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> Do Technomancers use Armor, If all damage is to the TM why would it not be Biofeedback Filter
Unnamed Technoma...
post Apr 20 2009, 09:26 PM
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As you can see from my name i play a TM, I have the the Armor CF but I'm wondering if i should be using it. the Armor protects from the Attack program while Biofeedback protects from Black hammer and Blackout because they (black IC) bypass the metrix condition monitor and go to the char's S or P track. when attacking a TM it all goes to the Chars damage tracks so why am i not using Biofeedback for everything?

I would sure hate to find out i have wasted all those BP and Karma on Armor if i shouldn't be using it.
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Draco18s
post Apr 20 2009, 09:39 PM
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I never did figure out why a TM couldn't defend against "matrix damage" with biofeedback.
Rationalization? No one else gets it.
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Andinel
post Apr 20 2009, 10:02 PM
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Hm... that is a good question. Maybe because Black IC attacks the TM directly but Attack only attacks his Living Persona?
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Draco18s
post Apr 20 2009, 10:37 PM
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*Shock!*
Ow, that hurt!
*Shock!*
Ow, that hurt!

I don't see the difference.
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Wasabi
post Apr 20 2009, 10:45 PM
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The Shield CF for everything is more like it. (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post Apr 21 2009, 12:40 AM
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QUOTE (Wasabi @ Apr 20 2009, 04:45 PM) *
The Shield CF for everything is more like it. (IMG:style_emoticons/default/smile.gif)



Shiled is an AWESOME CF to have for the technomancer...
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tricwebs
post Apr 21 2009, 12:58 AM
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QUOTE (Andinel @ Apr 20 2009, 06:02 PM) *
Hm... that is a good question. Maybe because Black IC attacks the TM directly but Attack only attacks his Living Persona?

And damage to the Living Persona (specifically damage that would have only been done to the matrix condition monitor) can be healed by using the Defragmentation echo.

The RAW indicates that the biofeedback filter is a set of subroutines that monitor the changes in the simsense signals caused by black IC. Sure, the technomancer takes stun damage for normal matrix damage, but that damage isn't caused by the IC playing with the simsense signals, but by the nature of the technomancer. So, Armor helps for "normal" IC and biofeedback helps for the nastier stuff. (and of course Shield should always be maxed out, and maybe even threaded if the combat is dicey)
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Tymeaus Jalynsfe...
post Apr 21 2009, 01:04 AM
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QUOTE (tricwebs @ Apr 20 2009, 06:58 PM) *
And damage to the Living Persona (specifically damage that would have only been done to the matrix condition monitor) can be healed by using the Defragmentation echo.

The RAW indicates that the biofeedback filter is a set of subroutines that monitor the changes in the simsense signals caused by black IC. Sure, the technomancer takes stun damage for normal matrix damage, but that damage isn't caused by the IC playing with the simsense signals, but by the nature of the technomancer. So, Armor helps for "normal" IC and biofeedback helps for the nastier stuff. (and of course Shield should always be maxed out, and maybe even threaded if the combat is dicey)



How very true...
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GreyBrother
post Apr 21 2009, 05:29 AM
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Just because everything makes you go "Ouch" doesn't mean that it's the same. Or is a Insect Bite not different from a Sawblade that cuts off your arm?

The Attack Program goes against the stability of code, it needs a different form of protection. The Armor CF protects against "mental instability" - if you allow that metapher.
Biofeedback Filter filter - Tadaa - Biofeedback, which Attack doesn't generate. But as said, Black Hammer and Friends bypass the Software (and therefore the TMs Living Persona) and needs a different form of protection than Attack. Like, dunno, Character Strength was linked to Charisma for example. Works for me.

I tried to argue with my GM about that issue too and now i think that this is the more logical conclusion.
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Muspellsheimr
post Apr 21 2009, 05:55 AM
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There is a significant difference between Matrix Damage (which, in the case of Technomancers, gets converted to Stun), & Biofeedback Damage.

Armor protects against the former, Biofeedback Filter against the latter.
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Muspellsheimr
post Apr 21 2009, 05:57 AM
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QUOTE (Draco18s @ Apr 20 2009, 03:37 PM) *
*Shock!*
Ow, that hurt!
*Shock!*
Ow, that hurt!

I don't see the difference.

Do you see a difference between acid & fire damage?

So, why does Fire Resistance not apply to Acid, Electricity, or Gunshots? After all, they all make you go 'Ow, that hurt!'.
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Writer
post Apr 21 2009, 01:04 PM
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QUOTE (Wasabi @ Apr 20 2009, 06:45 PM) *
"I chose the single-shot pistol/sword combo to mimic the traditional musketeer. I made him a Totem Way Adept of the Rat Totem so that he'd be a Mouseketeer." -Hyzmarca


<blink><blink>


<blink><blink>


Wow.
It may hurt now, but I will wake up in a few hours, laughing my butt off.
(Ah, the reversed beauty of nightshift.)
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Unnamed Technoma...
post Apr 21 2009, 01:55 PM
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Shield is used to defend against the attack and the armor or Biofeedback are used to soak the damage inflected by the attack or am i reading Unwired wrong

Unwired pg 136
Each rating in the Shield complex form adds +1 die to the Matrix defense pool.

I do love Shield with it i have 19 defense dice or 22 full defense dice.
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Draco18s
post Apr 21 2009, 02:12 PM
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QUOTE (Muspellsheimr @ Apr 21 2009, 12:57 AM) *
Do you see a difference between acid & fire damage?

So, why does Fire Resistance not apply to Acid, Electricity, or Gunshots? After all, they all make you go 'Ow, that hurt!'.


Of course I see the difference between fire and acid. But I don't see the difference between intentionally lethal biofeedback and unintentional biofeedback.

It's like getting hitting hit by lightning vs. licking a car battery.
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TBRMInsanity
post Apr 21 2009, 02:47 PM
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I would argue that the biofeedback filter was never designed to prevent damage from an attack program. It isn't the attack program's fault that it also happens to cause damage to the TM. Just one of the disadvantages of being a TM.
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Malachi
post Apr 21 2009, 03:28 PM
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QUOTE (TBRMInsanity @ Apr 21 2009, 08:47 AM) *
I would argue that the biofeedback filter was never designed to prevent damage from an attack program. It isn't the attack program's fault that it also happens to cause damage to the TM. Just one of the disadvantages of being a TM.

Seconded.
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Warlordtheft
post Apr 21 2009, 04:27 PM
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QUOTE (GreyBrother @ Apr 21 2009, 01:29 AM) *
Just because everything makes you go "Ouch" doesn't mean that it's the same. Or is a Insect Bite not different from a Sawblade that cuts off your arm?


Depends if it was in Chicago or not.... (IMG:style_emoticons/default/grinbig.gif)
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Unnamed Technoma...
post Apr 21 2009, 06:06 PM
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wow, we just went from Technomancer's brain to bugs in Chicago. i love it
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Draco18s
post Apr 21 2009, 06:43 PM
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QUOTE (Unnamed Technomancer @ Apr 21 2009, 01:06 PM) *
wow, we just went from Technomancer's brain to bugs in Chicago. i love it


And I still refer to it as "Bug City" even IRL.
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hobgoblin
post Apr 21 2009, 07:09 PM
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hmm, roaches in pinstripe and fedoras, now thats a mental image...
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Draco18s
post Apr 21 2009, 07:13 PM
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QUOTE (hobgoblin @ Apr 21 2009, 02:09 PM) *
hmm, roaches in pinstripe and fedoras, now thats a mental image...


"I cut you. I cut you up so bad. I cut you up so bad you wish I never cut you up so bad!"

Wait. Wrong roach.
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Muspellsheimr
post Apr 21 2009, 09:11 PM
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QUOTE (Draco18s @ Apr 21 2009, 07:12 AM) *
Of course I see the difference between fire and acid. But I don't see the difference between intentionally lethal biofeedback and unintentional biofeedback.

It's like getting hitting hit by lightning vs. licking a car battery.

Attack never does Biofeedback damage.

A technomancer's brain functions as a computer - a technomancer's brain takes damage like a computer. This does not in any way make it biofeedback - it makes it matrix damage that affects a technomancer the same way it affects a commlink, because a technomancer is a commlink.
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