IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
Mythtify
post Apr 27 2009, 11:09 PM
Post #1


Target
*

Group: Members
Posts: 4
Joined: 19-April 09
Member No.: 17,092



Reading through SR4A. Ihaven't played shadowrun in 16 years. I thought the anniversaryedition would be a good place to jump back in. Anyway, on page 233 the description of the Reality Filter program has it linked to response, which isn't a skill as far as I can tell, but a matrx attribute. Is this correct?
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 28 2009, 12:40 AM
Post #2


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Mythtify @ Apr 27 2009, 05:09 PM) *
Reading through SR4A. Ihaven't played shadowrun in 16 years. I thought the anniversaryedition would be a good place to jump back in. Anyway, on page 233 the description of the Reality Filter program has it linked to response, which isn't a skill as far as I can tell, but a matrx attribute. Is this correct?



I do believe it is... it is an attribute of Comlinks and computer systems (Nexi and such)
Go to the top of the page
 
+Quote Post
Caadium
post Apr 28 2009, 01:05 AM
Post #3


Moving Target
**

Group: Members
Posts: 604
Joined: 1-December 08
From: Sacramento, California
Member No.: 16,646



QUOTE (Tymeaus Jalynsfein @ Apr 27 2009, 04:40 PM) *
I do believe it is... it is an attribute of Comlinks and computer systems (Nexi and such)


That is correct. When the filter works it effectively affects how quickly you process the information (aka raises your Response Attribute) because all of the data is inline with how you choose to see things.

Imagine how quickly you would surf the web for information if all web pages were laid out in a fashion that you chose and preferred? Since nobody will design your web pages like this, your web browser would have to translate their code into something that matches your preferences and settings. That is effectively what the Reality Filter does even though the technicals might be a bit different.

Go to the top of the page
 
+Quote Post
Mythtify
post Apr 29 2009, 03:49 AM
Post #4


Target
*

Group: Members
Posts: 4
Joined: 19-April 09
Member No.: 17,092



The problem I see with this is the rules say that a program is linked to a characters skill ( SR4A 232). Since response is not a skill, it shouldn't be linked to any program. Or, am I misunderstanding something?
Go to the top of the page
 
+Quote Post
GreyBrother
post Apr 29 2009, 05:09 AM
Post #5


Moving Target
**

Group: Members
Posts: 619
Joined: 24-July 08
From: Resonance Realms, behind the 2nd Star
Member No.: 16,162



Response is part of the Hardware. CPUs and Mainboards and Stuff. It's okay to be linked to another Attribute but uses the characters skill for the actual work. That's normal since after that the character doesn't have to do anything.
Go to the top of the page
 
+Quote Post
Caadium
post Apr 29 2009, 05:50 AM
Post #6


Moving Target
**

Group: Members
Posts: 604
Joined: 1-December 08
From: Sacramento, California
Member No.: 16,646



QUOTE (Mythtify @ Apr 28 2009, 07:49 PM) *
The problem I see with this is the rules say that a program is linked to a characters skill ( SR4A 232). Since response is not a skill, it shouldn't be linked to any program. Or, am I misunderstanding something?


The bonus is to the Attributes (hardware of the device). It takes the skill of the user to get the program to do its job (skill + program roll to see if it works or not). Since the program works automatically once you run it (roll as you enter the node), I translate this to mean that your preconfigured settings wither worked or didn't work as for interpreting the new node. This is still based on your skill, and is rolled again for each node to see how well you had planned for this type of configuration.

It boils down to your skill and the program allows you to make it work. If it works, your hardware works smoother since things are optimized. If it fails (or even ties) you get lag (-1 Response instead) as it is still trying to correct things but is unable to do so. In case you fail, I suggest you rerun the program (a complex action) if you've got the time.
Go to the top of the page
 
+Quote Post
Blade
post Apr 29 2009, 08:40 AM
Post #7


Runner
******

Group: Members
Posts: 3,009
Joined: 25-September 06
From: Paris, France
Member No.: 9,466



QUOTE (Caadium @ Apr 29 2009, 07:50 AM) *
In case you fail, I suggest you rerun the program (a complex action) if you've got the time.


Don't forget that when you retry something you've got a -2 modifier.
Go to the top of the page
 
+Quote Post
paws2sky
post Apr 29 2009, 12:34 PM
Post #8


Running Target
***

Group: Members
Posts: 1,162
Joined: 16-November 07
Member No.: 14,229



Or you could just turn off your Reality Filter and eliminate the penalty. Re-run the filter once you enter another node.

-paws
Go to the top of the page
 
+Quote Post
Mythtify
post Apr 30 2009, 03:29 AM
Post #9


Target
*

Group: Members
Posts: 4
Joined: 19-April 09
Member No.: 17,092



QUOTE (Caadium @ Apr 28 2009, 10:50 PM) *
The bonus is to the Attributes (hardware of the device). It takes the skill of the user to get the program to do its job (skill + program roll to see if it works or not). Since the program works automatically once you run it (roll as you enter the node), I translate this to mean that your preconfigured settings wither worked or didn't work as for interpreting the new node. This is still based on your skill, and is rolled again for each node to see how well you had planned for this type of configuration.

It boils down to your skill and the program allows you to make it work. If it works, your hardware works smoother since things are optimized. If it fails (or even ties) you get lag (-1 Response instead) as it is still trying to correct things but is unable to do so. In case you fail, I suggest you rerun the program (a complex action) if you've got the time.



So, which skill would you use when you run Reality Filter?
Go to the top of the page
 
+Quote Post
Caadium
post Apr 30 2009, 04:40 AM
Post #10


Moving Target
**

Group: Members
Posts: 604
Joined: 1-December 08
From: Sacramento, California
Member No.: 16,646



QUOTE (SR4A Pg 233)
When you first run this program or enter a node while it is running, make an Opposed Test between your Reality Filter + Response and the node’s System + Response.


Sorry, it's not like other programs that use skill+program; my mistake. The concept remains though.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 15th August 2025 - 12:47 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.