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> Dikote, Where can I find it in SR4?
Phylos Fett
post May 24 2009, 03:25 AM
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Did Dikote make it to SR4? If so, where can I find it? If not, does anyone know why?
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the_dunner
post May 24 2009, 03:30 AM
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Dikote was not converted to SR4, primarily because many, many people had become rather disenfranchised with it.
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MJBurrage
post May 24 2009, 03:43 AM
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From a rules point of view, Dikote was removed because it was too much bang for the buck. If it's so good that you would have to be crazy to not buy it, then it does not really add to the game.

From a fluff point of view, just assume that everything that would benefit from Dikote already has it, so it is built in to the SR4 stats.
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Phylos Fett
post May 24 2009, 03:45 AM
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Fair enough. Thanks for the quick response.
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Cardul
post May 25 2009, 03:07 AM
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QUOTE (MJBurrage @ May 23 2009, 10:43 PM) *
From a rules point of view, Dikote was removed because it was too much bang for the buck. If it's so good that you would have to be crazy to not buy it, then it does not really add to the game.

From a fluff point of view, just assume that everything that would benefit from Dikote already has it, so it is built in to the SR4 stats.



Like how Firepower bullets became the standard bullets in the SR1 to SR2 switch (IMG:style_emoticons/default/wink.gif)
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Angelone
post May 25 2009, 08:47 AM
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Check an older mages ally spirit, especailly sexxed up ones. Or you can search for the legendary dikoted parasol, but that's rarer than something really really really rare.
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DuctShuiTengu
post May 25 2009, 09:22 AM
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So, for those of us who only got into the game in 4e, what is dikote?
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Larsine
post May 25 2009, 09:24 AM
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http://wiki.dumpshock.com/index.php/Dikote

Lars
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Vermithrax
post May 25 2009, 09:27 AM
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QUOTE (DuctShuiTengu @ May 25 2009, 04:22 AM) *
So, for those of us who only got into the game in 4e, what is dikote?


A process used by muchkins to construct a Katana that can cut through a Tank. (IMG:style_emoticons/default/nyahnyah.gif)
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Medicineman
post May 25 2009, 11:12 AM
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QUOTE (DuctShuiTengu @ May 25 2009, 04:22 AM) *
So, for those of us who only got into the game in 4e, what is dikote?

a very expensive Prozess of putting a sheeth of "Diamondust" on a Blade to make it sharper
As a SR4 Houserule for those who can't be without it. Give 'em a AP-1 Bonus (IMG:style_emoticons/default/smile.gif)

with a Dance to "Diamonds are Forever"
Medicineman
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ElFenrir
post May 25 2009, 11:17 AM
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I've heard of that houserule in use, and it's actually not a bad one. It also makes blades a bit more tempting(since most folks seem to stick with unarmed, even though you can still pump Blade damage to +3 just like unarmed...)
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Telion
post May 26 2009, 01:18 AM
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In SR3 Dikote could also be added to drones to increase their body rating, or boost body armor rating by 1.

As stated it could also make katanas/arrows able to go through vehicles much easier.
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Matsci
post May 26 2009, 03:43 AM
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Dikote is so stupid from a materials science standpoint that it makes my brain hurt.
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Dikotana
post May 26 2009, 04:02 AM
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SR is so stupid from a materials science standpoint that it makes my inner scientist go look for a drink and my inner ridiculous sci-fi/fantasy geek go squee. Dikote is completely unrealistic and also pretty cool. And honestly, in SR3 it made better swords but not swords that were especially unbalanced compared to the power of the rest of the system.

And, well, I think my name says something about my feelings on the subject.
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kzt
post May 26 2009, 05:38 AM
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I always got it in SR3 because you never knew when you might have cut you way through a foot thick steel blastdoor with just your knife. Yes, that is insane....
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Telion
post May 26 2009, 05:41 AM
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dikote + claymore vs. drones = can opener.
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Critias
post May 26 2009, 05:50 AM
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QUOTE (Dikotana @ May 25 2009, 11:02 PM) *
SR is so stupid from a materials science standpoint that it makes my inner scientist go look for a drink and my inner ridiculous sci-fi/fantasy geek go squee. Dikote is completely unrealistic and also pretty cool. And honestly, in SR3 it made better swords but not swords that were especially unbalanced compared to the power of the rest of the system.

And, well, I think my name says something about my feelings on the subject.

Whenever something is so stupid good that you become retarded for not having it, that should be a warning sign. I, for one, disagree with your "also pretty cool" assessment.
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Dikotana
post May 26 2009, 06:39 AM
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Cutting through a foot of steel with a knife is cool. Ridiculous and possibly gamebreaking, but cool.

Stupid good? Yes. Dikote prices are absurdly high if you want to coat something large but absurdly low if you want to put it on a dagger or, my personal favorite (despite my name her), cyberweapons. Everything is strictly better with dikote on it.

Is it a gameplay problem? I haven't found it to be one. Dikote warriors are still no match for shotguns or automatic weapons. It's a neat toy for GMs and for the players who enjoy tricking out their characters. Yes, power gamers get to have fun too. As long as balance doesn't die and the rule of cool is obeyed, where's the problem? Okay, everyone dikotes everything. Is that any different from stainless steel or the dominance of more IPs?

If the bulkhead needs to hold, it's toughened or dikoted itself and will stand up to your can opener claymore. That's what GMs are paid (metaphorically, alas!) to do: make the adventures not break. But being able to hack down the solid steel door or tear down the walls sometimes? That is indeed cool.
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Stahlseele
post May 26 2009, 07:16 AM
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Why are you guys complaining about it being unrealistic?
Scientists made the stuff from Tequilla for Franks sake ^^
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Crusher Bob
post May 26 2009, 02:38 PM
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From what I remember, dikote, like firepower ammo was added in the SSC to make heavy pistols and bladed weapons actually good for something. Since armored jackets provided reasonable protection from anti-tank missiles in SR1, you needed any damage edge you could get.
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Adarael
post May 26 2009, 08:03 PM
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Personally, I think the two most egregious excesses of Dikote were the Damage LEVEL increase for bladed weapons (for a total of +1 power, +1 power level) which would make blades do S damage instead of M... and the anti-armor capability it granted.

If you wanted to convert it to SR4, I'd suggest adding +1 damage, +1 AP. Make it like Ex-Ex for sharp shit.
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paws2sky
post May 26 2009, 08:09 PM
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Dikote treated Combat Axe for the win.

-paws

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Cochise
post May 26 2009, 08:12 PM
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QUOTE (Adarael @ May 26 2009, 10:03 PM) *
... and the anti-armor capability it granted.


~hmm?~ In SR3 barrier ratings where used normally instead of doubled against melee weapons with Dikote, but against personal or vehicular armor no anti-armor effect occured.
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Adarael
post May 26 2009, 08:54 PM
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That's possibly what I was thinking of. I just recall it wrecked the shit out of doors.
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Stahlseele
post May 26 2009, 08:58 PM
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Yeah, Dikote, the one-hit-wonder.
Nothing like shooting an entire full long burst of bullets from your vindicator at someone wearing heavy milspec armor and seeing the bullets bounce off of him.
Nothing like ripping the same guy apart with your Spur or something like that doing 16+S+ Damage ^^
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