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> Possession and initiative passes
Entropy32103
post Jun 18 2009, 03:30 PM
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Hey hey,

I'm currently playing a possession tradition mage. Being possessed grants you 2 initiative passes. If I use increase reflexes does it add to those two or are they ignored and I start off back at the base one initiative pass + the spell? My GM drops it down to 1 + the spell, and I can find anywhere that says otherwise.

Thanks in advance!

Peace.
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BullZeye
post Jun 18 2009, 04:01 PM
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Highest applies.
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suppenhuhn
post Jun 18 2009, 04:53 PM
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Being possessed doesn't grant you anything.
The spirit has 2 initiative passes and that is all. (p. 102 Streetmagic)
If you have Channeling or possess a party member you can then cast improved reflexes on the dual natured being which would increase the spirits passes.
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Entropy32103
post Jun 18 2009, 09:25 PM
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Yes the character has channeling. I agree the "dual nature being" should use the 2 initiative passes. Who knows. Ill work on him over the next couple sessions. Thanks again!
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