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> How to make a decker playable in a group, Or, Single Player Metaplanar Quests
DragonDecker
post Feb 15 2009, 06:31 AM
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I've only been in one game of Shadowrun where there was a decker involved. That is based on... a quote that I can't seem to find now that I'm looking for it. The quote, which was my introduction to deckers, had suggested that you have a separate night to do matrix runs with the decker. I'll post a reference later when I find it. Having read the threads where the matrix and magic are compared I got to extending the metaphor some. Accessing the "matrix" of a single computer, or even a LAN, would be the equivalent of a quick astral stroll through the building, with perhaps a few opponents tossed in. But a full on matrix run would better be compared to a full metaplanar quest, much like the initiate quests mentioned in Street Magic.

So far I've left Deckers out of the games I've run because I didn't want to deal with that. But with the new model for the Deckers activities, I can certainly justify the decker... provided we're dealing with no more than a LAN being searched. So, using the metaphor, how would you handle a single player going on a metaplanar quest, and by extension, how would you handle a lone decker making a run on a distant (I.E. Renraku Arcology or defense satelite) matrix run?



EDIT: For the record, this is in reference to SR2/3.
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