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> Shadowrun MMO, Would you dig it?
Orangexplosion
post Mar 25 2009, 12:10 AM
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A good deal of Shadowrun video games have been made through the years (My personal favorite being the RPG for SNES), but nothing really BIG and interactive has been done. I think Shadowrun is a game, above most others, that would make the transition from P&P to MMO quite easily. The more I think about it, honestly, I hope some great cosmic entity plucks the idea from my head and places it into the dreams of some bigwig game designer. I envision it being a good deal like Anarchy Online (If anyone played that) as far as the futuristic urban sprawls and indoor missions. What do you guys think. Would you like to see it? Would you play it?
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Draco18s
post Mar 25 2009, 12:17 AM
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Personally I see it as a co-op game, like Left 4 Dead (campaign mode) than an MMO, but that's just my taste.
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Degausser
post Mar 25 2009, 01:06 AM
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I so wish I worked for a videogame company, first game I would suggest would be a Shadowrun game. I was thinking a 3rd person shooter, with AI or other players taking on tactical squadmates, kinda like Rainbow Six Las Vegas.
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Draco18s
post Mar 25 2009, 01:14 AM
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I make flash games and making something ShadowRun-esque is on my list of pipe dreams.
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JaronK
post Mar 25 2009, 01:26 AM
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It would work well in either left 4 dead style coop or City of Heroes style MMORPG.

As an MMORPG I could see it working quite well. You'd pick your general class (Mage/Shaman, Adept, Cyber, Technomage, Rigger) and go from there. The Astral and Technomage bits would effectively be a layer over the main game that only certain classes could see. You could run around and meet fixers, then do instanced dungeons near your targets (so you might have a run against the local ganger hangout, or whatever). The game could have a leveling system of sorts where your level sets how much money you get, what gear is available to you, your initiation grade maximum, etc.

As L4D style, it's pretty obvious but without the leveling.

JaronK
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TBRMInsanity
post Mar 25 2009, 02:05 AM
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http://awakenedmmo.org/
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Aristotle
post Mar 25 2009, 02:12 AM
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Count me in as someone who thinks that a (well done) Shadowrun MMO would pretty much suck years off of my life. I've spent more than a few hours on a slow day at work thinking how I'd like to see different things implemented. I just doubt that I'll ever see it, or that what I get will be what I actually want. *sigh*
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Draco18s
post Mar 25 2009, 02:58 AM
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QUOTE (Aristotle @ Mar 24 2009, 10:12 PM) *
Count me in as someone who thinks that a (well done) Shadowrun MMO would pretty much suck years off of my life. I've spent more than a few hours on a slow day at work thinking how I'd like to see different things implemented. I just doubt that I'll ever see it, or that what I get will be what I actually want. *sigh*


I know that if I was the one making the mechanics I know I'd rebuild them from the ground up trying to match fluff as much as possible--that is, direct combat spells such as Stunbolt aren't taxing on the caster, but are ineffective on objects, while physical illusions are moderate drain but DO effect objects--while maintaining balance (though Balance and Diversity are inversely proportional). I have no problems with mages filling any given roll in a group just as well or perhaps slightly better than a mundane, provided they can't fill many rolls to the same degree.
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Bastard
post Mar 25 2009, 03:44 AM
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I would love an MMO or a co-op like Left 4 Dead! I would even enjoy a turn based game (like X-com).

What I wouldnt enjoy, is another piece of shit game like the slapped together fps on Vista.
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Phylos Fett
post Mar 25 2009, 05:07 AM
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I'd be interested in seeing a decent treatment of one; it couldn't be much worse than the Microsoft game, could it? (IMG:style_emoticons/default/wink.gif)
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FormerCompanyMan
post Mar 25 2009, 05:15 AM
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I'd vote for multiplayer co-op Mass Effect style game over an MMO. Even though it would be cool to run around Seattle with thousands of other Shadowrunners, I don't like the fact that the missions/quests in MMO's are so generalized so that they can mass produce them. I'd rather have a handful of unique, scripted events then thousands of "go kill 10 of these" quests.
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Dream79
post Mar 25 2009, 06:01 AM
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QUOTE (TBRMInsanity @ Mar 25 2009, 02:05 AM) *

This looks like the Shadowrun MMO that M$ killed threatening legal action a while back.
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imperialus
post Mar 25 2009, 06:05 AM
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Nope. No MMO for me.

Give me a good single player RPG any day of the week. Something with a solid story that keeps me engaged, lots of places to explore, and a customizable character and I'm happy as a clam.

I'd rather avoid paying 15 dollars a month for a glorified chat room where combat consists of "I click, and then we wait to see who runs out of hitpoints first", grinding away trying to get the next shiny piece of phat lewt, and dealing with the maturity that internet gaming seems to bring out in people.
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TheOOB
post Mar 25 2009, 06:21 AM
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I'd rather have the single player as well. Fallout 3 meets Deus Ex, it makes me excited just thinking about it.
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ludomastro
post Mar 25 2009, 06:26 AM
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I, too, would prefer a single player RPG done well than an MMO.
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Bastard
post Mar 25 2009, 06:30 AM
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QUOTE (FormerCompanyMan @ Mar 24 2009, 10:15 PM) *
I'd vote for multiplayer co-op Mass Effect style game over an MMO. Even though it would be cool to run around Seattle with thousands of other Shadowrunners, I don't like the fact that the missions/quests in MMO's are so generalized so that they can mass produce them. I'd rather have a handful of unique, scripted events then thousands of "go kill 10 of these" quests.


Agreed!

I would like to see it opened up like the GTA series, but with better missions.
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Phylos Fett
post Mar 25 2009, 07:13 AM
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QUOTE (TheOOB @ Mar 25 2009, 04:21 PM) *
I'd rather have the single player as well. Fallout 3 meets Deus Ex, it makes me excited just thinking about it.


Now THAT would be exciting!
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JaronK
post Mar 25 2009, 07:14 AM
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Well, that's why you'd want the City of Heroes style instanced stuff instead of Evercrack or WoW style "kill 10 X." With City of Heroes, you'd have a few missions of the "kill 10 X" variety, but most involved entering a building which created an instance dungeon, and then you'd have a specific mission such as "get to this position and activate this thing" or "wipe out all enemies." Obviously, the former would be better for Shadowrun.

Imagine, if you will, a game that played like this:

You've got your Shadowrunner, perhaps a Shaman. You go to a designated "Shadowrunner Haunt" which is the usual place to get groups together, and is essencially an LFG system. You get together a group with a cybered out combat guy (Street Sam), a B&E style cybered guy, a combat adept, and a drone rigger. Now you do a command to "call your fixer." The fixer gives you a mission based on your level and the number of people in your party over the phone... maybe you have to meet a Mr. Johnson, maybe not. In this case, your mission is to head into the Barrens and find a hidden underground facility where Aztechnology is testing a new widget. Your group heads through the barrens, fighting through a few gangers, and then drops into the sewers. From here you enter the facility. At this point the game creates the "dungeon" with the appropriate mission set up. Upon arriving, you decide to scout. The drone rigger sends out his scout drone while you go astral and do a quick sweep of the place. This gives you a map of the facility to work with, and lets you know about the hellhounds that they have guarding the place (yikes!). You battle your way through part of the facility, and once you're close enough to the widget the B&E adept sneaks up past some of the harder baddies and gets it, and you get out of there. Now you leave the dungeon and head back through the Barrens to your meeting spot and drop off the widget, getting paid in karma and some cash.

JaronK
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GreyBrother
post Mar 25 2009, 07:26 AM
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Sounds too much like Breach, Bang and Clear than Sneaky Entry to me.

I would dig something like a moderated instance more, or that the facility is closed for others that don't have a job there. And if somebody else got a job in that facility while there is someone else in there... happy shoot out over the booty.

I'd go more with small but many servers, something with 100 players max where the players can simulate the Shadow Community appropriately.
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JaronK
post Mar 25 2009, 08:07 AM
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Well, I was just giving one example. I would hope that missions could be solved in a variety of ways... through stealth, through direct firepower, through precision firepower, etc. In theory, you'd want to balance it so that the best strategy would be to use a combination of tactics.

JaronK
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TheOOB
post Mar 25 2009, 08:27 AM
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The real question is would the game be pink Mohawk or not.
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Dream79
post Mar 25 2009, 09:13 AM
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QUOTE (GreyBrother @ Mar 25 2009, 08:26 AM) *
Sounds too much like Breach, Bang and Clear than Sneaky Entry to me.

I would dig something like a moderated instance more, or that the facility is closed for others that don't have a job there. And if somebody else got a job in that facility while there is someone else in there... happy shoot out over the booty.

I'd go more with small but many servers, something with 100 players max where the players can simulate the Shadow Community appropriately.

So you're saying something like NWN where you have a big mod community potential. That would be cool, though a single player could rock too.

Any which way you go it has to be better then the M$ arena fps.
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Stahlseele
post Mar 25 2009, 09:41 AM
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yes i would.
i am still sad about shadowrun online being canceled -.-
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Blade
post Mar 25 2009, 11:13 AM
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Count me out. I don't want to deal with the identity crisis of 13 years old kids. I don't want to be out of the game just because I prefer to discover things by myself rather than spend hours reading the guides. I don't want to spend my days bringing 100 devil rats tails to a fixer who never seems to get enough of these. I don't want Neo217841 and 300 other players to spam my chat window with some unreadable message about selling some custom predator.

When I play a video game I like to follow an interesting story and/or to have some fun gameplay elements. No MMORPG I've tried had either. They were just boring games all about getting a bigger dick than anyone else by doing the same boring thing over and over.
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GreyBrother
post Mar 25 2009, 11:15 AM
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And this is something that can be avoided, dont'cha think? Not every MMO is World of Warcraft.
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