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May 8 2009, 04:14 PM
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#76
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,619 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Sorry, had too much run-ins with people from france who thought that everyone in the world should know the language and that burned me a bit. (IMG:style_emoticons/default/twirl.gif) And English speakers don't behave like this?? Has anybody ever seen the hungarian SR-Sourcebook or some of the japanese stuff? im really courious about the contents of these books... I would really be interested in the Hungarian book. Never heard of it! |
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May 8 2009, 04:15 PM
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#77
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Moving Target ![]() ![]() Group: Members Posts: 386 Joined: 28-November 08 From: Germany Member No.: 16,638 |
@Larme (and others, I guess): I'm not going to steer the thread off-topic again, so I won't comment here, but if you're actually interested I could try to shed some light on those IP issues by PM.
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May 8 2009, 04:21 PM
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#78
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 |
it was created without their permission by some 40k fans, and GW's lawyers believed that, under German law, if they let someone else put their names on the Warhammer 40k product, they would lose all intellectual property rights to the brand. It sounds like there was a bit of ignorance on both sides. The fans should never have created the thing without seeking permission of the owners (legal issues aside it's just common courtesy). And GDW shouldn't have made a stink about IP rights. If Star Trek and Star Wars fandom have show anything it's that fan-produced content doesn't threaten IP rights... so long as it's clear the fan films are made by fans and the creators don't pass themselves off as the IP owner's representatives. Those fans are the company's biggest customer base and supporters. It seems to me that if they'd been willing to spend a little money on German counsel, they could have created an agreement that wouldn't have forfeited their rights, but when you rely on British counsel to make conclusions about German law, you get a memo that says "I'm skurred, dun do it lul!" It's the same in the US. Keeping your clients scared and litigious is a common business strategy for not only lawyers but consultants as well. Protecting entertainment property rights should be handled a bit differently than, say, protecting pharmaceutical manufacturing techniques. |
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May 8 2009, 04:52 PM
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#79
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,336 Joined: 25-February 08 From: San Mateo CA Member No.: 15,708 |
Wesley,
GW not GDW... GDW is gone man. Your showing my age again. BlueMax /older //than ///dirt |
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May 8 2009, 06:01 PM
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#80
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,759 Joined: 11-December 02 From: France Member No.: 3,723 |
Yeah, actually I heard about a thing with German law and a Warhamer 40k movie. Games Workshop ended up forbidding the 3D movie Damnatus from being shown -- it was created without their permission by some 40k fans, and GW's lawyers believed that, under German law, if they let someone else put their names on the Warhammer 40k product, they would lose all intellectual property rights to the brand. It sounds like there was a bit of ignorance on both sides. The fans should never have created the thing without seeking permission of the owners (legal issues aside it's just common courtesy). And GDW shouldn't have made a stink about IP rights. If Star Trek and Star Wars fandom have show anything it's that fan-produced content doesn't threaten IP rights... so long as it's clear the fan films are made by fans and the creators don't pass themselves off as the IP owner's representatives. Those fans are the company's biggest customer base and supporters. Except that as Games Workshop people view it, their games have no fans. What they have are customers. you gotta give those french credit for top notch writing ... hopefully they didn'nt make the gaming mechanic (IMG:style_emoticons/default/nyahnyah.gif) French story and background writers ares awsomes! It was an reading orgasm for me when I read "Les ombres d'europes" (shadows of europe) Huh. Thanks for them. It's probably the most favorable review of SoE I ever read. Have to say... the german Version of SOX is awesome and a really good read. And i am one of those "German is probably bad, no recommend"-gamers. But SOX is well written. Best part is, that those who always lived in the zone have not much clue about metas and magic ^^ To me, the SOX sourcebook and campaign prove, if still necessary, that you can play nearly anything with Shadowrun. In this case the aforementioned Mad Max, Fallout or STALKER, as you like. Old-time players will be in for some surprises. Actually, to me, reading SOX first made Feral Cities Chicago chapter rather disappointing. As far as "feral" as a meaning, a few cities blocks cut out from the rest of the world for three years barely stands the comparison with an entire region isolated for sixty years (though it sure doesn't help that I'm not a big fan of insect spirits). As a local, funniest part is that SR timeline has Cattenom accident happening in 2009 (or 2008 in some books). Thus, cars, techs, supermarkets brands, ads and everything else lying around in the SOX is those you see nowadays. It greatly helps with some description. Second part, Bad Omen, is a great Campaign which leads the runners through SOX to find a secret buried a long time ago, who once uncovered may touch the whole country of France... I guess a more appropriate translation would be a "a big campain". They're not confident enough to claim it be a great one, yet. Kinda strange to remember how I exposed in a French EuroSB/SoE team reunion in may 2001 the plot that would become the central point in this campaign years later. |
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May 8 2009, 06:25 PM
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#81
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,141 Joined: 26-February 02 From: Neverwhere Member No.: 2,048 |
Corrected version of "Trollhattan", which would of course be in Norway. Thinsg I have not checked names of regions vs locations, spelling of German terms and corresponding English ones. Instead of Svabia, I have used the more common English one of Swabia. At the bottom I have corresponding English terms translated of paranormal phenomena derived from German mythology.
Trollkönigreich Schwarzwald (Trollkingdom Blackforest) The Troll kingdom of Blackforest is an ADL country and one of the Awakened Lands. Capital: Freiburg Land area: around 7,500 km² Population: 210,000 Trolls: 48% Orks: 34% Norms: 11% Other: 7% History After the secession of the Süddeutschen Bund (Southern German Federation) in 2038, the government initiated pogroms against orks and trolls and the setting up of internment camps. The metahumans being repressed by the government defended themselves with magic. Similarly as in America, the government could not, even with the use of external armed forces such as MET2000, defeat the deadly mix of magic and guerilla-tactics. The Trollwars The resistance was led by a troll with the alias of "Berthold". He led a small insurgency force to the "Rottweiler Befreiung" on 28 October 2038, where they liberated the largest internment camp in Swabia. During the fighting the insurgents killed a large number of guards and afterwards executed the remaining internment camp personnel. The insurgency after the liberation continued operating with guerilla tactics in the wooded mountain range in Baden-Württemberg known as the Blackforest region. Unsubstantiated sources attributed that the awakened nature caused as many casualties as the insurgents. In February 2042 the regional government fearing defeat, initiated a large-scale offensive termed "Schwabenstreich" in the region held by the insurgents. Large scale fighting resulted in the defeat of government backed troops. Berthold, with mages controlling nature under his command, initiated a wide-scale counterattack in April 2042. The mages through a series of earthquakes the Rheingraben region shook with seismic activity and caused volcanic eruptions of Eifel and Kaiserstuhl. Large sections of Karlsruhe were destroyed and the Neuwieder Becken flooded. As a consequence, Würtemberg let Baden in to wage the war alone. Berthold used this opportunity to declare on the 19 February 2043 the independence of the Trollkingdom Blackforest. On February 2043, Kampfgruppe Pfeiffer[1] appeared to support the independence of the Trollkingdom against the Swabians. The fighting ended with the announcement of the fall of the Hunggarten government in May 2044. On 8 May 2045 the Trollkingdom became an official part of the ADL. This period of time, called the "Trollwars", are the reason for the strained and hostile relationship between Swabians, Bavarians and trolls. Politics The ADL country is a monarchy with the university town Freiburg as the capital with its governance comprised of a feudalistic system. The first citizen status of orks and trolls in contrast to other demographics is explicitly written in the constitution and has caused a point of contention between other ADL countries and France. Nonetheless, norms, elves and dwarves Extraterritorial corporate facilities are limited to those facilities that existed before the founding of the Kingdom. The primary income of the Kingdom comes mainly from road taxations of major road traffic conduits of the Rheintal between the ADL and Switzerland. A second major revenue source is agriculture. The country suffers from increasing inflation and lack of state funds. The increasing anxiety of a destitute populace has lead to a small but growing movement for democracy, which finds many supporters in the traditionally liberal Freiburg. Moreover, even some trolls follow the idea of a "Groß-Baden" where the kingdom includes the Alliance Country Badisch-Pfalz, Karlsruhe and a part of the Elsass. This is of course without the anti-metahuman and racist goals of the Groß-Badische Kreuzzugsbewegung. Awakened Land From the beginning of the 21st century a lack of urbanization due to the collapsing paper industry, caused a strong reforestation in the Blackforest region. Even today around 80% of the previous small population centers in the Middle- and High Blackforest region are uninhabited. After the Awakening, and the increasing rapid reforestation, caused many different paracritters, awakened plants, free spirits and astral phenomena to appear and inhabit the region. For these reasons, the Kingdom counts as an Awakened Land. Even in the middle ages the Blackforest was rife with legends, fairy-tales and myths. But what were once just horror stories for children have now awakened and stalk through the Blackforest. Mages report a background count from 1 to 4; also an unknown number of yet to be categorized paracritters and awakened plants have been noted. There are 10% more free nature spirits, ghosts and astral phenomena than in any other ADL Countries in the region. The hoard of the old dragon Kaltenstein is suspected somewhere on the Feldberg. 23 sectors are classified as paranormal danger zones. Many of the myths and legends of awakened, for example "Die schöne Melusine" (Melusine) in the Sollenberger Woods at Offenburg and "das Schloßfräulein von Steinen" (The castle girl of stone) in the Wiesental region have been reported by eye witnesses who have encountered these paranormal phenomena. [1] A mythological unit from World War II based on an actual unit. The Kampfgruppe was an ad-hoc combined arms formation, usually employing combination of tanks, infantry, and artillery (including anti-tank) elements, generally organised for a particular task or operation. When the 21st Panzer-Division arrived in Tunisia, it was put under the control of 5.Panzerarmee, and then used as a number of Kampfgruppen in a series of successive engagements against the Allies. From January 30th, 1943 to February 3rd, 1943, the 21st Panzer-Division was split into two Kampfgruppen for action in the Faid-Maknassy engagements. Kampfgruppen Grun was led by Werner Grun and was formed from Panzer-Abteilung I/Panzer-Regiment 5, while Kampfgruppen Pfeiffer was led by Major Pfeiffer, being formed from the Panzergrenadier-Battalion II/Panzergrenadier-Regiment 104, Panzergrenadier-Battalion III/Panzer-Grenadier-Regiment 104 and Tunis-Battalion 2. Kampfgruppe Pfeiffer was then itself divided into "task forces" consisting of Nord, Mitte and Sud. Through-out the battles in North Africa, the 21st Panzer was used in numerous Kampfgruppe formations like the one above, with Kampfgruppe Pfeiffer taking part in many different actions being used again and again. Kampfgruppe Pfeiffer surrendered on May 11th, while the rest of the 21st Panzer surrendered on May 13th when the Tunisian Bridge-head in North Africa finally fell. |
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May 8 2009, 07:47 PM
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#82
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 |
GW not GDW... GDW is gone man. Your showing my age again. Oh, durrrr on me. (IMG:style_emoticons/default/silly.gif) QUOTE (Nath) Except that as Games Workshop people view it, their games have no fans. What they have are customers. It must be quite depressing to work for that company. |
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May 8 2009, 07:51 PM
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#83
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Moving Target ![]() ![]() Group: Members Posts: 647 Joined: 9-September 03 From: Sorø, Denmark Member No.: 5,604 |
I would really be interested in the Hungarian book. Never heard of it! There was two books published in Hungarian: Shadowrun szerepja'te'k ... written by Jordan Weisman et al., tranlated by Szabolcs Serflek, Gergely Na'dori] Budapest : Beholder, cop. 1995. 299 p., ill., 29 cm. Original title: Shadowrun ISBN 963-85454-0-2 A'rnye'kmagyarorsza'g : Shadowrun ja'te'kkiege'szito" / szerk. Na'dori Gergely. - Budapest : Beholder, 1996. - 166 p. ill., 29 cm. ISBN 963-85454-9-6 Information directly from: Susanne Berke Head of Collection Development & National Bibliographic Centre National Szechenyi Library 1827 Budapest I have once (3-4 years ago) put in a bid for the second book (the Hungarian Sourcebook) on ebay, but I didn't win the bid and have never seen it on ebay since. Lars |
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May 8 2009, 08:01 PM
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#84
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,619 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Thanks for the info, though.... now you may have a competitor on eBay. (IMG:style_emoticons/default/embarrassed.gif)
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May 8 2009, 09:58 PM
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#85
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Moving Target ![]() ![]() Group: Members Posts: 619 Joined: 24-July 08 From: Resonance Realms, behind the 2nd Star Member No.: 16,162 |
And English speakers don't behave like this?? Not in real life. Those who think that they own the world are mostly french speaking guys. I once had to register someone on a campsite and tried to communicate with him with everything my body had, even used that little bit latin i knew to tell what i mean. After half an hour i presented him his registration with every information correct and that guy (around 30-40) had the f*ckin nerves say "I can speak german too." in little accented german. But this was the worst case in actually meeting a french person. The culture in itself is something alien and abhorrent to me, so yes i am quite biased. Most british, australian and people from the US behave and actually try to learn some words and phrases for the countries they visit. But i'm really glad i don't work in tourism anymore. |
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May 8 2009, 10:01 PM
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#86
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Target ![]() Group: Members Posts: 80 Joined: 18-August 08 From: Germany Member No.: 16,249 |
It strikes me to hear that Shadowrun is also translated in Japanese... i mean... okay, until Runners Havens i never knew that there are actual french translations, so it not that of a revelation but... damn. The sixth world really goes around the world... is it translated in Russian as well? Do they have extra materials? That would be kinda cool since i loved the Russia chapter of SoA (and i hope that Runners Havens sports a Wladiwostok chapter) as far as I know, there is no russian version of SR. I've seen german (SR1-4), french (SR2-4), spanish (SR2-3, maybe 4), italian (SR 2), polish (SR 2), hungarian (SR2) and japanese (SR 2 and 4) translated books and I've heard of a hebrew translation but never a russian one. the only countries with exclusive publications in their respective language were/are france, japan, hungary and germany. |
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May 9 2009, 06:30 AM
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#87
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Hoppelhäschen 5000 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
The SOX has a paragraph in Target: Wastelands - and that's about how specific it should be.
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May 9 2009, 02:22 PM
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#88
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Moving Target ![]() ![]() Group: Members Posts: 171 Joined: 30-August 08 Member No.: 16,291 |
@Uli: Why should they only translate stuff? What incentive would be there to buy their product? Errata imho don't really count. and how satisfying is it to take someone else's product, translate it and sell it? And of course: What a waste would it be to only play in the USA, or even only Seattle? SR covers more than a planet, interconnected by high tech. So confining yourself to a single region is just a waste of possibilities. Especially when this would mean leaving out Europe with its diversity, history etc. Please don't get me wrong: I'm fine with any well-done addition. I, personally, do not need them. But there is another reason for translations: Not everyone has a high English literacy. Yes, it is the lingua franca, but half of my group simply does not like reading English. For them it is bothersome, more taxing, and takes more time. So they prefer the German books, even though they have to wait a little. |
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May 9 2009, 02:26 PM
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#89
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Moving Target ![]() ![]() Group: Members Posts: 858 Joined: 25-August 03 From: Braunschweig, North German League, Allied German States Member No.: 5,537 |
The SOX has a paragraph in Target: Wastelands - and that's about how specific it should be. I do like the SOX book. My only beef was the decision to give two completely different sets of inhabitants the easily confusable names "Glowpunks" and "Radpunks" - neither are punks, just for starters. The one group are peaceful villagers, the other marauding gangs (in Fallout terms Wastelanders and Raiders, respectively).Recently, German developer Tigger made a SOX-related shot at Catalyst for offering radiation rules in Arsenal that are completely different from the (Catalyst-approved!) rules presented in SOX... |
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May 9 2009, 02:35 PM
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#90
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
QUOTE Recently, German developer Tigger made a SOX-related shot at Catalyst for offering radiation rules in Arsenal that are completely different from the (Catalyst-approved!) rules presented in SOX... <Voice from Babylon 5 opening> And so it begins</voice> ANEW! Which of those rules are less lethal? I have the Sox Book somehwere, i just can't find it. Maybe a buddy borrowed it or something. But i think i remember the radiation rules being pretty damn lethal. So even if you do manage to stay alive in the Zone for some days, you WON'T stay alife afterwards for more than some MORE days . . |
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May 11 2009, 02:06 AM
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#91
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Moving Target ![]() ![]() Group: Members Posts: 326 Joined: 26-February 02 From: Vigo (Spanish Kingdom) Member No.: 1,446 |
I wish that the spanish translators added more content to our stuff, not only direct translations.
Though, to be honest, now days I'd just wish they continued translating, it's been years since they translated the last book to spanish (Renraku Arcology: Shutdown with rules modified to fit SR3...). (IMG:style_emoticons/default/frown.gif) I envy you all. (IMG:style_emoticons/default/frown.gif) (( |
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May 11 2009, 09:26 AM
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#92
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Renraku Shutdown with SR3 Rules? O.o
Heck, anybody know if that's been done in english/german? ^^ |
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Lo-Fi Version | Time is now: 30th July 2026 - 04:45 AM |
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