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Knight Saber
post May 18 2009, 02:51 AM
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Moving Target
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I came up with this as a concept for a character in a PbP game starting up. "A former archeologist-type corp mage, someone who showed all the care and attention to discoveries and native cultures that Indiana Jones and Lara Croft do while bringing things (Paranormal plants, animals or artifacts) back to the company to be exploited for profit." He or she found something extra-bad and quit, before or after having it exploited, not sure yet.

Anyway, I'm working off of my Former Wage Mage setup from a few months back. I have 8 spells slots... what would work well for this kind of concept?

Levitation (great utility spell, lifts things up, eliminates the need to climb)
Extended Detect Magic (The best way to find magical things to pick up)
Mind Probe (To get secrets from unhelpful locals)
Heal (There are no Doc Wagons out in the bush)
Stunball
Mana Bolt, Power Bolt or Lightning Bolt (Not sure here... Something to affect targets that Stunball won't touch, and to have a single-target spell. Two spells would be better, but points are tight)
Physical Barrier (A more useful defense and pursuit deterrent than Armor?)
Mob Control (I just like it).

Suggestions?
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Posts in this topic
- Knight Saber   [SR4] What spells for a tomb raider mage?   May 18 2009, 02:51 AM
- - Ancient History   Catalog and Analyze Magic   May 18 2009, 02:57 AM
- - Matsci   Spatial Sense, Extended. Nothing like mapping out ...   May 18 2009, 03:10 AM
|- - Knight Saber   QUOTE (Matsci @ May 17 2009, 08:10 PM) Sp...   May 18 2009, 08:56 AM
|- - Ancient History   QUOTE (Knight Saber @ May 18 2009, 08:56 ...   May 18 2009, 01:37 PM
- - Ice Hammer   I would suggest Preserve (or a variation of it). ...   May 18 2009, 07:15 AM
- - SCARed   though light can be useful, it's (for an arche...   May 18 2009, 08:51 AM
- - Machiavelli   I´m missing "analyze device" and ...   May 18 2009, 10:55 AM
- - HappyDaze   QUOTE Analyze Magic has a much larger die pool... ...   May 18 2009, 01:53 PM
|- - Neraph   QUOTE (HappyDaze @ May 18 2009, 07:53 AM)...   May 18 2009, 05:21 PM
|- - Octopiii   QUOTE (Neraph @ May 18 2009, 09:21 AM) It...   May 19 2009, 11:36 AM
- - crash2029   I made a similar character, the adventuring archeo...   May 18 2009, 09:30 PM
- - HappyDaze   QUOTE It is easy and feasible to start with a spel...   May 18 2009, 10:07 PM
- - Ancient History   Well, lessee. Start out with Aptitude (Spellcastin...   May 18 2009, 10:34 PM
|- - easl   QUOTE (Ancient History @ May 18 2009, 11...   May 19 2009, 01:13 AM
- - HappyDaze   QUOTE 0 dice for all other magical skills (since t...   May 18 2009, 10:39 PM
- - Ancient History   You're casting manabolts at Cthulhu and asking...   May 18 2009, 10:41 PM
- - HappyDaze   I still want to know why Restricted Gear (3) when ...   May 19 2009, 01:16 AM
|- - easl   QUOTE (HappyDaze @ May 19 2009, 02:16 AM)...   May 19 2009, 01:39 AM
- - Ancient History   Y'know, that was my bad. I don't know what...   May 19 2009, 01:19 AM
- - Wasabi   Spatial Sense, Extended Range mixes well with Astr...   May 19 2009, 10:57 AM
- - treehugger   Analyse device is quite interesting : first it ena...   May 19 2009, 11:40 AM
- - Wasabi   In practice Analyze Device only grants a couple of...   May 20 2009, 04:22 AM
- - Knight Saber   The die is cast! Everyone else had their char...   May 20 2009, 08:28 AM


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