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#76
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
By RAW, you must. It brings their IPs into line with those of the other Action Economy abusers (spirits, agents) as a game balance effect. Ornot, You can't purchase that hit unless your GM houserules away the restrictions on buying hits. Crashing is a negative result, and in the situations where you care (i.e. combat) it's high stress and you also can't. Heath Robinson... SO you are telling me that every car that is parked on the street somehow has the possibility of catastrophically crashing... That WAS the question... A vehicle THAT IS NOT MOVING (idling, parked, whatever) need not make any piloting check... that is a ludicrous application of the rules... how do unoccupied vehicles ever stay in one place, if you force this application of the rules? |
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#77
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 ![]() |
A Vehicle THAT IS NOT MOVING will not careen off course... are you kidding me? Dude, you are in chase combat crazy things happen in chase combat. Maybe while idling you get startled and gun it by accident, or heck any flying/hover drone might have a hard time keeping perfectly still so it screws up a micro adjusted thruster or something. |
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#78
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,141 Joined: 26-February 02 From: Neverwhere Member No.: 2,048 ![]() |
I like a 1 IP system. I usually play street sams which would indicate that I get more IPs, still it is a greater equalizer, since it takes them away from mages. The faster the game more fun people seem to have
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#79
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Dude, you are in chase combat crazy things happen in chase combat. Maybe while idling you get startled and gun it by accident, or heck any flying/hover drone might have a hard time keeping perfectly still so it screws up a micro adjusted thruster or something. By Definition, it Can't be a chase if you are not moving... |
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#80
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Moving Target ![]() ![]() Group: Members Posts: 286 Joined: 5-September 05 Member No.: 7,688 ![]() |
Don't worry, Shinobi, your mocking humor is not lost on me!
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#81
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 ![]() |
Heath Robinson... SO you are telling me that every car that is parked on the street somehow has the possibility of catastrophically crashing... That WAS the question... A vehicle THAT IS NOT MOVING (idling, parked, whatever) need not make any piloting check... that is a ludicrous application of the rules... how do unoccupied vehicles ever stay in one place, if you force this application of the rules? They're not in Tactical or Chase Combat. |
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#82
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
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#83
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
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#84
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 ![]() |
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#85
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I wasn't sure if you got the joke and were messing with me or not, so I just kept playing along. I probably should use smileys more often but I think it turns a good joke into a blunt instrument, turns irony into sarcasm etc. I am usually pretty good at that kind of thing... but not generally in the impersonal world of the Internet... MUCH better at it in person... Oh well... Sometimes a tire iron up side the head works... |
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#86
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Moving Target ![]() ![]() Group: Members Posts: 536 Joined: 25-January 08 From: Can I crash on your couch? Member No.: 15,483 ![]() |
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#87
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 ![]() |
Neither are you if the vehicle is not moveing... No movement = no chase = no tactical But hey, to each his own... Tactical Combat does not necessarily incorporate movement or tactics. The words are meaningless. You can call it "Superhyperultraoptimised Megacombat" and it changes nothing. Seriously. Nothing. The rules say that you have to make a control vehicle action each turn or make a crash test. You can't buy hits on a crash test because you're in combat. These are the rules. I don't make them, I just apply them. |
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#88
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 ![]() |
A short time ago there were a couple threads that hashed this topic out quite a bit. One of them did a real good job compiling a list of suggested alternatives to the system. Now, I'm an old-timer and I remember the SR2 days. If your group's Move-by-Wire Sammie rolled a 38 for Initiative and you (the lowly Mage) rolled a 5, you had to wait while the Sammie took a pass at 38, another at 28, another at 18, and his final one at 8... and then it was your turn.... and there was nothing left to do. .... ah .... good times (?) /nostalgia |
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#89
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Tactical Combat does not necessarily incorporate movement or tactics. The words are meaningless. You can call it "Superhyperultraoptimised Megacombat" and it changes nothing. Seriously. Nothing. The rules say that you have to make a control vehicle action each turn or make a crash test. You can't buy hits on a crash test because you're in combat. These are the rules. I don't make them, I just apply them. Again... Can't crash WHEN YOU ARE NOT MOVING... |
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#90
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,263 Joined: 4-March 08 From: Blighty Member No.: 15,736 ![]() |
The rules say you can. We're discussing the rules. Ergo, you can crash whilst not moving.
Another way you can crash without moving QUOTE (Page 170 @ SR4A) Just like Knockdown, if a vehicle takes more damage from a single attack than it has Body, then the driver must make an immediate Vehicle skill + Reaction (3) Test to avoid crashing. You don't take any damage, mind. There's no entry in the ramming damage table for travelling at 0 velocity. Alternatively, you can take the result and run with it for comedy and drama. Like, a DIV0 error causes the Drone to lockup and fall to the ground (if aerial), or treat itself as infinitely far away from its set waypoint in one axis and careens off into a wall it doesn't pay attention to because the mapsoft doesn't include any walls for an infinite distance in one direction. Maybe your actual physical driver gets a leg twitch and hits the accelerator when he tries to stretch it out. That kind of thing. |
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#91
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
The rules say you can. We're discussing the rules. Ergo, you can crash whilst not moving. Another way you can crash without moving You don't take any damage, mind. There's no entry in the ramming damage table for travelling at 0 velocity. Alternatively, you can take the result and run with it for comedy and drama. Like, a DIV0 error causes the Drone to lockup and fall to the ground (if aerial), or treat itself as infinitely far away from its set waypoint in one axis and careens off into a wall it doesn't pay attention to because the mapsoft doesn't include any walls for an infinite distance in one direction. Maybe your actual physical driver gets a leg twitch and hits the accelerator when he tries to stretch it out. That kind of thing. And I would say that anyone who makes a pilot actually make a piloting check at a velocity of zero, sitting on the hard-deck is doing so to just screw with the players... There is absolutely NO reason to force a piloting check even if you are taking damage from weapons fire if youy are not actually moving... as you said so eloquently, you are at speed zero and there is no entry in the damage table for a speed of Zero... Ergo, no crash test is required... |
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Lo-Fi Version | Time is now: 26th June 2025 - 06:48 AM |
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