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Jul 23 2009, 07:42 AM
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#251
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Stunball 'em to knock 'em out, then while they're unconscious, very carefully draw some blood. Get 'em mixed up as an aerosol by your friendly neighborhood whoever-the-fuck, and the toss out Ghoul grenades!
Hilarity ensues! And Patrick -- apology accepted, and my own apology extended if I was snarky in return to your snarkiness (and I probably was). Everyone has bad days. |
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Jul 23 2009, 08:14 AM
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#252
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
Of course I'll use stunbolt to knock them out. Flamethrower is for incineration of biological contaminants. Just because I know better than to touch the corpse doesn't mean anyone else does, and I'd rather not have anyone else exposed either. It's not that I'm humanitarian or anything, but every new ghoul is another ghoul that might infect me. True, and I guess it's good for drones and other physical targets as well. |
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Jul 23 2009, 08:16 AM
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#253
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Moving Target ![]() ![]() Group: Members Posts: 992 Joined: 2-August 06 Member No.: 9,006 |
Well, my name IS in the credits, and I can provide witnesses and references as to my bona fides. Or,it could be you just happened to share the same user name as one of the freelancers... But, then again, I tend to see things in an unofficial location like this as a lot more "don't believe anyone" then other places. I mean, I do not trust that Adam is really Adam Jury, or Tiger Eyes is really Ms. Harding... since there are, to my knowledge, no actual safeguards...we are really just taking their word for it(and that they have access to an Avatar that, to my knowledge, is not accessible to common fans). So, good news! My skepticism is not just leveled at you! I do not trust ANYONE on here! (IMG:style_emoticons/default/wink.gif) |
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Jul 23 2009, 08:19 AM
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#254
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
Or,it could be you just happened to share the same user name as one of the freelancers... But, then again, I tend to see things in an unofficial location like this as a lot more "don't believe anyone" then other places. I mean, I do not trust that Adam is really Adam Jury, or Tiger Eyes is really Ms. Harding... since there are, to my knowledge, no actual safeguards...we are really just taking their word for it(and that they have access to an Avatar that, to my knowledge, is not accessible to common fans). So, good news! My skepticism is not just leveled at you! I do not trust ANYONE on here! (IMG:style_emoticons/default/wink.gif) Wow! (IMG:style_emoticons/default/eek.gif) God! It must suck to live in your world! Not trusting anyone... (IMG:style_emoticons/default/silly.gif) Stunball 'em to knock 'em out, then while they're unconscious, very carefully draw some blood. Get 'em mixed up as an aerosol by your friendly neighborhood whoever-the-fuck, and the toss out Ghoul grenades! Hilarity ensues! And after you use your ghoul grenades, then you'll have every corp and/or government breathing down your neck. |
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Jul 23 2009, 08:23 AM
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#255
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Trust but verify.
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Jul 23 2009, 08:26 AM
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#256
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
QUOTE Wow! eek.gif God! It must suck to live in your world! Not trusting anyone... silly.gif Well, this IS a Shadowrun-Board after all . . QUOTE And after you use your ghoul grenades, then you'll have every corp and/or government breathing down your neck. Not for long, if they are actually breathing that stuff . . |
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Jul 23 2009, 08:26 AM
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#257
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
I once again point out that there is more than the vector. Please check the disease rules in augmentation, and see how long ghoul victims would be left unable to move or act from agony and nausea - about 70 days on average. I understand that there are other concerns. I'm starting with one part, which I think does not match with the flavor text given to the disease. The disability for 70 days is actually on par with the old system where you would be sick for two to three months. |
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Jul 23 2009, 08:40 AM
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#258
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,336 Joined: 24-February 08 From: Albuquerque, New Mexico Member No.: 15,706 |
The Ghoul infection, however, is an exception - the disease halts when you reach 1.0 Essence Loss & complete transformation. Thus, the symptoms cannot last more than 10 days (need not be consecutive).
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Jul 23 2009, 08:54 AM
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#259
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
The Ghoul infection, however, is an exception - the disease halts when you reach 1.0 Essence Loss & complete transformation. Thus, the symptoms cannot last more than 10 days (need not be consecutive). I would dispute this. In the example on Augemtnation p. 130 the disease "has run its course", but the effects linger. So, I do not think you can interprete "halts" as stopping the effects as well. Augmentation, p. 130: Chun has been on a working vacation in Asamando, and the Lagos necropolis hasn’t been overly kind to him. After making a particularly poor choice amongst the local culinary options, Chun (Body 2) has come down with a case of botulism. The onset catches Chun by surprise 6 hours later, when he has to make a Disease Resistance Test. Chun rolls no hits and suffers the debilitating effects of botulism at Power 4: malaise, nausea, and paralysis. At this point, Chun is in a bad way. This is not enough to paralyze him (Chun’s Reaction of 4 is not exceeded), or to incapacitate him with nausea (Chun’s Willpower of 5 is not exceeded), but it’s pretty close. With crippling agony and a potentially fatal infection on his hands, Chun picks up some strong antibiotics (Rating 6). The next time the botulism takes effect, he is benefiting from them, rolling 6 extra dice on his resistance rest. At the second test (12 hours after infection), Chun rolls his 8 resistance dice and gets 3 hits. Unfortunately the Power of the disease is 8 for this test (Power 4 plus the unresisted Power 4 from the first test), which means that Chun only reduces it to 5. Unfortunately, this now exceeds Chun’s Reaction and he is paralyzed. He collapses in the corner and has no choice but to hope for the best and let the disease run its course. After the botulism’s Speed runs out (the third minimum test) again in 6 hours, Chun makes another resistance test, rolling 8 dice thanks to the antibiotics again. He gets another 3 hits, but the botulism is now peaking and its accumulated power is 9 (Power 4 + unresisted Power 5 from the last test). He only reduces it to 6, which exceeds his Willpower, so Chun spends the next 6 hours paralyzed and in crippling nausea. The disease has now run its course, though, and all that is left is recovery. On the next test, Chun only gets 2 hits, but he’s only facing Power 6 now, so he reduces it to 4. He’s no longer paralyzed and is back on his feet, if still sick. In another 6 hours he makes a final test, getting 4 hits, reducing the remaining Power to 0, and finally kicking the disease. |
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Jul 23 2009, 11:06 AM
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#260
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 18-January 09 From: Middle of Nowhere Member No.: 16,788 |
hi hi
It is interesting that with diseases like botulism we have an analogue to the real world. Botulism, if untreated, can kill more then 50% of the people who contract it, but in Shadowrun you really cant die from it at all. Malaria, on the other hand, supposedly has as high as a 20% fatality rate in real life, and in Shadowrun a power of 3. I think it is safe to say that a power of 8 is super effective. (a side note, anyone find it odd that tuberculosis is incurable? does that mean once you get it, your character has it forever?) |
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Jul 23 2009, 11:27 AM
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#261
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
I once again point out that there is more than the vector. Please check the disease rules in augmentation, and see how long ghoul victims would be left unable to move or act from agony and nausea - about 70 days on average. I think you are on to something here. I don't think that there are any specific rules like those for Sleep Deprivation being applied to hunger and thirst (please point them out to me if you can find them). The closest would be a Survival test. At the level of incapacitation, there is little chance of anyone being able to survive and it gets worse as the disease progresses. An average unattended person(Bod 4, Will 4) would probably die from thirst and starvation by the time he gets to the 10th day. |
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Jul 23 2009, 11:34 AM
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#262
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Moving Target ![]() ![]() Group: Members Posts: 137 Joined: 16-July 07 Member No.: 12,281 |
So the person who has botulism would die of dehydration if he is unattended. (survival test) while being paralysed
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Jul 23 2009, 11:37 AM
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#263
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Target ![]() Group: Members Posts: 9 Joined: 4-March 09 Member No.: 16,940 |
(a side note, anyone find it odd that tuberculosis is incurable? does that mean once you get it, your character has it forever?) Not strange at all...IIRC there are some strains of tuberculosis that are resistant to the antibiotics of choice. Given Shadowrun's bleak perspective on everything in general it doesn't seem so far-fetched. |
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Jul 23 2009, 11:45 AM
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#264
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 |
Further to the power debate. Influenza has a power of 2 and a speed of 12 hours(14). It notes that deadly flu might have a power of 6 but this is clearly, from a mathematical stand-point, bull drek.
Standard influenza, in an average human who does not seek medical attention, will kill by the end of day six. A Body 3 human will, on average, accumulate 1 point of power every twelve hours until he goes into overflow on day four and starts taking physical damage. If, for whatever reason, he is unable to get medical attention at this point he has no more than two days to live. By this time he is not only disorientated but fading in and out of consciousness. The combination of the three mechanics, speed, power and accumulation, creates a very deadly system that does not need to rely on jacking power through the roof to be effective. It strikes me as a very knee-jerk, DnD-esque, design attitude that thinks 'I want this to be very deadly. I know, I'll crank the Power up to 11!'. (I'm talking here about the way high level DnD (3.5) Monsters were 'balanced' by just lumping more and more Natural Armour onto them.) If you really want to revamp the mechanic perhaps look at making the first test an 'infection' test. Nobody comes into contact with the flu and instantly comes down with full blown influenza, they either fight off the initial infection, and suffer no symptoms at all, or they don't and catch the flu. |
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Jul 23 2009, 11:46 AM
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#265
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Moving Target ![]() ![]() Group: Members Posts: 137 Joined: 16-July 07 Member No.: 12,281 |
That might be a very good idea.
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Jul 23 2009, 11:55 AM
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#266
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 |
So the person who has botulism would die of dehydration if he is unattended. (survival test) while being paralysed You should get away with it. You'll only be paralysed 2 days on average, you could survive that, depending on how much vomiting you did in the first six hours... |
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Jul 23 2009, 12:00 PM
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#267
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Moving Target ![]() ![]() Group: Members Posts: 137 Joined: 16-July 07 Member No.: 12,281 |
Depends on the condition in which the person gets botulism. If it is a favourable condition, ie otherwise good health, good surroundings ect. The person is likely to survive, but if he gets it while camping or when injured, things go bad after that.
Remember the -3/-4 penalty on physical actions also acts as a modifier on survival checks. |
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Jul 23 2009, 12:08 PM
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#268
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 |
Depends on how you handle dehydration.
Obviously if you are in the middle of the Sahara you are fragged. If you are at home in a temperate climate and you go to bed when you get sick you'll most likely be fine. I think my numbers might be out, it might only be 42 hours of paralysis on average. |
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Jul 23 2009, 12:44 PM
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#269
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Moving Target ![]() ![]() Group: Members Posts: 137 Joined: 16-July 07 Member No.: 12,281 |
On average your right, but if you can't move aka are paralysed, then the fridge/kitchen/drink can be a very long way of.
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Jul 23 2009, 01:28 PM
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#270
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
heh, a really bad alcohol poisoning can prove that (IMG:style_emoticons/default/wink.gif)
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Jul 23 2009, 01:42 PM
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#271
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
In answer to the original post/question... An Emphatic NO
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Jul 23 2009, 03:29 PM
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#272
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Moving Target ![]() ![]() Group: Members Posts: 369 Joined: 1-September 03 From: New York State Member No.: 5,563 |
Having read the entire thread I have a few questions. Forgive me but it's been a while since I’ve been here and only have the BBB 4thed.
Question 1) Since when has Redmond been an enclosed supermax area? 2) @ Patrick how goes the war against the Azzies? 3) It took almost 8 pages for people to start saying to house rule the damn thing? I.Q.'s have dropped since I was a regular. (IMG:style_emoticons/default/smile.gif) Well that's not really a question that's a statement. And the cursing! Lord a’ mighty. AH you never used to talk like that. Go wash your mouth out with soap and think about what you've done young man! |
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Jul 23 2009, 03:45 PM
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#273
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
3) It took almost 8 pages for people to start saying to house rule the damn thing? I.Q.'s have dropped since I was a regular. (IMG:style_emoticons/default/smile.gif) Well that's not really a question that's a statement. And the cursing! Lord a’ mighty. AH you never used to talk like that. Go wash your mouth out with soap and think about what you've done young man! No, the ability to house rule anything was never in doubt, what is discussed is whether or not the official rule needs errata or fixes or what you call it. |
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Jul 23 2009, 03:48 PM
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#274
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,666 Joined: 29-February 08 From: Scotland Member No.: 15,722 |
Can I just clarify for a second.
This thread is a daughter thread of the DOTA:Dusk thread. It is not a thread directed at 'hating' Running Wild excepting that Running Wild confirmed the rules in Runners Companion. Running Wild did not break anything, it just didn't change it back. The Disease rules are pretty arcane which, I assume, is the reason this hasn't become a big issue previously despite the length of time since RC's release. I've seen some discussion of it previously but it was pretty tame with most people not understanding or dismissing the ramifications of the RC HMHVV-III rules. It came up in this instance because DOTA:Dusk is the first published scenario to use Ghouls since RC was published and it was released at the same time as RW which didn't 'un-break' HMHVV-III. Due to the nature of Dusk it is extremely likely that at least one player, one playtest group had three, will be infected. The mathematical improbability of avoiding major trauma and/or character death/transformation can no longer be ignored. |
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Jul 23 2009, 04:00 PM
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#275
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Moving Target ![]() ![]() Group: Members Posts: 369 Joined: 1-September 03 From: New York State Member No.: 5,563 |
No, the ability to house rule anything was never in doubt, what is discussed is whether or not the official rule needs errata or fixes or what you call it. Ok. If that's the case then yeah we need some errata stat! I don't want to play in zombie world. Hhmmm.... as I said it's been a while but isn't there a mortality rate with HMHVV? If that's the case shouldn't you have to role to see if it changes you or kills you? Again if that's the case. |
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