IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Skill caps and bonus dices
Machiavelli
post Jun 8 2009, 12:08 PM
Post #1


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



The skill cap is 1,5 times the current skill. But where in the book is listed if there is a cap on additional bonus dice that doesn´t affect the skill by itself? I would need a page-reference to show it to my GM. Thanks.
Go to the top of the page
 
+Quote Post
Malachi
post Jun 8 2009, 03:39 PM
Post #2


Running Target
***

Group: Members
Posts: 1,228
Joined: 24-July 07
From: Canada
Member No.: 12,350



QUOTE (Machiavelli @ Jun 8 2009, 06:08 AM) *
The skill cap is 1,5 times the current skill. But where in the book is listed if there is a cap on additional bonus dice that doesn´t affect the skill by itself? I would need a page-reference to show it to my GM. Thanks.

Old BBB p. 109. If you have an old printing it might not be there, in which case point your GM at the latest errata document where you'll see the corrected text at the top-left of page 2. If you have SR4A it's on page 118 con't on page 121.
Go to the top of the page
 
+Quote Post
Larsine
post Jun 8 2009, 04:32 PM
Post #3


Moving Target
**

Group: Members
Posts: 647
Joined: 9-September 03
From: Sorø, Denmark
Member No.: 5,604



SR4A also includes the following helpfull sidebar:

QUOTE (SR4A page 61 A NOTE ON MODIFIERS)
Shadowrun, Fourth Edition, uses four distinct types of modifiers: Attribute modifiers, Skill modifiers, threshold modifiers, and dice pool modifiers.
Attribute and Skill modifiers affect the character’s relevant stats directly, resulting in augmented Attribute Ratings and modified Skill Ratings respectively (see Attribute Ratings, p. 68, and Skill Ratings, p. 68). Threshold modifiers are situational modifiers that increase or decrease the thresholds of unopposed Success Tests and Extended Tests (see Thresholds, p. 63). Finally, dice pool modifiers are the most common type of modifiers; they represent dice pool increases and reductions from situational modifiers, the effects of augmentations, powers, spells, and from injuries, qualities, and various other sources (see Dice Pool Modifiers). These add and subtract from the dice pools but do not modify the basic Skills and Attributes in use.
The type of modifier in question is noted in the description of each modifier. Should there be any doubt, assume the modifier is a dice pool modifier.


Lars
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 6th November 2024 - 07:45 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.