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> All Time Lows, The Worst Moments in SR history
Adarael
post Apr 5 2009, 08:10 AM
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The cover for "Blood in the Boardroom". Why the hell does an assassin ninja in a cyberpunk world have a goddamn PEGLEG?
"DNA/DOA". Not only is it a glorified dungeon crawl, the metagenic-causing virus? Lame.
My continual disappointment with every rigger book failing to present coherent, cogent rules.
99% of all the fiction. Especially anything to do with Dunkelzahn and that goddamned Dragonheart.
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Anythingforenoug...
post Apr 5 2009, 08:39 AM
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I am still a little sad that Private Agendas was never published. That marks a sort of turning point for me as far as the feel of the game goes. I started playing Shadowrun when the only book FASA had published was the first edition core rule book. I am not one to pine for the old days, and I certainly do not hate everything that came after the early FASA supplements. But the feel of the current game is not the same as the rough and ready early days when Shadowrun was The Lord of the Rings meets Neuromancer. The books don’t even smell the same (I am not joking here; those early FASA books had a unique smell that I still associate with the game). The Sixth World was a lot less defined then, a lot more open to interpretation, and a lot more focused on disconnected and loosely connected individuals and events than the current meta-plot driven game.

I made the change to Second edition, then Third, and now Fourth, keeping up with the game every step of the way. And I like a lot of the new stuff. But there is still a part of me that looks at the old books and wishes that the new books could feel like that. And, of course, that I could be 14 again for an afternoon too.

AFE (IMG:style_emoticons/default/nuyen.gif)
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tisoz
post Apr 5 2009, 04:23 PM
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QUOTE (Adarael @ Apr 5 2009, 03:10 AM) *
The cover for "Blood in the Boardroom". Why the hell does an assassin ninja in a cyberpunk world have a goddamn PEGLEG?

lol, I never even noticed it 'til you pointed it out. I think it is supposed to be a ninja swor, just poorly drawn from that angle.
QUOTE
"DNA/DOA". Not only is it a glorified dungeon crawl, the metagenic-causing virus? Lame.

I chalk this up to freelancers not knowing what SR was and doing a quick adaptation of a rejected adventure originally written for another game. All together a poor SR adventure. Many things I disliked about the adventure, but the biggest gripe I have, and heard others note, is the railroading needed to get the PCs into the ork underground following the ambush.
QUOTE
My continual disappointment with every rigger book failing to present coherent, cogent rules.

Really have to agree here, especially when sai books claim to fix the problems. Ditto for pre-4th edition decking books.
QUOTE
99% of all the fiction. Especially anything to do with Dunkelzahn and that goddamned Dragonheart.

I hated Worlds Without End. Actually wrote FASA a letter asking if the author was married or sleeping with someone to get the book published. I, and I think I am in the m inority here, dislike the crossover with Earthdawn and this was a book that was in a series where the other two books were in the Earthdawn series. So not reading the other books, I missed a lot of what was happening, and although the book could stand alone, without the others it left a really bad taste in my mouth for several reasons. My dislike of the crossover is that it is a huge investment in money and time to keep up with just the SR proucts. I think it is unfair to have to buy another game to pick up on the subtleties of the game you love.
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Critias
post Apr 5 2009, 04:51 PM
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The cartoony feel of SURGE was one low point for me. It was almost a shark jumping moment, I felt, where I imagined someone getting a hearty buzz off some caffinated soda during a brainstorming session, watching a little too much anime just beforehand, and then going "Hey, you guys know what would be awesome? Catgirls. We need to fit in catgirls. And we'll make up a reason for it, too, of course...but...but...Hey. then we'll name it after this soda I like! Extreme!"

I'm sure that's not how it really happened, but that's just the sort of "Mountain Dew commercial" taste it left in my mouth, for whatever reason.

The missing five year gap (even moreso than the rules changes) between SR3 and 4 was a larger one, though. Much like DC's "One Year Later," I dislike following a timeline for years with near-religous fervor and then it suddenly skipping a beat and leaving me having to play catch-up. ZOMG LOOK HOW DIFFERENT IT IS, SOMEDAY WE'LL TELL YOU WHAT YOU MISSED is a jarring new approach for a game that was once very well regarded for its metaplot and real-time story progression in published works. It literally felt like that moment in a movie where the background music goes "squark!" as the invisible record

QUOTE (Backgammon @ Apr 4 2009, 12:01 PM) *
Also was (some) fans' reaction to the SR4 mechanic changes. I mean, this was before anyone read or even tried the new rules.

As one of the loudest anti-SR4 voices back in the day, please keep in mind that "anyone" is a strong word. Quite a few of us who were involved in the flipped cop cars, burnt down businesses, and general rioting in the street back in those tumultuous days were involved in the playtesting or otherwise did have access to the new rules.
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Wesley Street
post Apr 5 2009, 06:24 PM
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QUOTE (ravensmuse @ Apr 4 2009, 06:15 PM) *
The only real negative I can think of is listening to the endless complaints about rules editions. Gamers truly are one of the most conservative groups of people ever.

Strongly agreed. I see the disdain but rarely the math or the play-testing to back up the complaint. But message boards that promote anonymity and "drive-by whining" rather than real discussion usually result in this sort of thing. Say what you will of Something Awful, where a small one-time fee is required to become a board member, or The V, where pseudonyms are prohibited, the discussions tend to be discussions and rarely devolve into shouting matches (and if they do, at least they're entertaining). The fact that Bull had to post an "anti-venom" sticky is a strong indicator to me that Internet anonymity isn't always a good thing. It's like sitting at a round-table discussion where everyone is wearing a paper bag with two eye holes over his head.

I have my own beef with some of the BBB rules but the optional rules in Unwired, etc. have provided me with reasonable work-arounds for more balanced game play. Naturally, setting/fiction is harder to quantify as one either likes it or one doesn't.

I've found the novels to be fairly awful across the board but a) I'm a book snob and b) that's usually true of any licensed tie-in material so I won't selectively pick on SR for that. In my world of rainbows and lollipops, I'd love to see serialized, periodical-format fiction from the current freelance writers. Those 500-word vignettes are tasty and I want to see them developed into short stories. (IMG:style_emoticons/default/love.gif)
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TeOdio
post Apr 5 2009, 09:31 PM
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Echo the Dragon Heart Trilogy. The love scene between Mercury and Daviar still makes me cringe. That was velveeta madness.
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Critias
post Apr 5 2009, 09:37 PM
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You guys are all just jealous because you're not as badass as Ryan Mercury, is all!
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JonathanC
post Apr 5 2009, 10:41 PM
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Catalyst changing the rules at the last moment due to fanboy whining. Does that mean we can get talking pink ponies added to canon if we just beg long enough?
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Malicant
post Apr 5 2009, 11:15 PM
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QUOTE (JonathanC @ Apr 6 2009, 12:41 AM) *
Catalyst changing the rules at the last moment due to fanboy whining. Does that mean we can get talking pink ponies added to canon if we just beg long enough?
You could try... whiner. (IMG:style_emoticons/default/wobble.gif)

My personal low was when I realised how terrible the german books were compared to the originals. They even changed some minor rules they didn't like. I hate this so much about german roleplaying publishers. Friggin' houserule crap. I hate it with a passion you wouldn't believe.
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HappyDaze
post Apr 5 2009, 11:20 PM
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QUOTE
I think I am in the minority here, dislike the crossover with Earthdawn and this was a book that was in a series where the other two books were in the Earthdawn series.

Minority perhaps, but I too dislike the Ed connections.

Along with that, I don't like the President Dunk crap or technomancers. SURGE i was OK with - give me changelings over Drakes any day.
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Tyro
post Apr 5 2009, 11:25 PM
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I'm not a fan of Drakes, AI characters, or free spirit characters either, and shapeshifters could have been done much better. Runner's Companion has some really good stuff, but it also has a good bit of badly edited and just plain odd material. You pay extra for fluorescent skin (Oni, and that really should make it CHEAPER - you stand out a lot more), but not for Ogre stomach (Ogre, obviously), which makes your Lifestyle 20% cheaper AND gives you +2 ingested toxin resistance? Fail.
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Ancient History
post Apr 5 2009, 11:55 PM
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QUOTE (JonathanC @ Apr 5 2009, 11:41 PM) *
Catalyst changing the rules at the last moment due to fanboy whining. Does that mean we can get talking pink ponies added to canon if we just beg long enough?

Why do you think I had to add a sidebar on centaur sex?
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HappyDaze
post Apr 6 2009, 12:05 AM
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QUOTE
Does that mean we can get talking pink ponies

Unless I'm mistaken, My Little Pony is by Hasbro, so expect to see them in D&D4e first!
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Heath Robinson
post Apr 6 2009, 12:23 AM
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QUOTE (Critias @ Apr 5 2009, 05:51 PM) *
The cartoony feel of SURGE was one low point for me. It was almost a shark jumping moment, I felt, where I imagined someone getting a hearty buzz off some caffinated soda during a brainstorming session, watching a little too much anime just beforehand, and then going "Hey, you guys know what would be awesome? Catgirls. We need to fit in catgirls. And we'll make up a reason for it, too, of course...but...but...Hey. then we'll name it after this soda I like! Extreme!"

This is the low point of SR in my opinion. The fans that see something happening in the metaplot and start screaming "OH MY GOODNESS, IT MUST BE ANIME INFLUENCE!!one!1!!" Most often, they're completely misled about current anime thematics, picking up on things that were only ever common in the early nineties. Wasn't YOTC published in 2003? When the big famous series would have been Ghost in the Shell : Stand Alone Complex and Naruto?

Clearly, anime is to blame for the inclusion of cybernetics in that book. Absolutely disgusting!


Okay, so let's look through the convenient list of catgirls and identify the significant series in there that came between 1998 and 2003 and hence might have found their way into the hands of SR fans whilst still retaining the least bit of cultural relevence.

  • Yu-Gi-Oh, but only some random monster
  • Inuyasha
  • Outlaw Star
  • Azumanga Daioh


For fairness, lets also throw up some Western series with catpeople in them from the same era

  • Red Dwarf
  • Animaniacs
  • Multiple animated series of Spiderman


Now lets look at the origins of Catpeople and Animalpeople.



Thank you for your time and rage, they provide sustenance for my blossoming egotism.
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Catsnightmare
post Apr 6 2009, 01:38 AM
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The low point for me was 4th edition in it's entirety. At first I was so jazzed about it, because I assumed it would be like the transition from 2nd to 3rd. Just a fixing and tweaking of the existing rules to make it a better game. When I saw the true horror of what was coming, then I was disappointed. I saw more of what was coming, and then I was pissed, and hated beyond all known hate that abomination of an edition that forever ruined SR for me.

Though I have to say that out of 4th edition, Technomancers stand out the most as it's lowpoint for me, second only to the rest of the god-awful rules system.
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JonathanC
post Apr 6 2009, 05:11 AM
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QUOTE (Catsnightmare @ Apr 5 2009, 05:38 PM) *
The low point for me was 4th edition in it's entirety. At first I was so jazzed about it, because I assumed it would be like the transition from 2nd to 3rd. Just a fixing and tweaking of the existing rules to make it a better game. When I saw the true horror of what was coming, then I was disappointed. I saw more of what was coming, and then I was pissed, and hated beyond all known hate that abomination of an edition that forever ruined SR for me.

Though I have to say that out of 4th edition, Technomancers stand out the most as it's lowpoint for me, second only to the rest of the god-awful rules system.

To be fair, they're kind of an improvement on Otaku.
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TeOdio
post Apr 6 2009, 05:14 AM
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QUOTE (Critias @ Apr 5 2009, 05:37 PM) *
You guys are all just jealous because you're not as badass as Ryan Mercury, is all!

Sheeyit, a whole god damn battalion of Azzie Leopard Guards, with Feathered Serpent Cheer Leaders and Cyber Zombie Accountants aren't as BADAZZ as Ryan Mercury. Plus he's banging a hotter version of Sarah Palin on the side? I won't be the first, and I won't be the last to say it, but FUCK Ryan Mercury... and FUCK drakes too!
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Draco18s
post Apr 6 2009, 05:48 AM
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QUOTE (TeOdio @ Apr 6 2009, 12:14 AM) *
and FUCK drakes too!
(IMG:style_emoticons/default/grinbig.gif)



Oh, human-on-drake action.

Kinky.
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Medicineman
post Apr 6 2009, 06:40 AM
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The first two Printings of the BBB SR4 in German
You wouldn't believe how badly they were made. Important Infos missing (Like base Attributes for Trolls !!) Spelling Errors Galore (Astrebene !! ),missing Index .....

with a sighing Dance
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Fuchs
post Apr 6 2009, 06:43 AM
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QUOTE (Glyph @ Apr 4 2009, 08:56 PM) *
I've never gotten the "It's not Shadowrun" attitude towards SURGE. The whole premise of the game was magic causing people and animals to mutate and assume a wide variety of fantastical forms. SURGE is just the extreme, more random end of that. I don't have YOTC myself, but I got the impression that SURGE was something you rolled - if that's the case, then I much prefer the Runner's Companion version. I play a build point game so that I can craft a character the way I want that character to be - I would never play a SURGEling where I randomly rolled for SURGE traits, or where the GM insisted on picking out the negative qualities. If I wanted that, I would play Gamma World.


What I dislike from Surge is the "We can't undo the changes despite all the rules would say we could do it easily" rule - really, if we have full body replacements, then no change by surge is something that has to be kept - and the "We hate surglings, even though we can't really tell who is a surgling because just about everything could be a cyberware modification anyway" - really, does anyone think today's furries won't mod their own bodies with cyber and bioware in Shadowrun? Catgirls will be around as soon as those mods are possible, you don't need surge for that.

QUOTE (Glyph @ Apr 4 2009, 08:56 PM) *
To me, fluff-wise, the overpowered immortal elves and great dragons, as implemented, were one of Shadowrun's all-time lows. I have no problem with them being masterminds in the shadows and personally powerful. But they were presented as statless, unbeatable beings. I could see a great dragon taking on a passenger jet, or a team of experienced runners, and coming out on top more often than not. But leveling major cities? Hell no. I'm glad SR4 has greatly de-emphasized IE's and given great dragons actual stats. I haven't read Emergence, but if the fluff has been accurately reported (technomancers suddenly become social pariahs who get kidnapped and experimented on, attacked by angry mobs, etc.), then I would call that a very low point, too.


Exactly. All the dragon and IE worshipping fluff, and especially the "Nothing can stand against a great dragon" stupidity leaves a bad taste in my mouth. I'd really like it if Catalyst would have one of the GDs shot down by a random military, just to show that GDs are not gods, and that in Shadowrun, everyone and anyone can be killed if people get to shoot at them with military hardware.

QUOTE (tisoz @ Apr 5 2009, 06:23 PM) *
I hated Worlds Without End. Actually wrote FASA a letter asking if the author was married or sleeping with someone to get the book published. I, and I think I am in the m inority here, dislike the crossover with Earthdawn and this was a book that was in a series where the other two books were in the Earthdawn series. So not reading the other books, I missed a lot of what was happening, and although the book could stand alone, without the others it left a really bad taste in my mouth for several reasons. My dislike of the crossover is that it is a huge investment in money and time to keep up with just the SR proucts. I think it is unfair to have to buy another game to pick up on the subtleties of the game you love.


I hate the ED crossover stuff. It's not because I hate having a 4th world - my game world has a magical past, and ties to it hidden in the metaplanes - but because I think ED's rules and setting doesn't mesh well with SR's rules and setting, and because it added a lot of "Old stuff is way better than anything we can do today" stupidity into a game where SOTA should be the case. That sort of Tolkien "We are mere shadows of the glories of the past, and will never be as good as the men and especially elves were back then" drivel adds a D&D flavor to Shadowrun that ruins it for me.
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Cardul
post Apr 6 2009, 06:59 AM
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The lowpoint for me is: That Holostreets is not out yet!
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Uli
post Apr 6 2009, 10:34 AM
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I loathed all the houserule crap and extra German-stuff-is-uber-stuff equipment of the German books, too. I'm just so glad, that Fanpro doesn't do the job anymore.

But that's not nearly as bad as the final plot of the third edition: nuclear weapon foci? A conspiracy...
- with ridiculous ressources
- that no megacorporation knows a lot about, let alone can eradicate
- that tries to destroy the world
- with the help of the originally cool dissonant Ex Pacis (although they hate the matrix).

I loved Brainscan and the Network and Ex Pacis, but Winternight simply sucked the cool out of the plot. Me and my fellows just remove all the magic nukes from the history - the Network and the worm suffice.
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Demonseed Elite
post Apr 6 2009, 11:46 AM
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QUOTE (Uli @ Apr 6 2009, 05:34 AM) *
- with the help of the originally cool dissonant Ex Pacis (although they hate the matrix).


To be clear, Ex Pacis doesn't hate the Matrix. Their goal was to bring down the existing Matrix and replace it with one of their own making. Which really goes back to Pax's all-consuming fear of Fading; it's believed that she thought that remaking the Matrix would stop that process.

She may have been right.
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GreyBrother
post Apr 6 2009, 11:52 AM
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QUOTE (Demonseed Elite @ Apr 6 2009, 01:46 PM) *
To be clear, Ex Pacis doesn't hate the Matrix.

He means Winternight, they hate the Matrix. And it seems strange that a group with a fundamental hatred of the matrix and technology teams up with "worshippers" of that technology.
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ornot
post Apr 6 2009, 12:02 PM
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Hate is far too strong a word, but I was disappointed with Unwired. It made using all that tech even more confusing and complicated than the Wireless World section in the BBB. More opportunities to roll handfuls of dice in endless extended tests to achieve something that is either moot or forgotten by the time you actually finish. Not really what I wanted.

I find SURGE somewhat distasteful, not because of any link it may or may not have with anime, but just because I find it hard to really include in any meaningful way. There's not enough to it to really use as the focus of a story without it just being a dressing (lemme think; experiments on SURGEd folk, runners hired to rescue them - can be done with just about anyone; SURGEd Johnson hires runners to salvage something from his former life - again, plenty of other reasons for that to happen besides SURGE), and there's more than enough other stuff one can include as set dressing without resorting to strange animal people. With PCs it can just get silly, as can be seen from the characters Dumpshockers post. It doesn't add anything that isn't available through another route. I also second the comment that there isn't much that SURGE can do that 'ware can't. And if a person wants a character with goat legs, they can just as easily get cybered. I feel kinda similar about metavarients; if a player wants one, and they can do it without said character resembling twinked uber munchkin of death, I'm cool, but generally they're ugly and unnecessary.

IEs and GDs are interesting, but I prefer to keep my movers and shakers faceless. When they come out and start doing stuff for themselves I think it rather diminishes them.
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