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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
Hello Everybody
I'm having a little Discussion and I'm looking for Official Statements that A)Cyberlimb Armor stacks B) Cyberlimb Armor doesn't hinder/encumber a Char like worn Armor I Know that for a fact,but I can't find Official statements for the unbelievers (i've searched the Threads for an Hour now) so a Link or two would be Great (IMG:style_emoticons/default/smile.gif) HougH! Medicineman |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 30-August 08 Member No.: 16,291 ![]() |
Since it's not mentioned in the current errata and the rules on p. 335 don't say that it A) stacks and B) doesn't encumber, I am sorry to disappoint you. But maybe someone with SR4A can help out.
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#3
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 ![]() |
On armor stacking: Old Post
On treatment for encumbrance rules: Armor modifiers don´t count for armor stacking, as per encumbrance rules (pg. 148 German SR4). |
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#4
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
The Encumbrance and Armor (not) stacking rules only talk about worn armor. So unless you can take off the cyberlimb armor and put it on a coathanger, this rules are irrelevant. The same goes for bone lacing, dermal plating/sheath, orthoskin, and magic (spell or adept power) etc. Do you think the dermal deposits of trolls encumber them?
@Ryu: That must be a false translation. Unless otherwise specified armor modifiers(i.e helmets or shields) apply to both the protective value and the encumberance value. QUOTE ('SR4A p. 172") If a character is wearing multiple armor items, add their ratings together before comparing to Body. I remember having had this discussion with Medicineman/Medizinmann a while back on www.sr-nexus.de. Unfortunately I cannot find that thread anymore. [Edit]Found it! (IMG:style_emoticons/default/biggrin.gif) [Edit] |
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#5
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,537 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
*shrugs*
i told them exactly that. let me paraphrase the answer:"quote or did not happen!" only noticeable exception from this rule is the surge armor. for whatever reason. |
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#6
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
QUOTE (SR4A page 344) Armor enhancements installed on cyberlimbs are both Ballistic and Impact, and it is cumulative with all forms of worn armor. So there you go. |
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#7
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
Hmmm,(IMG:style_emoticons/default/smile.gif)
I meant that Cyberlimb Armor is cumulative by itself having /f.E.) two Cyberlegs and two Points Armor in each means you have 4 Bal and 4 Imp I need sth official for that That you can add 'warearmor with worn Armor is no Problem.... But I can't find the official Statement that If your Having (f.E.) 3 Points from Orthoskin an 4 Points from said Cyberlegs and a CON of 3 that the encumberance Rules for worn Armor doesn't count for said ' warearmor (Pointing out that the Encumberance Rules are only for worn armor is not enough for the other side) HougH! Medicineman |
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#8
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 ![]() |
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#9
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
Hmmm,(IMG:style_emoticons/default/smile.gif) I meant that Cyberlimb Armor is cumulative by itself having /f.E.) two Cyberlegs and two Points Armor in each means you have 4 Bal and 4 Imp I need sth official for that That you can add 'warearmor with worn Armor is no Problem.... But I can't find the official Statement that If your Having (f.E.) 3 Points from Orthoskin an 4 Points from said Cyberlegs and a CON of 3 that the encumberance Rules for worn Armor doesn't count for said ' warearmor (Pointing out that the Encumberance Rules are only for worn armor is not enough for the other side) HougH! Medicineman Well, from SR4A... QUOTE (SR4A, Page 344, Cyberlimb Enhancements) Cyberlimb Enhancements Cyberlimb enhancements use up the Capacity of the cyberlimb they enhance. There are four different types of enhancements available: Body, Agility, Strength, or Armor enhancements. Physical Attribute enhancements come in ratings equal to the Attribute bonus they provide. Armor enhancements installed on cyberlimbs are both Ballistic and Impact, and it is cumulative with all forms of worn armor. Thus we know Cyberlimb armor is Ballistic and Impact. We also know that it's cumulative with worn armor. This also establishes that it is a separate entity from worn armor. QUOTE (SR4A, Page 161, Armor and Encumbrance) Armor and Encumbrance If a character is wearing more than one piece of armor at a time, only the highest value (for either Ballistic or Impact) applies. Note that some armor items, like helmets and shields, provide a modifier to the worn armor rating and so do not count as stacked armor. Too much armor, however, can slow a character down. If either of a character’s armor ratings exceeds his Body x 2, apply a –1 modifier to Agility and Reaction for every 2 points (or fraction thereof ) that his Body x 2 is exceeded. Note that this may affect Initiative as well. If a character is wearing multiple armor items, add their ratings together before comparing to Body. It's rather clear to me. Only worn armor counts for encumbrance. Cyberlimb armor does NOT. It's part of the cyberlimb. Cyberlimb armor works no differently than a Troll's Dermal deposits. |
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#10
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
It's rather clear to me. Only worn armor counts for encumbrance. Cyberlimb armor does NOT. It's part of the cyberlimb. Cyberlimb armor works no differently than a Troll's Dermal deposits.
For Me too (IMG:style_emoticons/default/smile.gif) But I need some official Statements to make it clear to those I'm discussing with we're dancing on the same side Medicineman |
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#11
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,245 Joined: 27-April 07 From: Running the streets of Southeast Virginia Member No.: 11,548 ![]() |
It's rather clear to me. Only worn armor counts for encumbrance. Cyberlimb armor does NOT. It's part of the cyberlimb. Cyberlimb armor works no differently than a Troll's Dermal deposits. For Me too (IMG:style_emoticons/default/smile.gif) But I need some official Statements to make it clear to those I'm discussing with we're dancing on the same side Medicineman Your best bet would be to look for errata on the main SR4 site and search for Dev commentary here. You may also want to PM Adam or Synner and ask them directly if you cannot find a comment by them using search. Alternatively, you may want to rig a situation that shows why it only applies to worn armor. Work up a cyberlimb user that has armor in excess from just cyberlimbs and have him wear no armor. |
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#12
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Moving Target ![]() ![]() Group: Members Posts: 997 Joined: 20-October 08 Member No.: 16,537 ![]() |
IMO the armor of cyberlimbs should not count toward encumberance, it's part of what the body has become so it shouldn't count as armor worn (if you want to rule that the weight of the armor could slow down the wearer you can rule that the cyberlimb has to have BOTH strenght and body attributes equal or greater than the armor value or have the armor exceding the lower of the two attributes count toward the armor worn value).
A bit out of topic, has been stated anywhere if Altskin adds to the armor worn? In my opinion it shouldn't but I would like to hear how canon is supposed to be. |
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#13
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,537 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
isn't alt-skin only a modification of what's allready there? O.o
what kind of bonus does this alt skin confer? and how is the description worded? |
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#14
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 ![]() |
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#15
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,537 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
because the other side of this "discussion" is vehemently trying to argue the point that implanted armor does, in fact, count towards encumberance and is not ready to move from that position untill there's an official looking quote from somewhere . . preferably one they can look up somewhere else . . and then by pointing out one certain kind of wording they will still say it is the way they say it is . .
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#16
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,768 Joined: 31-October 08 From: Redmond (Yes, really) Member No.: 16,558 ![]() |
The way I always saw it was: Average the cyber armor of all 6 limbs (arms, legs, torso, head). Add this to your armor value from all other sources. Does not affect encumbrance.
But I can't give you a citation (IMG:style_emoticons/default/frown.gif) |
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#17
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
The way I always saw it was: Average the cyber armor of all 6 limbs (arms, legs, torso, head). Add this to your armor value from all other sources. Does not affect encumbrance. But I can't give you a citation (IMG:style_emoticons/default/frown.gif) Except that we've been told that armor on one limb (say, a cyberfoot) does add to the total directly. |
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#18
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,768 Joined: 31-October 08 From: Redmond (Yes, really) Member No.: 16,558 ![]() |
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#19
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
It's on the forums somewhere. Or at least I recall seeing it in the last three weeks.
Edit: Found a reference http://forums.dumpshock.com/index.php?show...st&p=567285 |
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#20
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,537 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
And that is one of the main problems in what i will call a heated discussion:
no official statements to be found on that matter anywhere somehow . . |
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#21
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,803 Joined: 3-February 08 From: Finland Member No.: 15,628 ![]() |
The way I always saw it was: Average the cyber armor of all 6 limbs (arms, legs, torso, head). Add this to your armor value from all other sources. Does not affect encumbrance. But I can't give you a citation (IMG:style_emoticons/default/frown.gif) That makes cyber armor pretty much useless, max bonus you can get to your armor is 4 if you have full cybernetic body, with one cyber arm you can't get any as 4/6 is less then one. At htis point you can pretty much just remove it from the book compledly. |
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#22
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,768 Joined: 31-October 08 From: Redmond (Yes, really) Member No.: 16,558 ![]() |
That makes cyber armor pretty much useless, max bonus you can get to your armor is 4 if you have full cybernetic body, with one cyber arm you can't get any as 4/6 is less then one. At htis point you can pretty much just remove it from the book compledly. Point. Though my character is getting everything but skull, so he can still get a bit of an armor boost. |
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#23
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 ![]() |
While yes, one limb having cyberarmor doesn't help in that regards, it's silly to use up all the slots possible on a cyberfoot and get +4/+4 to your armor.
Two armored cyberfeet is just as good as an armored jacket! |
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#24
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,768 Joined: 31-October 08 From: Redmond (Yes, really) Member No.: 16,558 ![]() |
While yes, one limb having cyberarmor doesn't help in that regards, it's silly to use up all the slots possible on a cyberfoot and get +4/+4 to your armor. Two armored cyberfeet is just as good as an armored jacket! In SR4A, a partial limb's armor counts as half its rating. Even so, that is pretty significant. |
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#25
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,537 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
While yes, one limb having cyberarmor doesn't help in that regards, it's silly to use up all the slots possible on a cyberfoot and get +4/+4 to your armor. Two armored cyberfeet is just as good as an armored jacket! Did you pay Essence for that Jacket? Did you have part of your Skin removed to Attach that Armor? Is the Jacket VERY expansive and only comes off at a price? No? Thought so. If external gets siginificantly better than implant, who would use implant? Further: your +4+4 Foot is not the Problem you are having. The Problem you are having is the Abscence of Hit-Locations and the abstract Armor/Damage-System. Next Time you are wearing all that shiney Armor? Yeah, guess what, Aimed shot right into your eye, no armor, bang, you are dead. |
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