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#51
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
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#52
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Let me know your general strategy for "casing" the place, and feel free to make the appropriate rolls. This will actually be the first time I am playing this set of skills, so I will walk through how I think it works, and you can let me know where I need to change things. Bongo has the Multi-Tasking adept power (SM p. 178) which allows him to ignore all kinds of distractions, Observe in Detail as a Free Action and two Free Actions per Inititative Pass when not in combat. So I am assuming he can look wherever he wants to relatively unobtrusively and even look around while carrying on a conversation. I do not believe there are any rolls required for this. Bongo has the Eidetic Sense Memory adept power (SM p. 176) which gives him, among other things, "perfect photographic visual memory" plus memory of all other sensual inputs, and "photo read, greatly increasing ... reading speed." There doesn't appear to be any roll required here, either. Bongo has the Three-Dimensional Memory adept power (SM, p. 180) which allows him to memorize volumes of space in "ultra-clear detail" and walk through the scene later, doing a Magic + Perception Test to determine how successfully he can recall anything he saw. His Magic is 5, so he can memorize 5 volumes of 25 cubic metres in this way. I don't know to what degree Eidetic Sense Memory(particularly the "perfect visual memory" and "photo read") affects this power, so until you tell me otherwise, DireRadiant, I will not apply any modifier to the Three-Dim roll due to Eidetic Sense Memory. I also don't know how idly touching things, strumming instruments, smelling musty odors, etc. (again, Eidetic Sense Memory) will affect his memory. Assuming a ceiling height of about 2.5 metres, Bongo can then memorize for later detailed analysis 5 areas of 10 square metres. In a pawn shop with wall displays and display cases, he will try to cover the available space with these five areas. The rolls follow below. If engaged in conversation by the proprietor or other staff, Bongo will be interested in "seeing what bargains are there today", and be non-committal about anything they can "help you with today." Given that a browsing customer may look through things, read things, etc., Bongo will take his time to see as much as he can of each area, even to opening things that look like they would be opened by a browsing customer. He may buy something interesting that shows up if it relates to music. Sheet music, whatever. Maybe set aside at the front counter a couple of things for purchase so the proprietor will be inclined to indulge the shopper's curiosity. Bongo only has 650 nuyen, so he can't spend too much, but keeping the shop keeper happy (and getting those instruments from Mick) is worth a couple hundred anyway. Three-Dimensional Memory Test ==> 17 dice (Magic 5 + Perception 3+3 + visual enhancement from contact lenses 3 + active looking 3) Walks down memory lane later: Area 1: 5 hits Area 2: 10 hits Area 3: 4 hits Area 4: 4 hits Area 5: 8 hits |
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#53
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
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#54
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Johnson is mildly augmented, most likely something along the lines of simple implants, like a commlink. For later ease of reference, I generally prefer if information and results of tests are somehow incorporated in IC posts. Ah. Sorry, I didn't notice this the first pass through. I'll see what I can do about Bongo's scan of the pawn shop. I will have to fabricate a little conversation there. Hope I don't overstep some boundaries. |
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#55
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Ah. Sorry, I didn't notice this the first pass through. I'll see what I can do about Bongo's scan of the pawn shop. I will have to fabricate a little conversation there. Hope I don't overstep some boundaries. Perfect, I have no problem if you want to be creative setting scenes. Less work for me, more power for you. Check PM. Also if you like Bongo can be introduced at Pier 94 once the others accept the job. |
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#56
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Busy beginning of this week. COuple IC posts up, should give somethign to keep going.
Meatbag, I'll assume we'll use that data search roll with appropriate topic to search for later. GT3000, CS and BG review is next on my list. Anyone else need anything, please ask. |
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#57
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Perfect, I have no problem if you want to be creative setting scenes. Less work for me, more power for you. Check PM. Also if you like Bongo can be introduced at Pier 94 once the others accept the job. Bongo is free for more work now. (He can be found at home acquainting himself with the new drum kit. Thanks, by the way. That could turn out to be something really cool down the road when Bongo has some karma and new skills.) So if you can swing the story to insert him, I'd be happy to join in. |
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#58
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
GT3000, I went over the math, it looks like you did not take into account you receive 21 points in free knowledge skills based on Log + Int * 3. You may wish to recalculate. I get the following
156 Active skills 40 magic 190 attributes 14 gear 10 Quali 14 Contacts -30 Qual 394 It does look like you meant to add a couple knowledges skill purchases but even if I include that you seem a couple BP short. |
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#59
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Target ![]() Group: Members Posts: 31 Joined: 17-November 08 Member No.: 16,605 ![]() |
GT3000, I went over the math, it looks like you did not take into account you receive 21 points in free knowledge skills based on Log + Int * 3. You may wish to recalculate. I get the following 156 Active skills 40 magic 190 attributes 14 gear 10 Quali 14 Contacts -30 Qual 394 It does look like you meant to add a couple knowledges skill purchases but even if I include that you seem a couple BP short. [ Spoiler ] I rereviewed my sheet and I made some changes in the active skills and seperated both Knowledge from Active with the BP breakdown. I'm still reading 400BP (+21 for the additional knowledge skills. I don't think you're adding correctly but I might be wrong. 183 Total Skill (69BP Knowledge and 156BP Active) + 40 Magic + 190 Att. +14 Gear + 10 Quali + 14 Contacts - 30 Quali = 421 BP (It's 400 but you said I had 21 free knowledge skills so I tacked them on. Correct me if this is wrong.) |
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#60
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Moving Target ![]() ![]() Group: Members Posts: 503 Joined: 3-May 08 Member No.: 15,949 ![]() |
Apologies for my prolonged absence. I haven't had much time to write up a good post until now. It's one thing to surf the boards and make idle chatter while I'm at work, putting my best foot forward for a game takes concentration that I just can't spare.
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#61
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Gt3000 Introductory scene for Richard posted
Everyone else, I believe I've given an IC bump. Pbangarth, do you want Bongo to join the scene at Pier 94? Anything else anyone needs, or I haven't answered yet, please ask. |
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#62
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
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#63
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Sure! How do you propose he join the group after they have accepted the job as a 'complete' team? It's not necessary to join the team on the job. It's a good point to introduce yourself and your capabilities. Bongo has already done his part of the job, the others just don't know it was him. I'm certain questions will come up, and perhaps Johnson will ask Bongo to answer some of them. |
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#64
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,116 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
Got it. Bongo is available. Further details may require further invention on my part, though.
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#65
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Moving Target ![]() ![]() Group: Members Posts: 169 Joined: 10-May 09 Member No.: 17,158 ![]() |
Um, Meatbag, you can use a remote service (which uses up all remaining services unless registered) to have a sprite jump through the resonance to get into a device that isn't otherwise connected. That's the primary reason I think TMs are Really Fsking Scary. They can hack devices that aren't connected to the matrix.
NOTE: the resonance jump can take a while though as the sprite needs time to navigate through the resonance realms. |
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#66
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
You may know that, but not everyone does IC.
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#67
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Moving Target ![]() ![]() Group: Members Posts: 169 Joined: 10-May 09 Member No.: 17,158 ![]() |
You may know that, but not everyone does IC. True, but in this case I suspect a case of character-has-more-knowledge-than-player regarding Abby. since a TM with compiling and registering both at 4 would probably know a fair bit about the capabilities of sprites. |
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#68
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The Dragon Never Sleeps ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 ![]() |
Abby is already established as not wanting to reveal her TMness. It would be IC to for her to imply she needs to be physically connected.
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#69
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Moving Target ![]() ![]() Group: Members Posts: 151 Joined: 17-November 08 Member No.: 16,603 ![]() |
True, but in this case I suspect a case of character-has-more-knowledge-than-player regarding Abby. since a TM with compiling and registering both at 4 would probably know a fair bit about the capabilities of sprites. Actually, I know that, but Abby wasn't keen on using the T-word in front of an anonymous Johnson. She may play up the aesthetic in the Matrix, but she's keenly aware that there's still a bounty in the meat. She would've changed the plan some time between the meet and the target. But, since Ed already made the Unfortunate Implications , she took it in stride and came out've the closet. |
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#70
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Moving Target ![]() ![]() Group: Members Posts: 169 Joined: 10-May 09 Member No.: 17,158 ![]() |
Actually, I know that, but Abby wasn't keen on using the T-word in front of an anonymous Johnson. She may play up the aesthetic in the Matrix, but she's keenly aware that there's still a bounty in the meat. She would've changed the plan some time between the meet and the target. But, since Ed already made the Unfortunate Implications , she took it in stride and came out've the closet. Pointing at a mage and comparing oneself to him only for the matrix is kind of a dead giveaway. especially for a character with no visible cyber. (ultrasound isn't appreciably hindered by cloth.) Also, Logic 4 translates out to roughly 133 IQ. |
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#71
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Moving Target ![]() ![]() Group: Members Posts: 151 Joined: 17-November 08 Member No.: 16,603 ![]() |
Pointing at a mage and comparing oneself to him only for the matrix is kind of a dead giveaway. especially for a character with no visible cyber. Not exactly. It's certainly among the top few choices, but there are other meanings. "I'm a wizard on the 'trix, yo." "I'm a hacker Adept." "I'm a hacker Mage." All quite possible, really. But considering Ed has worked with a TM before, it's easy enough for him to make the connection. |
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#72
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Moving Target ![]() ![]() Group: Members Posts: 151 Joined: 17-November 08 Member No.: 16,603 ![]() |
In case it was missed, I'm using the Data Search roll here to research any six-figure canoes that've been brought to Seattle.
I don't think a Matrix Security roll would tell me much, since I haven't been given any data other than "they stay disconnected." |
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#73
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Moving Target ![]() ![]() Group: Members Posts: 503 Joined: 3-May 08 Member No.: 15,949 ![]() |
If I've gotten the description of Chowder wrong, feel free to correct me. I know where my edit button is.
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#74
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Target ![]() Group: Members Posts: 40 Joined: 18-June 09 From: Arizona Member No.: 17,299 ![]() |
If I've gotten the description of Chowder wrong, feel free to correct me. I know where my edit button is. Chowder's a stylin' Ork, omae. He arrived in a slick black pickup. If I get this scene description right, Chowder's truck is on one end of the street, he's approaching Jerry, Jerry's in the middle, and a diesel box style / utility truck just pulled up on the far end with a human driver approaching. |
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#75
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Moving Target ![]() ![]() Group: Members Posts: 503 Joined: 3-May 08 Member No.: 15,949 ![]() |
Okay, now I'm chronologically confused. I thought the delivery driver already got out and started walking down the street. Is Tomas the driver or was he riding shotgun? |
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