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> Matrix Damage
Andinel
post Feb 27 2009, 09:01 AM
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Do boxes on the Matrix condition monitor impose a penalty on matrix actions? For example, would 6 boxes of matrix damage force a -2 dice pool penalty on all matrix actions until the icon was repaired?
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Ryu
post Feb 27 2009, 09:19 AM
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Matrix damage results in the usual modifiers (for matrix actions). (Main Book, (German) pg. 231)
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hobgoblin
post Feb 27 2009, 10:35 AM
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interestingly, the english version is not as clear (nor is it cleaned up in the errata). the only indication that there are matrix wound effects are in the combat example sidebar where the black ic is stated to have a -1 modifier thanks to damage taken.
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Runner Smurf
post Jul 14 2009, 03:15 AM
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I've been putting together a somewhat automated character sheet, and ran into the Matrix Damage question, myself. I'd always assumed that damage to the Matrix Condition Monitor resulted in modifiers, but when I went looking for a rule on the matter, no dice. A similar confusion exists with vehicle damage. Too bad my German is too rusty to reference that edition. (IMG:style_emoticons/default/wink.gif)

What made me dig into this was trying to figure out if Stun/Physical damage in the meat world effects VR actions. There are reasonable arguments for just about every combination (stun only, phys only, both, none). As a GM, I'd say both, but as a player I'd probably go for stun only. Any thoughts? Am I missing something in the rules?
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Magus
post Jul 14 2009, 12:33 PM
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Can a Technomancer die in the Matrix? I do not have my books on me at work, but I recall reading that all damage to a TM in the Matrix is stun as they are physically there. Is there anyway to do physical damage to the TM?
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Runner Smurf
post Jul 14 2009, 12:47 PM
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Technomancers can take physical damage in VR, via Black Hammer programs, just like regular hackers. In fact, they are more vulnerable. A regular hacker will only take stun damage from Black Hammer utilities if they operate in cold sim mode. Technomancers in VR are always in hot mode, so are always vulnerable to Black Hammer.

In AR, you can only take matrix damage, and Black Hammer and Blackout have no effect. Bullets still work though.
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PirateChef
post Jul 14 2009, 12:55 PM
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TMs can definitely die in the matrix, as can normal hackers if Black Ice is involved. However, if you are referring to a TM taking enough non black ice damage to fill their stun, then overflow into physical, yes this can happen too. Fortunately most TMs will pass out when that stun track gets full, so they don't really risk it often. Unless your TM has some way of staying conscious when his stun track gets full (there's cyberware that can do that), or he takes enough damage to fill his stun track, then fill his physical in one shot.
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Magus
post Jul 14 2009, 11:11 PM
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Pg. 239 SR4a
QUOTE
Technomanc ers and Condition Monitors
Since a technomancer’s Living Persona is generated by his brain, technomancers
do not have a separate Matrix Condition Monitor. Instead,
they use their own Stun and Physical Condition Monitors. This means
that any damage a technomancer takes in the real world will impede
his Matrix abilities, and vice versa. Matrix damage is treated as Stun
damage to a technomancer.
If a technomancer is knocked unconscious,
his Living Persona crashes.


emphasis mine
So according to this even Black IC does not deal physical damage only Stun. So once his stun meter is filled he passes out and his LP crashes thus disconnecting him from the matrix. Black IC has no way of keeping him online to deal further damage by holding his connection open.

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PirateChef
post Jul 15 2009, 12:01 AM
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QUOTE (Magus @ Jul 14 2009, 06:11 PM) *
Pg. 239 SR4a


emphasis mine
So according to this even Black IC does not deal physical damage only Stun. So once his stun meter is filled he passes out and his LP crashes thus disconnecting him from the matrix. Black IC has no way of keeping him online to deal further damage by holding his connection open.


I meant the TM could use something to stay conscious and connected, like a pain regulator, and thus continue to take stun damage, overflowing into his physical.

However, if you read up on black ice you'll see that it doesn't deal "Matrix Damage" so TMs don't convert it to stun. They still take physical from Black Ice
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CodeBreaker
post Jul 15 2009, 12:11 AM
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QUOTE (Magus @ Jul 15 2009, 12:11 AM) *
Pg. 239 SR4a


emphasis mine
So according to this even Black IC does not deal physical damage only Stun. So once his stun meter is filled he passes out and his LP crashes thus disconnecting him from the matrix. Black IC has no way of keeping him online to deal further damage by holding his connection open.


QUOTE
Consciousness
While sleeping, technomancers may decide to stay connected
to the Matrix—for example, to receive messages or data from a
sprite that was sent on a remote task (p. 235, SR4)—though it
makes them vulnerable to counterhacks by another technomancer.
At the gamemaster’s discretion, an attack or other notable Matrix
activity may awaken the sleeping technomancer.
If at any time the technomancer falls unconscious, either in
the Matrix or in the meat world, the living persona shuts down
just as if someone had switched a commlink. The technomancer
will have to reboot per normal rules. Only Black IC attacks have
been shown to be able to trap the technomancer online while
unconscious (p. 231, SR4).


Black IC keeps the connection of an unconscious Technomancer open. Technomancers can most definitely die in the Matrix.
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Magus
post Jul 15 2009, 12:56 AM
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Sweet
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