Apr 13 2009, 05:22 PM
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Target ![]() Group: Members Posts: 3 Joined: 16-March 09 Member No.: 16,976 |
In the rules it says that "first aid takes a complex action, and Takes a number of Combat Turns equal to the amount of damage the character is attempting to heal." So what happens if the healer has multiple Initiative Passes? Is it like driving, where as long as the healer spends one action healing she can say shoot at people during her other combat passes? Is the Healer reduced to only one combat pass, because healing takes up so much energy? Or am I reading this wrong, and a healer with three Initiative Passes heal all three Passes within a single combat round?
Along the same lines, the person being healed can still do stuff within reason, like shoot guns or jump in the matrix, right? Thanks |
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ilikesanta Healing and Initiative Passes Apr 13 2009, 05:22 PM
Malachi I have played it that it takes up all of your acti... Apr 13 2009, 05:29 PM
Draco18s I'd just like to point out that if it takes 10... Apr 13 2009, 05:51 PM
BlueMax QUOTE (Draco18s @ Apr 13 2009, 10:51 AM) ... Apr 13 2009, 05:55 PM

Draco18s QUOTE (BlueMax @ Apr 13 2009, 12:55 PM) D... Apr 13 2009, 06:03 PM
Malachi QUOTE (Draco18s @ Apr 13 2009, 11:51 AM) ... Apr 13 2009, 07:15 PM
hobgoblin QUOTE (Draco18s @ Apr 13 2009, 07:51 PM) ... Apr 13 2009, 09:59 PM
Dakka Dakka QUOTE (Draco18s @ Apr 13 2009, 07:51 PM) ... Apr 13 2009, 10:09 PM
Draco18s QUOTE (Dakka Dakka @ Apr 13 2009, 06:09 P... Apr 13 2009, 10:51 PM
Nexushound The way I read it is if you are trying to heal one... Apr 13 2009, 08:57 PM
hobgoblin now, if there was rules for ripping first aid patc... Apr 13 2009, 10:34 PM
hobgoblin i just recalled a story from a 2ed game.
they whe... Apr 14 2009, 12:07 AM![]() ![]() |
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