IPB

Welcome Guest ( Log In | Register )

Xirces
post Jan 19 2004, 04:34 PM
Post #1


Moving Target
**

Group: Members
Posts: 345
Joined: 10-February 03
From: Leeds, UK
Member No.: 4,046



Does anyone have a good, simple, unbalancing house-rule on increasing the number of successes for low skill characters?

The situation I'm looking at is where Joe has a skill of 2 or 3, but wants/needs (for whatever reason) 4 successes. Currently, even with a TN of 2 a skill of 2 is never going to achieve 3 successes and that doesn't seem entirely right to me.

I saw a method once where for each die that came up double the base TN was treated as an additional success - in this example a 4 would count as 2 successes, an 8 as 3, a 16 as 4 etc...

(As an aside, this would also have the advantage of meaning that someone with very low skill has at least a small chance of staging up damage in combat)

Something like that would be good - but it would quickly get unmanageable with greater numbers of dice and there are certain situations where I probably wouldn;t want it to apply (although I can't think of any it seems likely there would be).

Any thoughts?

Go to the top of the page
 
+Quote Post

Posts in this topic
- Xirces   More successes with low skills   Jan 19 2004, 04:34 PM
- - Austere Emancipator   I give an additional success for every 6 by which ...   Jan 19 2004, 04:50 PM
- - Diesel   I do it for every 10 the die exceeds it by, making...   Jan 19 2004, 05:01 PM
- - Sphynx   Simplest rule is to let a success be a success. S...   Jan 19 2004, 05:30 PM
- - Shockwave_IIc   Actually with the exception of combat. The next m...   Jan 19 2004, 05:36 PM
- - Austere Emancipator   QUOTE (Shockwave_IIc)The next most frequent and ne...   Jan 19 2004, 05:48 PM
- - Kagetenshi   I typically give an extra success for every 12 the...   Jan 19 2004, 06:07 PM
- - Tanka   QUOTE (Kagetenshi) I typically give an extra succe...   Jan 19 2004, 06:11 PM
- - Austere Emancipator   Every 1296th die will come up as 25 or more, so to...   Jan 19 2004, 06:16 PM
- - spotlite   I've seen plenty of examples in printed advent...   Jan 19 2004, 06:17 PM
- - Xirces   The main areas I'd want to use it are combat, ...   Jan 19 2004, 06:30 PM
- - moosegod   By the rules, yes he either succeeds or takes an h...   Jan 19 2004, 06:31 PM
- - Kagetenshi   The karma for +24 thing was dependent on player co...   Jan 19 2004, 06:56 PM
- - Talia Invierno   Granted, we've added a Social Pool option, but...   Jan 19 2004, 07:03 PM
- - Diesel   Social pool...?, and damn Kag, my group wants that...   Jan 19 2004, 08:00 PM
- - Talia Invierno   IN + CH / 2 , for use with any CH-based skill.   Jan 19 2004, 08:07 PM
- - Backgammon   We use double successes (not always, depends how g...   Jan 19 2004, 10:23 PM
- - Rev   QUOTE (moosegod) By the rules, yes he either succe...   Jan 19 2004, 10:30 PM
- - Siege   If your character needs more successes, (s)he prob...   Jan 19 2004, 11:32 PM
- - mfb   i typically allow characters to spend karma to per...   Jan 19 2004, 11:36 PM
- - Siege   QUOTE (mfb) i typically allow characters to spend ...   Jan 19 2004, 11:38 PM
- - OurTeam   When it is important, a character can of course us...   Jan 19 2004, 11:56 PM
- - GoldenAri   If you've got 3 dice and need 4 successes use ...   Jan 20 2004, 12:06 AM
- - Shockwave_IIc   QUOTE (GoldenAri) it comes back at the end of the ...   Jan 20 2004, 12:07 AM
- - GoldenAri   I do have a question about the social pool. When ...   Jan 20 2004, 12:09 AM
- - GoldenAri   QUOTE Only if your Gm lets it. Frequently you get...   Jan 20 2004, 12:10 AM
- - Siege   QUOTE (GoldenAri) I do have a question about the s...   Jan 20 2004, 12:11 AM
- - OurTeam   QUOTE (GoldenAri @ Jan 19 2004, 04:06 PM) You...   Jan 20 2004, 01:17 AM
- - GoldenAri   Well, isn't that just crap-tastic. I've a...   Jan 20 2004, 01:28 AM
- - Rev   QUOTE (Siege) QUOTE (GoldenAri @ Jan 20 2004,...   Jan 20 2004, 01:28 AM
- - mfb   just have it refresh at the same rate as kp.   Jan 20 2004, 11:07 AM
- - Talia Invierno   We've refreshed it using a rough "scene...   Jan 20 2004, 04:07 PM
- - Siege   How often do you throw large amounts of dice in So...   Jan 20 2004, 10:25 PM
- - Tiralee   QUOTE How often do you throw large amounts of dice...   Jan 21 2004, 01:30 AM
- - Talia Invierno   Using a Shadowbeat (hostile interview) template al...   Jan 21 2004, 03:00 PM
- - spotlite   A social pool! I wrote some rules for somethin...   Jan 21 2004, 06:01 PM
- - Bölverk   QUOTE (spotlite)A social pool! I wrote some ru...   Jan 21 2004, 10:01 PM


Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 26th July 2025 - 03:09 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.