The Horrors and Death Magic? Answers In Earthdawn, And Who's Really Behind Aztlan-SPOILERS- |
The Horrors and Death Magic? Answers In Earthdawn, And Who's Really Behind Aztlan-SPOILERS- |
Jan 30 2004, 01:31 PM
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#276
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
As ugly as the discussion has already turned, is this degree of flaming quite necessary?
~J |
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Jan 30 2004, 01:35 PM
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#277
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
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Jan 30 2004, 01:57 PM
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#278
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Moving Target Group: Members Posts: 228 Joined: 26-February 02 From: Melbourne Member No.: 652 |
Lou answered this one, basically saying that choosing mesoamerican style architecture was not part of some over all grand plan
There are 2 or 3 styles of pyramids in the America's, one of which is similar to a chinese style. (Although it is hard to be sure given it's condition. It's in Peru)
Hell, there's a number of real life cities that are yet to make an appearance.
Scientists exploring Teotihuacan currently peg the city at about 2700 years old, according to carbon dating. I actually thought that the Mayans where favoured to have built it.
Having moved once, if it moved again it would be back to where it was the first time. A physical move would require a different spell, or some major event/calamity to occur corrupting the original spell
In the foundations of the temple of the sun are at least 4 graves containing what appear to be sacrifices which, iirc, date to about the time the city was built. The ritualistic appearance of these sacrifices would indicate that the practice was well in use before the Temple was build, and therefor arguably before Teotihuacán itself was built. Edit: Oops, sorry abput the mis-quoting. Then when I went to edit it back right last night the pc crashed. Oh well :) This post has been edited by annachie: Jan 30 2004, 10:41 PM |
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Jan 30 2004, 02:28 PM
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#279
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Dragon Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Ya know, we should refer Shake to the "creative questioning" thread. -Siege |
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Jan 30 2004, 05:14 PM
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#280
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Moving Target Group: Members Posts: 369 Joined: 1-September 03 From: New York State Member No.: 5,563 |
You didn't site book and page numbers. :) On another note... I grant you that MS is...hmmmm... socialy challanged but I think he has made some good points. The one I real go with him on is, that is realy disapointing that there is no real guiding thought behind E or S it all just kinda happend. Disapointing but not on the scale MS takes it too. Wait doesn't there have to be some sort of thought behind the games? There is the meta plot(s). Which is/are obvious. Thanos |
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Jan 30 2004, 05:25 PM
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#281
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Oh yes, it is unquestionable that there was thought behind the games. Thought and planning and threads cast out to be found and followed.
The revelation here, and one that most people who engage in this kind of pursuit eventually find, is that the number of threads deliberately put in happens to be far smaller than the number of threads that the community has found and followed. For instance, I once wrote a story in which, because I wasn't really paying attention, all of the times referenced ended in 11 (6:11, 2:11, 12:11). With a wide enough readerbase, no doubt more than a few people would have started discussing why the times always end in 11, and probably would have come up with a few reasons that would attribute far more planning and thought to this than actually went into it. ~J |
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Jan 30 2004, 05:28 PM
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#282
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Moving Target Group: Members Posts: 369 Joined: 1-September 03 From: New York State Member No.: 5,563 |
Kagetenshi I think that your last post has got to one of the best in this whole thread.
Thanos |
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Jan 30 2004, 05:39 PM
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#283
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Moving Target Group: Members Posts: 619 Joined: 27-May 03 From: Detroit Member No.: 4,642 |
Master Shake, please take Mike Mulvihill's advice.
Have fun. Play Shadowrun |
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Jan 30 2004, 05:54 PM
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#284
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Avatar of Mediocrity Group: Dumpshocked Posts: 725 Joined: 26-February 02 From: Seattle, WA (err, UCAS) Member No.: 277 |
AE, why you gotta go there? Now I'm forced to think about
and that's just wrong. |
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Jan 30 2004, 06:34 PM
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#285
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Thanos: Thanks :)
Req: What, you don't want to experience the size of its penis? I would think nearly everyone would. ~J |
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Jan 30 2004, 06:55 PM
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#286
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Avatar of Mediocrity Group: Dumpshocked Posts: 725 Joined: 26-February 02 From: Seattle, WA (err, UCAS) Member No.: 277 |
God, it's just like that one time in New Orleans. :smokin: |
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Jan 30 2004, 07:21 PM
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#287
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Running Target Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
I have to say, that I liked Shake's basic idea.
Sure, it probably isn't canon, but so what? If I ever do crossovers (which I just might) the Atlantean Foundation may just hire the runners to investigate the situation. I may even print out this thread and claim it's all Shadowtalk on the subject. But I may have to edit some of the posts.... Dammit, I'm a genius! |
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Jan 30 2004, 07:34 PM
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#288
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Like the ones in which Lou steps in and states rather clearly the intentions of the writers from his perspective? ~J |
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Jan 30 2004, 07:36 PM
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#289
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Running Target Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Yeah.
And I'll have to do some sort of "search/replace" to cut down on the references that assualt the fourth wall. EDIT: Actually, I should ask. Does anyone mind if I do that? If you want'll change names to protect the innocent/not so innocent. Otherwise, I'll just leave your tags on. Except maybe Ancient's. Everyone knows you. I think you'll get to be someone else... |
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Jan 30 2004, 07:54 PM
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#290
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Running Target Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 |
I think you might have to trim shakes down a bit also, I don't know about your games but we usually only have 8 hours of game time.
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Jan 30 2004, 07:56 PM
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#291
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Running Target Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Well, since I didn't read most of it, as such...
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Jan 30 2004, 08:02 PM
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#292
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Avatar of Mediocrity Group: Dumpshocked Posts: 725 Joined: 26-February 02 From: Seattle, WA (err, UCAS) Member No.: 277 |
I'm glad Frag-o chipped in there, we'd almost gone six posts without someone bashing on Shake. That woulda been sad. :)
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Jan 30 2004, 08:02 PM
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#293
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Target Group: Members Posts: 10 Joined: 26-February 02 From: Glasgow, UK Member No.: 246 |
Hmmm....Well after LouP's contribution, I have to say I'm disappointed but not surprised that we gave the ED/SR writers too much credit. What I am also sadly not surprised by is the line-up of boorish morons high-fiving each other with superbly articulated posts like: "MasterShake bitches" and "Master Shake moans".
Shake had a pretty elegant and intriguing theory, sadly blown out the water by his faith in the fasa RPG development team. His idea was original, constructive and well thought-out, something which a few of the other contributors to this thread [and board in general] could learn from. Granted he got a bit wound-up when people disagreed with his ideas, is understandably let-down by the subsequent revelations, and probably went too far with his comments on AH, but these juvenile and ill-mannered claims of "I can't be bothered reading this stuff" or "give me the Cliff's [sic] notes" or splashing around NEWBIE claims [as if that really means anything or affects the validity of shake's opinion] leave a bad taste in the mouth. It doesn't hurt to treat your fellow posters with respect, even if you don't think they deserve it. I love ED; great game, great setting. I thought it gave SR a more epic context, but that was merely the hook. I've always been disappointed that I've never got to play in a full-fledged campaign, but I'm looking forward to the day when that finally happens. |
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Jan 30 2004, 08:43 PM
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#294
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Running Target Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 |
I read all his posts, hoping he would say something different, but it was basically the same thing over and over and seemed longer and longer. I never said he was wrong or his idea sucked or AH was right. The only other post in this thread that I made was that maybe he should calm down. AH apologized, but Shake seemed to have ignored AH's call for truce and continued to berate AH and the rest of the board. I was only making a joke, which I usually do, I mean nothing by it, I didn't call him any names or challenge his mental status. I guess I could have stayed out of it, but I failed my willpower check. Just like Shake and a few of the other people who have posted on this thread, I agree this is just a game, I don't care about crossovers or meta-plots, and I never gave the authors of this game any credit for filling in all the blanks, in fact they said along time ago in some of the books, they had no intensions to fill in all the blanks that was for the GM's to do themselves for their own game world.
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Jan 30 2004, 09:40 PM
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#295
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Not Cameron Diaz Group: Retired Admins Posts: 472 Joined: 26-February 02 From: Newark, Delaware Member No.: 188 |
Not to mention that, if something is "set in stone" early on, it shuts out potential cool possibilities that we might not have been able to write about later on without severe retrofitting. Bottom line, though, is that whatever any of us have written can be used, abused, twisted or completely ignored in regard to what YOU want to do with your own campaign. If you don't want Hecate to be Alachia, then she ain't. If you don't want Dunkelzahn to have died, then let him remain President. If you want bug spirits to take over North America, have at it. It's your game. |
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Jan 30 2004, 09:49 PM
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#296
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Shooting Target Group: Members Posts: 1,757 Joined: 11-December 02 From: France Member No.: 3,723 |
See. Shadowrun line is on the verge of bankruptcy. They no longer have the cred to maintain those cool stormtroopers squads in black armors who broke into the homes of offending GM... |
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Jan 30 2004, 09:57 PM
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#297
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Harlequin Group: Dumpshocked Posts: 331 Joined: 26-February 02 Member No.: 861 |
That would be very cool. Specially since L.D. is my favorite SR-character and a awesome decker. :D Not that I'm sure of how much I've actually contributed to this thread... About MS. He had a cool and new theory, sure. But his reaction to LouP was just over the top. Not to mention that his posts could have been summed up in a few sentences.
The thing is that LouP showed that there was a rationale, just not the one that MS had figured out. Well cry me a river. |
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Jan 30 2004, 10:55 PM
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#298
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Moving Target Group: Members Posts: 228 Joined: 26-February 02 From: Melbourne Member No.: 652 |
Are you kidding, I've always wanted to be in a shadowtalk :) Actually, if any of the free-lancers are reading this, I've always wanted ... :D @L.D. Actually, the only real problem I had with MS' parlainth idea is that he took the view that the artwork is this way, so oviously this is the intent. Whereas, it should really be that the artwork is this way and that gives me a really good idea. Any actual problems, with reality or cannon, is always a "it's my game and this is how it works" kinda thing as Pistons was saying. |
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Jan 30 2004, 10:59 PM
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#299
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Shooting Target Group: Members Posts: 1,677 Joined: 5-June 03 Member No.: 4,689 |
What Trickster said, except (maybe - still undecided) the first sentence.
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Jan 31 2004, 12:06 AM
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#300
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Great Dragon Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 |
Personally, I think the theories and ideas by Master Shake that started this thread were rather interesting, and well thought out in many ways. Because I know next to nothing about ED, and quite little about SR, I can not and will not comment on exactly how much sense they make, but they certainly seemed logical enough when I first read them. Regardless of their level of "correctness", they were very usable. I did not have nor do I now have any problems with those.
Like Frag-O Delux I failed my Willpower check at some point, probably Rule-of-One'd it. It just seemed like too great an opportunity to laugh at the (very silly) stuff that Master Shake was saying. The latest quote-message went too far, no excuses. The single quote "The only blanket statement that I and everyone else assumed from the beginning was that there was a brilliance behind E/S and it was worth our trouble to figure it out and get upset over." should have been enough for me to just laught it over. |
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