Jun 30 2009, 10:04 PM
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Target ![]() Group: Members Posts: 17 Joined: 30-May 09 Member No.: 17,224 |
I'm writing today for support, feedback, and clarification on an issue in my Shadowrun game that has been bothering me of late. In game-time, my group started their careers as Shadowrunners two months ago and so far they've been hired for four fairly short missions: a get-in-get-out robbery, investigation of a kidnapping, a live-animal heist, and helping a group of moving targets get out of Dodge. They've also botched an assassination attempt, but that was retribution rather than biz-as-usual. During the course of these events the 'runners have been in at least half-a-dozen gunfights, and have dropped about a dozen security guards, mob soldiers, and gang-bangers. They've been pursued by the cops twice, and in both cases they've escaped with the use of fancy driving (speed, cornering, knowledge of alleys and side-streets) and a handful of well-placed shots that put police cars and a helicopter out of commission. They've never killed a Lone Stars officer and they've always altered the look and AR tags of the associated vehicles after the escape. They have, however, discharged automatic weapons, grenades, lethal magic, and--most recently--a LAW in relative view of the public (mostly near-Z level neighborhoods or away from urban areas, save for once where a 'runner's middle-lifestyle apartment was blown up by angry cultists).
Are they playing it fairly smart, or are they taking risks they shouldn't get away with? Am I being too soft on them? Should they be hunted men at this point? If I need to change my behavior as a GM, what can I do to introduce adjustments in Law Enforcement slowly? |
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maglaurus Are My Players Reckless, or Just Regular 'Runners? Jun 30 2009, 10:04 PM
Mirilion I think fun should be the first priority (yours in... Jun 30 2009, 10:11 PM
Ravor Along the same lines you need to decide whether or... Jun 30 2009, 10:18 PM
BlueMax QUOTE (Ravor @ Jun 30 2009, 02:18 PM) Alo... Jun 30 2009, 10:36 PM
Generico The thing you need to realize is that everyone has... Jun 30 2009, 10:27 PM
Red-ROM yea,
it sounds like your group is having fun blo... Jun 30 2009, 10:34 PM
Androcomputus QUOTE (Red-ROM @ Jun 30 2009, 11:34 ... Jul 2 2009, 05:32 PM
Legs I guess it depends on the style you want your camp... Jun 30 2009, 10:53 PM
maglaurus I've only really had one situations where by c... Jun 30 2009, 11:14 PM
tsuyoshikentsu That's actually a really clever compromise -- ... Jul 1 2009, 01:46 AM
Critias Sounds like you've got a good handle on it.
E... Jul 1 2009, 01:58 AM
Omenowl Sounds like the shadowrunners are playing in Nuevo... Jul 1 2009, 02:42 AM
maglaurus So I've decided to further reinforce the point... Jul 1 2009, 05:02 AM
tsuyoshikentsu QUOTE (maglaurus @ Jun 30 2009, 09:02 PM)... Jul 1 2009, 07:02 PM
paws2sky Overall, it sounds like your players are being fai... Jul 1 2009, 01:54 PM
maglaurus Oh I've certainly been giving them Notoriety f... Jul 1 2009, 06:05 PM
Shinobi Killfist QUOTE (maglaurus @ Jul 1 2009, 02:05 PM) ... Jul 4 2009, 02:05 AM
Tymeaus Jalynsfein QUOTE (Shinobi Killfist @ Jul 3 2009, 08... Jul 4 2009, 02:09 AM
Machine_From_God It all sounds pretty good to me. Not shooting cops... Jul 1 2009, 06:45 PM
daves456 Me and my fellow runners, a group of 3, were in a ... Jul 1 2009, 07:05 PM
MaxwellHouse It's good to see some posts reflecting a gener... Jul 1 2009, 07:45 PM
Mr. Mage If they keep changing their looks/vehicles, etc. a... Jul 2 2009, 01:00 PM
maglaurus You know that's a really good point. These gu... Jul 2 2009, 04:13 PM
Stahlseele QUOTE trust me, they won't use a LAW or grenad... Jul 2 2009, 05:47 PM
Demon_Bob Agree with a previous post. Some players enjoy th... Jul 4 2009, 01:48 AM
rathmun It's useful for getting rid of any street cred... Jul 4 2009, 08:09 AM
Tymeaus Jalynsfein QUOTE (rathmun @ Jul 4 2009, 02:09 AM) It... Jul 4 2009, 02:38 PM![]() ![]() |
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