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> Teh Riggar N00b plz, AKA: Oh my god, so many acronyms
MachineProphet
post Jan 21 2004, 01:04 AM
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QUOTE (Dissonance)
I didn't know what MIJI was until just now, and I've got the feeling that the majority of GMs I deal with on an irregular basis don't, either. I need to find me a stable online GM and a stable running team. All this constant switching around can't be good for my heart. Heh.

Uhr! Submit yourself to me, puny mortal! I will grind your bones to powder with my sheer GM-ing Delight!
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Accel
post Jan 21 2004, 01:14 AM
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QUOTE (Dissonance @ Jan 21 2004, 12:38 AM)
I want something that can break, like, 1000 meters per turn or something, because sometimes a little bit of excessive speed is good for a guy.

Dumb question, but why?

That's over mach 1 (1,200 km/h exactly.) So it can't be a helicopter. It might be a T-Bird, if not a Jet-Fighter or Jump Jet.

Disadvantages:
- Price tag
- Maintenance cost
- Nowhere to hide
- Strictly controlled, if not outright illegal
- Limited number (so they easier find out it was you..)


Advantages:
- none

By the way, the armour rules do make vehicles very resistant to most small-arms fire. If someone comes with something anti-vehicular, well, then you've lost anyway, fast or not.

Take something inconspicuous, someone you would encounter everyday. Take the GMC Bulldog, for example. Every delivery service uses these, they don't cost Lofwyr's hoard, have enough space to do something with it. If you trim the engine, perhaps add nitro-injection, you have a vehicle for every occasion that can be really fast, if necessary.

If it isn't spacious enough, well, use a Roadmaster instead.

Both get you everywhere AND back!
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Dissonance
post Jan 21 2004, 01:16 AM
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But.. I like my bones! I need them for.. Er..

Boning!
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Dissonance
post Jan 21 2004, 01:22 AM
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I'll get the bulldog, I think. I'll paint it white, and paint the word Bread or possibly Flowers on the side. And get a satellite dish and weld it to the roof.

Mind you, I've wanted to do this in real life for some time, now.
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Accel
post Jan 21 2004, 01:27 AM
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QUOTE (lodestar @ Jan 21 2004, 01:02 AM)
A single spirit can make a mess of a group of drones.
Lastly watch out for a shaman using a spirit's search power, It really sucks having someone find your meatform when you're concentrating on rigging.


Oh, how true indeed.

But that why I would not simply discard my fellow team members, as they are the ones to cover my hide as I cover theirs. So even if no mage remains behind to save my hoop from astral menaces, an elemental or city spirit does wonders.

But then I rigged my van as drone as well so I could simply leave the area of imminent danger.

Elementals or spirits against drones are the utmost pain in one's behind. Only advice is: Make like the quickest tree ever and try to leave the conjuror's "command radius" so that he has to think about making the pursuit a remote service or find a different domain quickly.
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mfb
post Jan 21 2004, 01:29 AM
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if you're interested in online play, you might also check out shadowland.

you can custom-build some insane drones for insanely cheap by using the vehicle flaw rules. for instance, i think there's a flaw called 'custom built' or somesuch, which massively reduces the cost multiplier; i got a 70k drone for 30k. you end up paying for it later, sometimes--but if your badass drones have made you filthy rich by that point, you can afford it!
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Aramus
post Jan 21 2004, 03:22 AM
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Don't forget that a Rigger can be of the archtype "Security Rigger" and that can be pretty usefull in some situation.
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grendel
post Jan 21 2004, 05:50 AM
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Playing a rigger without MIJI is like playing golf without a driver. Electronic Warfare is an integral part of what a rigger does.
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lodestar
post Jan 22 2004, 11:52 PM
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Get the Bulldog with the customized Photovoltaic paint - people get suspicious of the FedEx truck outside if its parked too long never mind the fact of how you're easier to pick out.

While a rigger can work without MIJI it usually relgates you to the role of Getaway driver.
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Catsnightmare
post Jan 23 2004, 12:29 AM
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QUOTE (lodestar)
You can always replace your runner buddies but its expensive to replace your babies. ;)

No kidding. You should also keep an eye out for what your runner buddys are doing around your babies. I've had teammates take out my own drones before, drones that cost over 150,000 nuyen to replace.
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lodestar
post Jan 25 2004, 06:52 PM
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No kidding. The first plan our group always comes up with is to strap a couple kilos of plastique to a drone and send it to blow up the bad guys. Trying to convince them of the non cost effectiveness of it is always difficult. "You want me to blow up a 40,000 :nuyen: drone on a 10,000 :nuyen: job?!"
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Moonstone Spider
post Jan 26 2004, 01:42 AM
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QUOTE (lodestar)
No kidding. The first plan our group always comes up with is to strap a couple kilos of plastique to a drone and send it to blow up the bad guys. Trying to convince them of the non cost effectiveness of it is always difficult. "You want me to blow up a 40,000 :nuyen: drone on a 10,000 :nuyen: job?!"

Yet another reason to put Mechanical arms on something.
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Siege
post Jan 26 2004, 01:45 AM
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It all depends on the drone -- I'm fond of the garbage can lid drone with a SI of .9. :grinbig:

-Siege
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mfb
post Jan 26 2004, 02:02 AM
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you should put arms on a tank, and then drive around and punch people. who cares if you only get one net success? you're looking at 100D damage.
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GoldenAri
post Jan 26 2004, 03:17 AM
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Don't forget to ask your mage chummers to ward your gear, this'll keep spirits, powerbolts, and the prying eyes of ritual sorcery off your back.
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Dissonance
post Jan 26 2004, 05:46 AM
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Heh. Right now, I'm having fun figuring out what skills I need.

As for one-use drones? Those are easy and cheap. Way cheaper than 40,000.

1) Find a joyboy(or girl.)
2) Beat him up and throw him in your van.
3) Get him boozed/drugged up.
4) Have your mage do a mental manipulation on him.
5) Strap him full of explosives, point and click.
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hobgoblin
post Jan 26 2004, 12:34 PM
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ward it? how? i think maybe, just maybe you can ward a van or other large car as wards use the walls of something to define a barrier. for drones and so on a mana barrier may be just as useful i guess (maybe even the only way)...
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Lilt
post Jan 26 2004, 01:02 PM
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A blast from the previous page of this thread but:
QUOTE (Moonstone Spider)
Spirits really aren't that big a deal if you're rigged.  Your VCR reduces the TN for a crash test by double it's rating (combat situation) AND the rigger can throw in Control Pool die, so a VCR3 rigger with a TN of 12 can throw 12 die with TN 6  and almost certainly make it out okay.  Also don't tell the mages, but you can do nasty things to spirits with drones.  In games a while back we houseruled that pistol-sized weapons count as .5 turret space (Reasonable since a rifle takes up 1 and no information is given for smaller weapons) so I put a miniturret on a UAV and put 4 Tazers on it, as soon as a spirit materialized to cause me trouble it pretty much had a 100% chance of dying (Yeah, Tazers are really short-ranged but UAVs are quite fast.)
Isn't there something about only being able to have one remote weapons system active at-once?

Also: We houseruled pistol-sized weapons to 0.75 turret space as an SMG still takes 1 space yet many SMGs aren't mugh bigger than pistols (and few are the size of shotguns or rifles, look here for some examples)
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lodestar
post Jan 26 2004, 04:28 PM
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The space requirements for smaller weapons came out in the Rigger3 Revised update.
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Lilt
post Jan 26 2004, 04:37 PM
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It's not on the Errata (rigger 3 to rigger 3 revised conversion) site, could you tell us what they were?
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Dogsoup
post Jan 27 2004, 11:07 AM
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QUOTE (mfb)
you should put arms on a tank, and then drive around and punch people. who cares if you only get one net success? you're looking at 100D damage.
:rotfl: "You're it!"
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