A couple of questions about technomancers |
A couple of questions about technomancers |
Feb 28 2009, 03:53 AM
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#1
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Moving Target Group: Members Posts: 144 Joined: 18-November 08 Member No.: 16,609 |
Can TMs get calls on their biological node? Is there any MSP that will give a commcode to a technomancer?
Also, can sprites thread Complex Forms since they have Resonance, or is that a TM only thing? |
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Feb 28 2009, 05:08 AM
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#2
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
technomancers don't use MSPs. or at least, they don't connect them to their living node, which is what i think you're asking... it would, however, certainly make sense for a technomancer to have an MSP attached to their (dummy) commlink for them to receive calls to. alternately, i think you can send stuff to an access ID, which technomancers *do* have (even if it is gibberish).
sprites cannot thread. that's a TM only thing. |
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Feb 28 2009, 05:50 AM
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#3
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Moving Target Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
Free sprites can thread, if they learn the software skill. (p. 158, Unwired)
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Mar 1 2009, 10:30 AM
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#4
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Moving Target Group: Members Posts: 144 Joined: 18-November 08 Member No.: 16,609 |
Free sprites can thread, if they learn the software skill. (p. 158, Unwired) Since free sprites (with a Software skill) only have a Matrix condition monitor, how do they handle fading caused from threading, then? The sprite itself isn't associated with a stream, and doesn't have mental attributes anyway. Or does a sprite's threading not cause fading at all? |
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Mar 1 2009, 10:59 AM
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#5
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Target Group: Members Posts: 8 Joined: 22-December 08 Member No.: 16,703 |
Since free sprites (with a Software skill) only have a Matrix condition monitor, how do they handle fading caused from threading, then? The sprite itself isn't associated with a stream, and doesn't have mental attributes anyway. Or does a sprite's threading not cause fading at all? I don't believe that sprites take fading damage. |
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Mar 1 2009, 11:13 PM
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#6
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Running Target Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
technomancers don't use MSPs. or at least, they don't connect them to their living node, which is what i think you're asking... it would, however, certainly make sense for a technomancer to have an MSP attached to their (dummy) commlink for them to receive calls to. alternately, i think you can send stuff to an access ID, which technomancers *do* have (even if it is gibberish). If you have an AID you can use an MSP. They reroute incoming calls to the AID you are currently connected to them with. Ergo, a Techno can use an MSP. They do, however, have a far more static AID than most people, so the only real reason to use an MSP is a thin layer of indirection. Calls are VoMP to your node, and MSPs just bounce that to your current AID. Technos duplicate all functions of a commlink biologically, so Technos can take calls. |
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Mar 1 2009, 11:33 PM
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#7
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Moving Target Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
They do, however, have a far more static AID than most people, so the only real reason to use an MSP is a thin layer of indirection. I think you mean non-static. Techno's automatically spoof an AID every time they log onto the Matrix. Which means they need to contact their MSP provider and give it the new AID. |
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Mar 2 2009, 06:51 AM
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#8
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Running Target Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
I always assumed Technos were connected 24/7.
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Mar 2 2009, 03:25 PM
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#9
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Moving Target Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
I always assumed Technos were connected 24/7. Bit dangerous to stay connected when you're sleeping (maybe that's just our group - we've had run-ins with Dissonents and that made my TM paranoid). Also, traveling thru a static or dead zone will mean you need to re-log on when you return to a wireless zone. Going in and out of a wi-fi inhibited building, ditto. Lots of reasons a techno would need to log on. |
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Mar 2 2009, 05:18 PM
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#10
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Moving Target Group: Members Posts: 619 Joined: 24-July 08 From: Resonance Realms, behind the 2nd Star Member No.: 16,162 |
Wasn't there that piece'o'fluff in Emergence about "virtuakinetics" just going "invisible" when they sleep?
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Mar 2 2009, 07:02 PM
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#11
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Shooting Target Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 |
Yep, sort of. Page 30, Emergence.
QUOTE During our research on Patient V, receptiveness changed depending on the subject's state of consciousness - i.e. when asleep the patient's [bioelectric] field activity diminished (BE level dropped to a state roughly equivalent to a wifi device operating in "hidden mode"). The "hidden mode" bioelectrical field prevented deeper scanning of the Technomancer's brain patterns. |
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Mar 6 2009, 04:44 AM
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#12
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Moving Target Group: Members Posts: 144 Joined: 18-November 08 Member No.: 16,609 |
A couple more questions: does fading resistance count as a "matrix test" for the purposes of the +2 dice pool bonus from hot sim full VR? How about threading?
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Mar 6 2009, 04:40 PM
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#13
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Technomancer Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
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Mar 6 2009, 05:07 PM
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#14
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Moving Target Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
I'd say Fading is not a Matrix test at all. However, threading a complex form is, in my opinion - if the TM is in VR (always hot sim), then they get the +2 to threading.
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Mar 7 2009, 04:51 PM
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#15
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Moving Target Group: Members Posts: 619 Joined: 24-July 08 From: Resonance Realms, behind the 2nd Star Member No.: 16,162 |
I'd say "no" too (can't remember how we handle it in our group, tough), but one could argue that the unfiltered contact to the matrix helps resisting.
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Mar 10 2009, 05:32 PM
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#16
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Moving Target Group: Members Posts: 258 Joined: 31-January 08 Member No.: 15,593 |
Not wanting to start another thread to ask another Technomancer question...
If a technomancer slaves a node to his biological node, does that mean it is unhackable by normal hackers? |
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Mar 10 2009, 05:54 PM
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#17
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Running Target Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
The procedure for hacking such a device is to spoof the Technomancer's AID as a Hacking + Spoof (2) test, then spoof commands to the device with Hacking + Spoof vs Pilot + Firewall (and most devices don't have Pilot). Such commands automatically gain Administrator access for free as a side effect of spoofing . This is why I consider slaving the worst possible option for security. Yes. this also works against devices slaved by normal people.
Also, remember to enforce the fact that Technomancers have fluid AIDs, meaning that they lose their slaves and subscriptions if they ever disconnect from the Matrix. At least have them make memory rolls to remember what devices they need to resubscribe/reslave. |
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Mar 10 2009, 09:49 PM
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#18
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Moving Target Group: Members Posts: 258 Joined: 31-January 08 Member No.: 15,593 |
could she slave her teammates' commlinks to her biological node?
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Mar 10 2009, 10:28 PM
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#19
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Running Target Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
could she slave her teammates' commlinks to her biological node? Sure, but the commlinks lose all subscriptions (slaved nodes can't take subscriptions because they reject all connections from anyone but the master). Your team should also be concerned about giving other people full unmitigated control over their commlink. |
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Mar 10 2009, 11:58 PM
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#20
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Moving Target Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
could she slave her teammates' commlinks to her biological node? Yes. And yes, it does make the slaved items wirelessly unhackable for a normal hacker. Spoofing can work, but remember the hacker has modifiers in the Opposed Test for wanting to spoof a command that might take Security (-3) or Admin privilages (-6). And first the hacker must find the TM's access ID, which takes a bit of work. A TM can also encrypt the communications between herself and the devices, making spoofing even more difficult (since the hacker must then decrypt the communication before using it to trace back to the TM, and find the access ID). Finally, each spoofed command can only work for one command, does not return information to the hacker, and most intelligent security personel (or runners) have a list of actions that do not accept specific commands, like "unslave this commlink" or "add an admin account". Slaving does not allow any other wireless connections to the device in question, but that can be gotten around by having the commlink skinlinked or physically wired to the teammate and their other gear (which would then also require skinlinking), like AR glasses. (In the game I play in, the one house-rule my GM uses is the Encryption optional rule, where TM's encryption is not breakable by normal hackers. This effectively makes this trick work in our game with no issues.) Note that these tricks also work just fine for hackers. |
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Mar 11 2009, 12:30 AM
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#21
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
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Mar 11 2009, 12:32 AM
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#22
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
Sure, but the commlinks lose all subscriptions (slaved nodes can't take subscriptions because they reject all connections from anyone but the master). Your team should also be concerned about giving other people full unmitigated control over their commlink. hey, dont turn your back to the person packing the big guns... at some point one have to trust someone... |
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Mar 11 2009, 01:08 AM
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#23
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Running Target Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 |
Slaving does not allow any other wireless connections to the device in question, but that can be gotten around by having the commlink skinlinked QUOTE (Page 55 @ Unwired) When slaving a node to a master, the slaved node does not accept any Matrix connections from any other node but the master and instantly forwards any connection attempts to the master. It's not just Wireless connections. now where did that come from? QUOTE (Page 224 @ BBB) If successful, the target drone or agent believes the orders came from its controlling persona. QUOTE (Page 55 @ Unwired) In this setup, the master is given full admin access to the slave. Ergo, you get Admin access when spoofing the master. I admit it, though. I missed the modifiers in a completely different section of book. How could I have missed the clearly visible page references? In a ruleset that is laid out completely straight forwardly, too! hey, dont turn your back to the person packing the big guns... at some point one have to trust someone... Yes, by all means trust people. Give them full control of everything? Not a smart move. Locks keep honest men honest. |
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Mar 11 2009, 01:11 AM
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#24
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
and the US military from fixing their own nukes (IMG:style_emoticons/default/wink.gif)
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