IPB

Welcome Guest ( Log In | Register )

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Retirement, When is enough, really enough?
Kerenshara
post Jun 14 2009, 09:57 PM
Post #1


Shooting Target
****

Group: Members
Posts: 1,894
Joined: 11-May 09
Member No.: 17,166



I know most of us will never play a character long enough and have them survive long enough to accumulate sufficient... whatever to call it quits and retire voluntarily, but what if? What would be YOUR favorite character's final goal before hanging up their Lined Coat for good?
Go to the top of the page
 
+Quote Post
wylie
post Jun 14 2009, 10:18 PM
Post #2


Moving Target
**

Group: Members
Posts: 150
Joined: 4-November 08
Member No.: 16,567



wow!!

never thought about that

more like how long before the current character either joins the graveyard, or i just set them aside to play whatever has my current interest
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Jun 14 2009, 10:34 PM
Post #3


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



The ultimate Run... the one that can never be topped...

My original Character (a Physad) retired after he was hired to acquire something from the Aztechnology Headquarters and return it to the Dragon who hired him... was a run that could not be topped, and I netted a cool Permanent Luxury Lifestyle as a payment, complete with the island it was built around... talkabout a great retirement... That run only took me about 10 sessions to actually complete, and I was mostly hamburger by the end, but I survived and managed to bring the object back to my employer... what a great run...

BTW, it was in 2nd edition sometime around 1996 or so... and the character retired with 387 Karma...
Go to the top of the page
 
+Quote Post
BlueMax
post Jun 14 2009, 10:37 PM
Post #4


Running Target
***

Group: Members
Posts: 1,336
Joined: 25-February 08
From: San Mateo CA
Member No.: 15,708



The day my brethren can live in peace without fear of assault from horrible monsters, that day I can think of myself.

The day when we have a cure for the horrible mutations which plague some children, that day I can take a break.

The day when the evil devils are dethroned, that day I can soak in some sun.


The White Dove
Go to the top of the page
 
+Quote Post
Prime Mover
post Jun 14 2009, 10:37 PM
Post #5


Shooting Target
****

Group: Dumpshocked
Posts: 1,755
Joined: 5-September 06
From: UCAS
Member No.: 9,313



I've always run and never played so I don't personally have a goal but over the past 20 years I've had several players retire.

One to Denver to take over as head of a smuggeling operation.
One to join the retinue of an Immortal Elf.
One in prison for life.
One got death penalty.
One that retired and manages his corporate investments....comes out of retirement on semi regular basis due to boredom.
A few others includeing one or two that went out with a bang, because they couldn't stand the thought of retirement. (Red Hot Acid Drop took a strip of Kamikaze and went after a long time enemy.)
Go to the top of the page
 
+Quote Post
Maelstrome
post Jun 14 2009, 10:49 PM
Post #6


Moving Target
**

Group: Members
Posts: 422
Joined: 14-August 08
Member No.: 16,237



i usually have a reason to run the shadow. if its a certain goal to get accomplished, il retire after that. but as a general rule if i manage to get enough saved up for permanent luxury i no longer have reason to put my ass on the line.
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jun 14 2009, 10:54 PM
Post #7


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



I had a group that had been running for about 3 years of real world time (this was a SR3 campaign) where the team was almost ready to retire. Each of us had different goals and requirements.

My character, a vat-job sam, had set aside enough money to:
  1. Burn his IDs
  2. Buy a New SIN
  3. Buy a permanent LIfestyle
  4. buy a 2nd full SIN
  5. and a second full lifestyle


He gave SIN 1 to a decker contact to live in and do his best make it look like a full quiet life. SIN 2 was a quiet Middle Lifestyle in a small city in the midwest.

Besides earning the money to do all of that, his requirement was that the rest of the team retire at the same time. He didn't want them to go on that "one last job" without him and get called out of his retirement. Once he retired, he didn't plan to kill, or pick up a gun, again in his life.

We had all discussed how we saw our lives after retirement--my sniper hoped to sit on the porch and drink his beer, with the biggest worry being pests in the garden. There was talk about local trouble and "Old Man Cleary" giving lessons to young punks who decided to make a name for themselves in his town.

All of that said, I think the reasons a runner retires are intimately tied to the reason the runner got started in the first place. Retirement is never just something that happens because you reach a specific age--it is a mindset.

-Have you completed what it was you wanted to do with your professional life and can put that part of you away?
-Are you able to put that life behind you? (Many people get so tied into WHAT they are that they forget WHO they are.)

Runners who get their start looking for revenge or to get rich, have a fixed point at which they may be able to quit. Successfully completed X or earned X amount of ¥.

The people who fall out of society because they don't fit (born SINless, Infected, Changeling, etc.) have to find a way to fit back in, before they are able to retire.

Thoughts?
Go to the top of the page
 
+Quote Post
The Jake
post Jun 15 2009, 12:10 AM
Post #8


Shooting Target
****

Group: Members
Posts: 1,849
Joined: 26-February 02
From: Melbourne, Australia
Member No.: 872



My character of around 7 years never really retired per se. He became a fixer/information broker. He stopped active running but made a killing orchestrating jobs and selling dirt.

He as a paranoid/obsessive nut and while he liked retiring from active running, he could never truly picture himself retiring I don't think. It was too much in his blood.

I can think of several reasons how/why a character would retire but they are all dependent on the character really. Some character's would never want to retire fully.

- J.
Go to the top of the page
 
+Quote Post
Critias
post Jun 15 2009, 12:39 AM
Post #9


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



Most of my characters have a nice, round, "One million nuyen" target number in mind. In theory. The one that hit that amount didn't retire from it, but did eventually call it quits after running through Brainscan, surviving a second run into the Arcology, and getting himself all tangled up in the goings-on of the politically powerful, during the UCAS revolution stuff. He and his long-time girlfriend (a combat mage) had saved up enough by then that it was time to just say "fuck it" and get as far from Seattle as they could and settle down out of the life.
Go to the top of the page
 
+Quote Post
The Jake
post Jun 15 2009, 12:44 AM
Post #10


Shooting Target
****

Group: Members
Posts: 1,849
Joined: 26-February 02
From: Melbourne, Australia
Member No.: 872



If I was going to retire, I'd want enough for a Permanent Luxury lifestyle with shitloads of chump change. Possibly enough for a second permanent (luxury) lifestyle. As a runner you never know when your identity could be compromised.

Honestly, I think after living so long with a degree of paranoia, it would be hard to ever truly let go. I think I'd always be looking over one shoulder, but I admit I'm a naturally paranoid individual.

- J.
Go to the top of the page
 
+Quote Post
Strict9
post Jun 15 2009, 12:47 AM
Post #11


Target
*

Group: Members
Posts: 8
Joined: 12-June 09
Member No.: 17,275



You don't quit the shadows, the shadows quit you.
Go to the top of the page
 
+Quote Post
Mercer
post Jun 15 2009, 03:26 AM
Post #12


Running Target
***

Group: Members
Posts: 1,326
Joined: 15-April 02
Member No.: 2,600



The only SR character I had that really retired was my first, an ork private detective with no cyber, bio or magic. I played him for about four years ('94-'98) with a couple long breaks in there because of groups falling apart and being cobbled back together. I retired him at the 10 million mark (and change, I think his total net worth was 12.5 million (IMG:style_emoticons/default/nuyen.gif) when I finally added it all together). Permanent luxury lifestyle, and retirement in the Carib League.

The retirement was as much because the large Karma Pool was starting to drive my GM crazy as it was about the money, and I was ready to play something else. The character after that I played for about two years, then "retired" him when SR3 came out (as much because I didn't feel like remaking him in the new system as anything else). The character after that I played for 5 years, but only earned about 100 Karma, because we were gaming sporadically by that point.

I've played SR for about 15 years now (with a lot of on-and-off time, not by choice) and other than a handful of characters I've played for one or two sessions, I've played three characters. I never really thought about that until just now.

Shadowrunners don't retire. They just run out of ammo.
Go to the top of the page
 
+Quote Post
Machiavelli
post Jun 15 2009, 04:40 PM
Post #13


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



Only one of my chars. came so far and he had been retired by my companion runners. Mine was the only one left in 2nd edition while my team-members all went to retirement or death long before. He had more than 1.000 karma that days and the others didn´t wanted an uber-character in the team. Maybe driving to run-meetings with your own rolls-royce-phaeton was a little bit to much for them.^^
Go to the top of the page
 
+Quote Post
Summerstorm
post Jun 15 2009, 06:22 PM
Post #14


Running Target
***

Group: Members
Posts: 1,000
Joined: 30-May 09
From: Germany
Member No.: 17,225



Of my characters... nearly none survived. It was a wonder if they got over 50 Karma, and i think one got to a hundred or so. He did somewhat retire. Got a good SIN, a small business (air-taxi) had three helicopters. Worked out fine... (No he was no rigger... he was a melee Ki-adept)

And one of my characters was near retirement when my old group split up for college. He survived three seperate missions into the Renraku Arcology in that "troubled" months. Oh we invested so much into that... having to buy full armors with ruthenium polymere coating, temperature sealed to not trip all the sensors and drones, tools, nightgliders, bribes... I think my armor alone for the trips were at 60.000 nuyen. But we made tons of cash with paydata, electronics and stuff. He was planning a huge heist with the new ressources. That one thing if it had worked properly would have netted 10 million or so. (With an investment of around 500.000). Too bad we had no time to play it... i wonder if it would have worked. After that he would have quit.

Ah well, but back on topic: You are not ending your runs, your runs end you *g* - i agree.
Go to the top of the page
 
+Quote Post
Socinus
post Jun 15 2009, 06:44 PM
Post #15


Moving Target
**

Group: Members
Posts: 582
Joined: 13-April 08
Member No.: 15,881



I think it depends on your character.

Some runners are lifers, they're in till the end be that a burst of automatic fire or heart failure.

Some are in for circumstances, they need enough money to pay for surgery or pay off a loan shark.

Some are in for the adventure, they stay till they get bored.

Some are in to get rich, they stay till the big payday.

Its not unreasonable to assume that even a fraction of the runner population doesn't want to be dodging bullets for their whole lives and eventually just wants to settle down to a nice quiet life.

I have a character in a game right now who is a smuggler and adrenaline junky. He's in until he can pay for a sweet set of wings and then he's gone
Go to the top of the page
 
+Quote Post
Blade
post Jun 15 2009, 08:14 PM
Post #16


Runner
******

Group: Members
Posts: 3,009
Joined: 25-September 06
From: Paris, France
Member No.: 9,466



I don't think I have any Shadowrun character that I don't see dying their head in the gutter after an unlucky night, except maybe one that I think could get beaten to death by a riot police squad instead.
Go to the top of the page
 
+Quote Post
Dikotana
post Jun 15 2009, 09:20 PM
Post #17


Moving Target
**

Group: Members
Posts: 102
Joined: 3-March 09
Member No.: 16,928



Different runners have different reasons and different kinds of retirements.

I've played characters that were going for the big payoff and a cushy retired life, but most of the time that doesn't work because trying to amass a fortune in the shadows is a good way to die. Besides, if you want to get rich you don't shoot people and get shot at for a living; there's clearly an adrenaline appeal too. Not being able to stay retired is a definite risk. So no, I've never had a character make it to a life of permanent luxury and leisure.

Other characters may retire from running the shadows in various ways without really leaving the shadows entirely. Becoming a fixer is a good way to turn your experience into a safer living and still be able to tell the young 'uns about how good you were in your day. Characters who get enough underworld fame may get legitimate jobs that they don't have to sneer at. Becoming the completely idiosyncratic security consultant or freelance decker/hacker that can mouth off to authority because you're just that respected in your field isn't bad.

Finally, there are the runners for a reason. If you're out for revenge, your time in the shadows has a limit. If your life was wrecked, you can eventually put together the resources and contacts to put it back together. Not necessarily permanent luxury, but permanent middle class living with a nice day job can work just fine. Or you can make enough cash not to be rich but to get out of the Barrens with a clean SIN and start a quiet life where you go to your corp office, drink your soycaf, and do your paperwork. The other runners will sneer at your selling out, but you'll be the one to live past thirty.
Go to the top of the page
 
+Quote Post
Namelessjoe
post Jun 15 2009, 11:05 PM
Post #18


Target
*

Group: Members
Posts: 82
Joined: 19-October 08
Member No.: 16,532



Hi i havent had any dudes activily retire i would say but my troll kaos mage Ghroth went to the bahamas for vacation when i swiched to a 2ndary guy when our game went on hiatus so i supose he retired this was 4th ed he has 25-30 ft boat and about 250k invested into lifstyles and such i was planing on playing him agian so no perm life styles although he is 32 yrs old so im not expecting him to live much longer (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
mrslamm0
post Jun 26 2009, 10:45 AM
Post #19


Target
*

Group: Members
Posts: 77
Joined: 23-February 06
From: Rutland Vermont
Member No.: 8,299



Oddly enough we have been playing since 3rd ed and now onto 4th and during all that time ive only had one character retire (oddly enough retire alive not due to lead poisoning lol). She was my very first character I ever made named Locohendu. After quite a few years of running she ended up geting into quite a bit of trouble and some how living thru all of it (That I cant quite explain due to normaly rolling pretty badly) But yah she ended up marrying well her long time running mate and having a kid. Pretty much a few years from the 4th ed story line they had there kid kidnaped and poisoned with a exotic magic drug if I remeber right. At that point they both realized they had enough money and contacts to get out of Denver and dissaper for good so they could settle down and raise there child. I miss that character some times but cant ever think of a good reason to bring her back to Denver though that would probly be a bad idea..even going to Seattle would be bad lol. (IMG:style_emoticons/default/grinbig.gif)
Go to the top of the page
 
+Quote Post
Mr. Mage
post Jun 26 2009, 11:29 AM
Post #20


Moving Target
**

Group: Members
Posts: 427
Joined: 24-June 09
From: Earth...I hope...
Member No.: 17,317



Donald "Warlock" Locke, the master Conjurer and Enchanter, will eventually retire when he figures out how to make a standard Scholhouse skeleton (the kind in biology rooms) stand up in the middle of class and dance in front of the students. He will do this because he is a complete practical joker, and will feel that his lofe's goal is complete when this happens... If it's in the class of an old professor of his at MIT&T (Mass. Inst. of Tech and Thaumateurgy) then so much the better.

What can I say, its how Locke acts....
Go to the top of the page
 
+Quote Post
Machiavelli
post Jun 26 2009, 12:36 PM
Post #21


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



Yeah...retirement...remember the old days?^^
Go to the top of the page
 
+Quote Post
Critias
post Jun 26 2009, 02:20 PM
Post #22


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



QUOTE (Mr. Mage @ Jun 26 2009, 06:29 AM) *
Donald "Warlock" Locke, the master Conjurer and Enchanter, will eventually retire when he figures out how to make a standard Scholhouse skeleton (the kind in biology rooms) stand up in the middle of class and dance in front of the students. He will do this because he is a complete practical joker, and will feel that his lofe's goal is complete when this happens... If it's in the class of an old professor of his at MIT&T (Mass. Inst. of Tech and Thaumateurgy) then so much the better.

What can I say, its how Locke acts....

Uhh...Magic Fingers and/or Animate ftw?
Go to the top of the page
 
+Quote Post
Delta56
post Jul 9 2009, 06:14 AM
Post #23


Target
*

Group: Members
Posts: 56
Joined: 28-July 08
Member No.: 16,169



Retirement. A figment of the runner's imagination most of the time.

....I usually find about the time to retire is when the character closes on the 200 karma gained mark. By then things get crazy.
Go to the top of the page
 
+Quote Post
TheOOB
post Jul 9 2009, 08:58 AM
Post #24


Running Target
***

Group: Members
Posts: 1,290
Joined: 23-January 07
From: Seattle, USA
Member No.: 10,749



Shadowrunners rarely retire. When they stop working your contacts dry up faster then your enemies, which can cause problems. Maybe that's why many runners become fixers in a kind of semi-retirement.

Otherwise it depends on the runner, a lasting luxury lifestyle may be enough for one runner, and another might want to take down renraku once and for all. It all depends. I had a character once who's end game would be more "disappear in the deep metaplanes without warning" rather then "retire happily with a wife and 2 1/2 designer babies."
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Jul 9 2009, 10:18 AM
Post #25


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



QUOTE (Delta56 @ Jul 9 2009, 08:14 AM) *
....I usually find about the time to retire is when the character closes on the 200 karma gained mark. By then things get crazy.

Such statements always amuse me to no end.

Especially given the SR4A karma costs and rewards.
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 10th March 2025 - 11:48 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.