IPB

Welcome Guest ( Log In | Register )

3 Pages V   1 2 3 >  
Reply to this topicStart new topic
> other games your group plays.
Maelstrome
post May 3 2009, 01:33 AM
Post #1


Moving Target
**

Group: Members
Posts: 422
Joined: 14-August 08
Member No.: 16,237



what games doses your group play other than shadowrun?

my group plays/has played ogl steampunk and maelstrom story telling.

any of you play any cyberpunk games? i was looking at ogl cybernet, but ive heard more bad then good about it. but i think thats how it is with ogl in general.
Go to the top of the page
 
+Quote Post
eidolon
post May 3 2009, 04:45 AM
Post #2


ghostrider
********

Group: Retired Admins
Posts: 4,196
Joined: 16-May 04
Member No.: 6,333



Well, I just recently finally got a group started, mostly. We're kicking things off with Savage Worlds Necessary Evil with me running. We did chargen the other night, and hopefully we'll get started next weekend.

I actually own and enjoy lots of games. Shadowrun just happens to be my favorite. Don't know if these folks would enjoy it, but I'm thinking about running some pickup SR games at the local shop over the summer.
Go to the top of the page
 
+Quote Post
TBRMInsanity
post May 3 2009, 04:25 PM
Post #3


Running Target
***

Group: Members
Posts: 1,002
Joined: 22-April 06
From: Canada
Member No.: 8,494



My group is made up of players from a wide range of RPG backgrounds so we tend to jump from game to game (depending on who's running the campaign). Usually what happens is someone will make up a campaign in a specific system and we play that for a couple of weeks. To date we've played the following:
* Shadowrun (duh)
* Star Wars D6
* Twilight Imperium
* Mechwarrior RPG with MWDA parts
Go to the top of the page
 
+Quote Post
Critias
post May 3 2009, 05:34 PM
Post #4


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



Right now we're alternating between Dark Heresy and Vampire: The Masquerade, with wargaming (Battletech or Warmachine/Hordes) going on in the afternoon before we bust out the character sheets.
Go to the top of the page
 
+Quote Post
Dumori
post May 3 2009, 05:50 PM
Post #5


Dumorimasoddaa
******

Group: Members
Posts: 2,687
Joined: 30-March 08
Member No.: 15,830



Here Dark Heresy and D&D 3.5. Some of us also play warhammer 40k and killteam.
Go to the top of the page
 
+Quote Post
Lordmalachdrim
post May 3 2009, 06:01 PM
Post #6


Target
*

Group: Members
Posts: 88
Joined: 22-August 03
From: Central New York
Member No.: 5,531



My group:

HackMaster
Alternity
Shadowrun
Go to the top of the page
 
+Quote Post
Maelstrome
post May 3 2009, 09:44 PM
Post #7


Moving Target
**

Group: Members
Posts: 422
Joined: 14-August 08
Member No.: 16,237



ok games that sound interesting that i know nothing about.

savage worlds
twilight imperium
dark heresy
hack master
alternity

guys mind telling me about these games?
Go to the top of the page
 
+Quote Post
Lordmalachdrim
post May 3 2009, 10:19 PM
Post #8


Target
*

Group: Members
Posts: 88
Joined: 22-August 03
From: Central New York
Member No.: 5,531



QUOTE (Maelstrome @ May 3 2009, 05:44 PM) *
ok games that sound interesting that i know nothing about.

savage worlds
twilight imperium
dark heresy
hack master
alternity

guys mind telling me about these games?


Dark Heresy is warhammer 40k rpg focusing on the acolytes of an inquisitor. Current Publisher is Fantasy Flight Games.
http://www.fantasyflightgames.com/edge_min...i=Dark%20Heresy

Alternity is a sci-fi game system put up by TSR just before the switch over to Wizards of the Coast. It's been out of print for several years (though still easy enough to get the books). Good fan community dedicated to it here: http://alternityrpg.net/

HackMaster is a fantasy rpg put out by Kenzer and Company (makers of Knights of the Dinner Table). The 1st edition of it, known as HackMaster 4th ed was based on AD&D 1st and 2nd ed. The new edition coming out in a couple of months is a brand new beast that looks really good. There is a 80+ page thread on their message board for spoilers about it.
http://kenzerco.com/
Go to the top of the page
 
+Quote Post
TBRMInsanity
post May 3 2009, 10:21 PM
Post #9


Running Target
***

Group: Members
Posts: 1,002
Joined: 22-April 06
From: Canada
Member No.: 8,494



QUOTE (Maelstrome @ May 3 2009, 03:44 PM) *
ok games that sound interesting that i know nothing about.

savage worlds
twilight imperium
dark heresy
hack master
alternity

guys mind telling me about these games?


Twilight Imperium is more of a board game then a RPG game. It is set in the far future after the fall of a great galactic empire. There are numerous factions (including humans) and there is an additional expansion pack that adds another 7 or so alien races (including a genetically advanced human). At the start of the game each player helps to create a galaxy (with the galactic capitol in the centre and all the races around the edges). Players duke it out till one race wins the game (through conquest, or victory points). The game takes such a long time that some players even brag about just finnishing a game (let along winning a game).

Hackmaster was created by a bunch of DND first eddition fanatics. The games is nutorious for its pages apon pages of tables and ways to get every advantage they can for every roll in the game. Personally I couldn't even finish creating my character without getting annoyed by the system. I played all of one game.
Go to the top of the page
 
+Quote Post
eidolon
post May 3 2009, 11:24 PM
Post #10


ghostrider
********

Group: Retired Admins
Posts: 4,196
Joined: 16-May 04
Member No.: 6,333



Savage Worlds (scroll down)

It's a generic rules set that doesn't suck. It's designed to be fast and loose but still have enough crunch to satisfy people that aren't looking for a pass the stick game. I've played Savage Dukes of Hazzard, Savage Ghostbusters, and I'm about to run Necessary Evil, a superhero system that uses it. Of those, only NE is "official".

Coolest thing about it is how extensible it is, and how it manages extensibility without, well, sucking (I'm looking at you, GURPS). You can get "toolkits" that show you how to bolt on stuff to make fantasy games and worlds, sci-fi stuff, pulp, and horror, and you can find tons of conversions and stuff for it online. Its main strength is that you can pick it up and run freaking anything you want. Got a favorite TV show or movie? Run it with this. That book you really dig? Ditto.

It's a slick system.
Go to the top of the page
 
+Quote Post
ludomastro
post May 4 2009, 04:08 AM
Post #11


Runner
******

Group: Members
Posts: 3,382
Joined: 22-February 06
From: Shadowland
Member No.: 8,297



My RL tabletop gamers have never played SR. Two would like to, but the third, my wife, just doesn't get cyberpunk and I can't convince her to play.

Therefore, we have been working on Spycraft 2.0 and DnD 3.X. (We are all staying far away from 4.0.)
Go to the top of the page
 
+Quote Post
Blade
post May 4 2009, 08:04 AM
Post #12


Runner
******

Group: Members
Posts: 3,009
Joined: 25-September 06
From: Paris, France
Member No.: 9,466



I'm currently running SR and playing Dark Heresy, but from time to time I try to run some Dying Earth or my own cyberpunk in space hard sci-fi game (called "Space Punk" for a lack of a better name).

It's getting harder for me to have fun with regular fantasy games.
Go to the top of the page
 
+Quote Post
deek
post May 4 2009, 03:46 PM
Post #13


Shooting Target
****

Group: Members
Posts: 1,706
Joined: 30-June 06
From: Fort Wayne, IN
Member No.: 8,814



I'm the only one that runs Shadowrun in our group.

This group also has played DnD 3.0, 3.5 and we currently have a 4.0 game running. One of the players has run a Deadlands HOE game. Another one ran a HERO System game, but that only lasted a couple months.

I haven't played any other games with this group...pretty much DnD and Shadowrun. We all also play WoW, Combat Arms and various XBox games.
Go to the top of the page
 
+Quote Post
Wesley Street
post May 4 2009, 05:01 PM
Post #14


Shooting Target
****

Group: Members
Posts: 1,851
Joined: 15-February 08
From: Indianapolis
Member No.: 15,686



* Dungeons & Dragons 4e
* Spycraft 2.0
* 2300AD
* probably Eclipse Phase when it's released

And when I'm too tired/burned out/just don't feel like being a GM/DM:
* Twilight Imperium 3e
* Munchkin/Space Munchkin/Munchkin Cthulu
* Tannhauser
* Battlestar Galactica
* Talisman 4e
Go to the top of the page
 
+Quote Post
Adarael
post May 4 2009, 11:19 PM
Post #15


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



Currently ongoing:

-Shadowrun (I GM)
-Exalted (I GM)
-A Witchcraft/Delta Green sort of game
-A different Exalted game, on Hiatus
-Legend of the 5 Rings, which for once I am NOT the GM of

Regular appearances:
-Tribe 8
-7th Sea
-D&D 4th
-Mage: The Awakening
-Teenagers from Outer Space, now that I have Bull's copy!

Things that Will Be Run But Not Right Now:
-Jovian Chronicles
Go to the top of the page
 
+Quote Post
ravensmuse
post May 5 2009, 11:06 AM
Post #16


Running Target
***

Group: Members
Posts: 1,183
Joined: 5-December 07
From: Lower UCAS, along the border
Member No.: 14,507



Primarily my interest right now (besides SR) is DnD 4e. The only other thing I'd be willing to run right now would be a Werewolf: the Apocalypse game, possibly a non-Garou game.

I have tons of ideas for DnD right now though.
Go to the top of the page
 
+Quote Post
Black Jack Rackh...
post May 5 2009, 12:25 PM
Post #17


Moving Target
**

Group: Members
Posts: 162
Joined: 27-January 06
From: Norfolk, Ma
Member No.: 8,202



Currently Running
7th Sea
Cliffhangers (Using the HEX rules)
Shadowrun

Currently Playing
Shadowrun (different campaign)
Earthdawn

Recently Ended
GURPS Cyberpunk
Call of Cthulhu
Deadlands
Go to the top of the page
 
+Quote Post
Maelstrome
post May 5 2009, 03:14 PM
Post #18


Moving Target
**

Group: Members
Posts: 422
Joined: 14-August 08
Member No.: 16,237



two games ive been wanting to hear about but never really did.

earthdawn
mage the awakening.

how are they? how do they play? how quickly can they be picked up?
Go to the top of the page
 
+Quote Post
Critias
post May 5 2009, 03:20 PM
Post #19


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



Earthdawn's a good time, and their core system remains one of my favorites. Gameplay (the basics) comes pretty quick, but gets more complicated at higher levels/power scales -- but by then you've got such a grasp of the basics that it doesn't present much of a problem.

Mage was always a little tougher for me and my group to wrap our head around, primarily because (the edition I played, at least) White Wolf is so much more of a "storytelling" than "game playing" company that their core mechanics always felt very sloppy to us. Mages are crazy, crazy, over the top powerful compared to other World of Darkness stuff, by and large, and to those willing to take the Paradox hit, they can pull off some pretty insane stuff.
Go to the top of the page
 
+Quote Post
Adarael
post May 6 2009, 06:49 AM
Post #20


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



The best and fastest way to understand Mage: The Awakening is to read:
Books of Magic - the first trade paperback.
Alan Moore's run of Swamp Thing
Hellblazer.

Especially Books of Magic - in a nutshell, Books of Magic *is* Mage, because it's what inspired the game in the first place.
Go to the top of the page
 
+Quote Post
paws2sky
post May 6 2009, 12:35 PM
Post #21


Running Target
***

Group: Members
Posts: 1,162
Joined: 16-November 07
Member No.: 14,229



QUOTE (Adarael @ May 6 2009, 02:49 AM) *
The best and fastest way to understand Mage: The Awakening is to read:
Books of Magic - the first trade paperback.
Alan Moore's run of Swamp Thing
Hellblazer.

Especially Books of Magic - in a nutshell, Books of Magic *is* Mage, because it's what inspired the game in the first place.


That first Books of Magic TPB is fucking awesome, by the way.


My group has been having issues with scheduling lately. The only thing we've played recent is Shadowrun 4E. If I wasn't pushing to get the group to meet, that probably wouldn't be happening.

We made characters for 7th Sea not long ago, but the GM sort of fell through. He didn't feel the adventure he'd cooked up was good enough. Which is silly, IMO.

There's talk of playing D20 Modern or D&D 3.x at some point. The GM was the one who was going to run 7th Sea, so... we'll see. He said he'd run canned adventures. Maybe that will help.

-paws
Go to the top of the page
 
+Quote Post
Wesley Street
post May 6 2009, 01:22 PM
Post #22


Shooting Target
****

Group: Members
Posts: 1,851
Joined: 15-February 08
From: Indianapolis
Member No.: 15,686



QUOTE (Adarael @ May 6 2009, 02:49 AM) *
Alan Moore's run of Swamp Thing

Great stuff. Hellblazer I could give or take depending on the writer (Delano and Ennis [maybe Ellis] = good, everyone else = bad) but Moore's Swamp Thing is classic.
Go to the top of the page
 
+Quote Post
BlueMax
post May 6 2009, 01:55 PM
Post #23


Running Target
***

Group: Members
Posts: 1,336
Joined: 25-February 08
From: San Mateo CA
Member No.: 15,708



QUOTE (paws2sky @ May 6 2009, 05:35 AM) *
We made characters for 7th Sea not long ago, but the GM sort of fell through. He didn't feel the adventure he'd cooked up was good enough. Which is silly, IMO.
-paws


Ugh 7th Sea. The single biggest gaming disappointment in my life. Marketed as high seas and piracy, in reality.... highfalutin Lords, ladies and k-niggets. Not even decent rules for running a ship. Of course when your friends write parts the mechanics, you play anyway.

Our group has a 4th Edition D&D game we play ... sometimes. It attracts about 1/3rd of the Shadowrun players. Frankly, we don't think it was made for gamers like us and we are ecstatic to hear it works for WoW Players and former card gamers. If its the crack that leads them to other games, great.

Someone young, energetic and with an abundance of time write me a great RPG at Sea. Something where when you play a pirate you die of an infection. Where the wind matters. Where ... Where the chain of command is the thing you get beaten with if you don't follow orders. Or at least the Cat.

BlueMax
/Even in its bag
//The Cat holds power
/// Maybe I should keep mine out in the game cave
//// For tangents and the like.....
Go to the top of the page
 
+Quote Post
paws2sky
post May 6 2009, 02:43 PM
Post #24


Running Target
***

Group: Members
Posts: 1,162
Joined: 16-November 07
Member No.: 14,229



QUOTE (BlueMax @ May 6 2009, 09:55 AM) *
Ugh 7th Sea. The single biggest gaming disappointment in my life. Marketed as high seas and piracy, in reality.... highfalutin Lords, ladies and k-niggets. Not even decent rules for running a ship. Of course when your friends write parts the mechanics, you play anyway.


Yeah, only one of the players had ever touched it - as far as I know - and he GM'd. The guy who was going to run was hoping to find something different do, I guess?

There were some interesting things about the rules (raises, the damage system), but other parts were exceptionally chunky/unwieldy (ships, some of the magic systems). Also, several inconsistencies about how much things cost - one chart would list one price, but the description would be different. And so on.

Anyway... it looked interesting, but we'll probably never get around to playing.

As for high seas adventure... well... I don't know. There's a section in D20 Past about Carribean pirates. >.>

-paws

Go to the top of the page
 
+Quote Post
Critias
post May 6 2009, 05:55 PM
Post #25


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



QUOTE (paws2sky @ May 6 2009, 08:35 AM) *
My group has been having issues with scheduling lately...If I wasn't pushing to get the group to meet, that probably wouldn't be happening.

I'm right there with ya. I don't have any idea how or when the hell it happened, but apparently at some point in the last few years I became "the responsible guy," that Cyclops/Apollo/Captain America straight-man that has to get everyone else's asses in gear to get anything at all to happen, instead of being the Wolverine/Starbuck/Hawkeye asshole that tosses out pithy one lines and snarky comments.

I don't recall approving this change in where I fit in the group dynamics, but one the rare occasion I haven't sent out emails and gotten things in order, nothing at all has happened (whether it's been an evening of gaming, or people going to Gencon, all of a sudden if I don't push the buttons, nothing gets done).
Go to the top of the page
 
+Quote Post

3 Pages V   1 2 3 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 26th February 2025 - 09:31 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.