character sheet. I will add your adept powers to it and email it to you after I make my IC posts and attach your contacts.
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Jaruen
post Feb 19 2009, 10:20 PM
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Oh, so the whole '5 years in the past' thing is done now? Okay, that sounds good, although I thought my skills were a bit higher...I guess I am just used to prioritizing skills at A or B. Hehe. So, if I am getting my 6 Adept points back, then I need to find out about initiating. I will do most of that IC, I think, but I would like to have a general idea of Karma costs...as my SR book is still in one of the many boxes I have in my garage. I am locking in that 12 point, raise Quickness from 5 to 6. That is my final answer.

and Keith, I hid the post to see what it did. I play PbP on other sites, and they have ways to secret a message to whomever you wish to read it, on one site it is with SECRET tags, on another with PRIVATE tags. I just wanted to see if this site used HIDE tags for the same purpose. Remember all the times one of us would have to walk back with the DM to do something that would probably screw over one of our teammates? Well, the PRIVATE/SECRET tags resolve that issue.
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Bastard
post Feb 19 2009, 11:12 PM
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Track back about 8 posts where I explained karma expenditures to SneakyJoe. (IMG:style_emoticons/default/rollin.gif)

(IMG:style_emoticons/default/question.gif) Does this answer your question? (IMG:style_emoticons/default/question.gif)
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Bastard
post Feb 23 2009, 09:44 PM
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Dont forget to let me know how much everyone wants to donate to the Team Karma Pool. You can donate up to half of your Karma Pool. Team refreshes every encounter, Individual refreshes at the end of the adventure.

Bubba - 5
Duster - 3
Kliko - 3
Team - ??
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