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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 ![]() |
Yesterday i GMed a run that caused some serious discussion among my fellow runners.
They were about to save a little child out of an danger-zone and jumped over a wall in a backyard. Unfortunately they messed up their perception tests before, so they had no chance to prevent thie following. 10 ghouls charged at them, but they were all about 25 m away and so it would take them until the end of the round to reach the chars. for an infight (ghouls were unarmed and un-armored/chars all had rating 2 wired reflexes and came worlds before the ghouls). Instead of fleeing right back over the wall, the players decided to shoot it out. At the end, every char. had 3 ghouls in close-combat-range but they managed not getting hit by them and so they took them out with the help of the good old ares predator, some real serious neck-breaking kicks and an MP. I told them before that the contact with body fluids would be adequade of becoming infected and after the started to shoot bursts while in close-combat, i said that on a throw of a 1 out of 6, they get drops of blood from the ghouls on their bodies. But unfortunately i didn´t had the runners companion at hand and acc. to the core-book, ghouls don´t even have the infection power. So they started a quite loud discussion about the really big chance of the 1 out of 6 to be hit that would be ways to exaggerated, and that you cannot become infected this way. So plase tell me, if i really exaggerated this situation. Is 1 out of 6 really too much? I, for myself, thought to be quite fair, because i can hardly believe that you could prevent not beeing hit by blood, if you shoot somebody in this range. In CIS they always find blood at the targetter.^^ Below the characteristics of the ghoul-metastrain: HMHVV III (Ghilani Wichtiviridae) Vector: Contact Speed: 1 day (10) Penetration: –6 Power: 8 Nature: Retroviral Effect: Pain, nausea, Essence loss, transformation HMHVV III is responsible for the creation of ghouls, and is typically spread by unprotected contact with those creatures or their bodily fluids. Unlike the cases of other retroviruses in this genus, the subject is usually awake and aware during the metamorphosis. Every time the character fails the Disease Resistance Test, he loses 0.1 points of Essence. If his Essence falls to 0 or below, he dies. I really need your advice, because basically i want the players to enjoy my runs, but i am not used to GM a SR4 game so i might overact sometimes. Thank you in advance |
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Lo-Fi Version | Time is now: 26th August 2025 - 01:11 AM |
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