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#1
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
Today I collaborated with my GM (Damien Knight) to create this excellent run Idea. If any of you could take the time to read this and let me know what you think, I would appreciate your ideas.
Update: After hearing some positive feedback, It sounds like some GM's might plan on using this idea. Thats GREAT! I encourage everyone to use and expand this idea (if you could mention joker and Damienknight that would be nice). Because of this, I ask that if you are part of a static group (one consistant GM) you might want to let your GM read this first and see if he wants to use it. Dont spoil the fun for yourself with player knowledge :D Anyway, on with the telling: THE JENNER STRAIN: A group of scientists working for Shiawase has been researching a cure for the HMHV Virus. They know that if you get any strand of HMHVV, it makes you immune to all strands of HMHVV, so they are trying to create a ‘sterile’ version that has virtually no side effects, but still makes you immune to HMHVV. In order to tackle this task, they have enlisted the aid of a magically gifted Native American Owl Shaman. They have had moderate success in getting many of the traits out of the Vampiric strain of this virus, including eliminating allergy to light, and essence drain. This new strain was named the Jenner Strain (named after the English physician who bravely (and illegally) used a child as a test subject in order to create the first vaccine for Small pox). They thought they had rid themselves of all traits, and decided they wanted to upgrade testing from living fetuses, to actual people. This did not go well. They quickly found that subjects still suffered from slow essence loss, were still immune to normal weapons, and were still contagious and eventually weakened and killed from essence loss. During the testing, their corporation suffered from an attack by runners on a data steal mission. In the ensuing chaos, the test subject was able to infect one of the runners. The Owl Shaman was seriously injured, but the rest of the scientists got together and decided to cover the incident up. After pooling their resources, they hired a detective to track down the infected runner, and found that he had retreated to his home village in the Rocky Mountains of Sioux Nations. They want to hire the runners to kill the infected subject, and his entire village (of 6 innocent native American Families). The scientists will offer the group a modest amount of cash, and access to a Delta Grade cyber ware clinic. Meanwhile, the Shaman, who was barely saved by his Totem, is trapped in coma. In his coma, his spirit drifted to the Owls plane of existence, where he is trapped until his body recovers. While there, he convinces a low power free owl spirit to go and find out what happened. When he learns of the other scientist’s plans of annihilating the entire village, he sends the spirit to the scientists to beg their reconsideration. The scientists reject the spirit, being more concerned with covering their own jobs and medical licenses, than saving anyone’s life. He then sends the spirit to the runners. The spirit will try and convince the runners to travel with it to the astral plane to speak with the shaman (the spirit itself, being force 2, isn’t intelligent enough to convey the shamans thoughts itself). If the runners agree, the spirit will take them on a short astral quest to speak with the Shaman. The Shaman will offer an alternate plan to killing all of the villagers. He wants the runners to go to the village, take only the infected villagers (leaving the uninfected alive) and have them cryogenically frozen (and magically put in stasis) until a possible cure can be found. The Shaman however, will offer no reward, except for the honor of doing the right thing. ------------- Thanks for reading through all of that! Now let the comments flow like a sweet necture of GM inspiration! |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
...I like it.
...I really, really like it. |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 ![]() |
I like the dual options, but I have two questions:
a.) Is it going to be a campaign where you award karma for moral actions, but not immoral ones? and b.) If the runners help one party, is the other party going to be pissed and retaliate? I can see how the corp, at least, would. And it might piss of the totem if they went on and killed the villagers. (Never a good thing...) |
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
That reminds me, there was a vaccine for HMHVV mentioned in Psychotrope. I should update my Infected page.
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#5
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
For a blood bath of that magnitude approx 20-30 people, your modest sum of :nuyen: had better be in 5 digits for each runner and some free deltaware...
On the other hand, for preventing an HMHVV outbreak and not massacreing so many people, I think it deserves quite some karma (maybe a initaitory Deed equivalent). Now if you have a cyber sam and an Awakened on your team, watch them tear each other apart... :vegm: |
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 ![]() |
I you're the kind of group that would take the job of wiping out a village full of people for money, you aren't too likely to be interested in doing the right thing for free.
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#7
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
DamienKnight: Good observations kitsune (and sweet name, Kitsune was the coolest character on the Shadowrun Nintendo RPG).
We have already discussed this, and decided that there would definately be Big Karma awards for doing moral actions, and big penalties for doing the wrong ones (hopefully balanced out by the delta grade clinic). Also, the Clinic access was thrown out as a great temptation for party strife. Many Cybered characters will want to say screw the village, i want my delta grade wires 3, while magically active characters would be more enticed by the karma award for doing the right thing. As a house rule, killing other Characters gets you -3 karma, and assisting gets you -1 karma. (this is aside from penalties for doing the wrong thing). There should also be an all around 1 karma bonus for characters who experience strife but work it out (or a leadership bonus for a peacemaker character). As for retaliation, its limited. If they blow the lid on the whole thing to the media, the corp may be ticked off, but there is limited value in revenge (its all about dollars and sense they say.) As for the totem, he may invoke a spirit to fight them, but I think their real threat would be relatives and native american governments who might want to track them down and get revenge. Great points, thanks for all the quick replies! |
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#8
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Avatar of Mediocrity ![]() ![]() Group: Dumpshocked Posts: 725 Joined: 26-February 02 From: Seattle, WA (err, UCAS) Member No.: 277 ![]() |
Hell, I got some players would take the run for cheap, and throw in the civvy kills for free. :P
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#9
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 ![]() |
Actually, I used this name before I ever played that... Name of my first Shadowrun character, who I still play in Kagetenshi's online game (SOTSW).
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#10
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
Thats a perceptive interjection, Toturi. My thoughts on this are, if you are going for high powered characters, give out some big rewards. If not, entice players into the slaughter option with the promise of a good coverup. Access to a delta grade clinic for shadowrunnners should be legendary. Its like someone giving them a Fairlight Excalibur or something. Most street sammies would rape and murder their own families for access to a Delta Grade clinic. The moral conflict is what this is all about. Make both sides tempting, and get the players seriously considering the motivations of their characters. Performing a heroic deed like this could help a character start to develope stronger morals, while total slaughter really makes most other bad things seem small in comparison. Its like dark side points in KOTOR. Do bad things and your more likely to be evil. Party struggles are interesting, dont discourage them, but if they get too bad, you might want to make one option seem more disirable in order to save the unity (or lives) of your groups. |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 ![]() |
Though actually... Couldn't helping the Shaman at least win him as a contact for the team, with the potential to get favors in return? Something of the sort?
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#12
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 ![]() |
Don't forget to sell the bodies to a dog food company as 'raw materials'.
If you don't leave any evidence, how are they going to ID who did the deed? The team goes in at night, kills everyone, then leaves. There may be some camera footage of guys in black body suits with HKs and some spent shell casing and stuff, but the team will ditch all of the gear used. Just having the 'good guys' finds you because you did something really bad always strikes me as poor GMing technique. If the team has already accepted the offer to wipe out the village, I would assume that the team members were ok with wiping out the village to being with. I will assume that the Johnson for the run just said: job: wipe out everyone at place X, burn the bodies. reason for job: they like eminem, so they just plain need killin' (but does it really matter?) Reward: XXX :nuyen: + the following extra stuff. And then the team said yes they're pretty far off the Straight Path already. |
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#13
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
DamienKnight to Kitsune:
Really, thats awesome. I didnt mean to undermine your creativity, only to reminisce on good old times. If you were a fox shaman, I would raise my eyebrow, but being a Cat Shaman lends credit to your originality. Nice signature btw :D |
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#14
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
Just slaughtering 20-30 innocents isn't much of a job. If you can handle the Immune to Normal Weapons ex-runner, slaughtering the civvies shouldn't prove a problem.
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#15
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 ![]() |
Actually... She's an Otaku. But she's half-Japanese, and her surname's "Foxx." It was her mom's nickname for her. The sig's just a random comment that popped up when I was GM'ing and one of my players was choosing his shaman's totem. |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
DamienKnight to Chomper: LOL I agree that the Scientist would definately not tell the runners why they are murdering the civilians (but hopefully the runners would wonder why and look into it). Perhaps providing some clues that the scientists work for Shiawase could lead to legwork. Really the thing is, the Shaman's spirit will tell them there is more to the run than they are being told, and good shadowrunners should be curious enough to take the spirit up on the astral quest. When they meet the Shaman, he will spill it all to them, giving them the knowledge they need to make good moral choices. To Kitsune: Yes, the shaman is a potential contact, but he couldnt promise that as a reward because he is unsure of his bodies ability to recover. It should be like Joe Millionaire., when the chick finds out hes poor, she marries him anyway, then they surprise them both with a million bucks. Give them the contact, but dont promise it to them at the start. Make the moral decision hard to make. |
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#17
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 ![]() |
Of course! It isn't as if an NPC is going to come out and say they're offering themselves as a contact. I was just trying to think of things that could help the team if they chose that path. Otherwise, they end up with some Karma, some warm fuzzies, and a megacorp pissed at them. Really. To cut the whole "I gave up Deltaware for THIS?!" effect. |
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#18
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Moving Target ![]() ![]() Group: Members Posts: 606 Joined: 17-December 03 Member No.: 5,909 ![]() |
DamienKnight to Emancipator: Your right, the job wont be a greatly challenging one, but its only reward is a moderate amount of cash and acccess to a cyber clinic. They should get almost no karma if they choose the easy solution. Also, things to consider: The strain has only been in the village for 2 or maybe 3 days. If the strain caused infected native americans to lose 1 point of essence a day, many of the residents will have 4 or 5 points of essence. This means the party has to deal with probably 5-10 infected superhumans. They are Indians surviving in a remote mountain location, so they are not pussies to start with, but imagine this: A low skilled average attributed hunter indian with an extra 5 points of strength, 10 points of armor against normal weapons. These buggers are going to put up a decent fight, even without the homeground advantage. And if this is still to easy, throw in a resident shaman or two to knock up the challenge level a notch (or have the owl spirit get some nature spirits to back up the 'innocents' |
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#19
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
I was mostly commenting to toturi, because I disagree that just killing 20-30 civvies should net you a lot of cash. I know my team could slaughter them without much fuss (the ex-runner excluded).
I personally like the run idea, and it's possible I might plagiarise it. Largely because I haven't introduced any HMHVV-nastiness into my games yet. |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 745 Joined: 26-July 03 From: Montréal, QC, Canada Member No.: 5,029 ![]() |
First off, great idea--I only hope my players haven't read this thread. :D
I do have a critical question though: what are the locals doing about this infection, aside from waiting fo the PCs? I mean, surely someone's noticed something going on here. Are there any medical professionals or Awakened in the village? What about a regular person who's reasonably perceptive? Maybe the local spirits notice something's up and manifest to alert the mundane locals... However it happens, I find it hard to believe that no-one notices anything amiss until the hard-asses from the big city show up to clean house. Otherwise, I'm really digging the idea--good on ya both. :) |
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#21
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,598 Joined: 15-March 03 From: Hong Kong Member No.: 4,253 ![]() |
Isn't HMVV blood borne, I don't expect too many people there to have it.
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#22
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
Well, according to the SRComp, wetwork is 5000:nuyen: so... 20*5000 = 100000:nuyen:.
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#23
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Moving Target ![]() ![]() Group: Members Posts: 944 Joined: 24-January 04 From: MO Member No.: 6,014 ![]() |
Hey, good point Velocity, and thanks for help fleshing out the run. My thoughts on the village. First of all, the Village is very isolated. They are up in the mountains, no good roads lead there, and they should be a 'back to nature' type of village that shuns alot of modern tech (no phones, not alot of cars ect). The runners should show up at the village only a day or two after the village was exposed to the virus. I think the idea behind the normal HMHV Virus is that you turn in to a vampire, with a strong desire to feed off of the essence of 'normal' people, and this is what causes it to spread. With the Jenner strain, subjects have lost the ability to effectively drain essence, but not the desire to do so. So, the infected runner who went back home (probably to a poor reception since he has rejected their way of life in favor of the Sprawl life) went to see his family. While there, he was overcome with the desire to feed, and attacked his family or neighbors. Being a capable shadowrunner with extra strength and immunity, it was probably easy for him to overpower and feed on a few people. He doesnt get the same satisfaction from feeding, so he doesnt feed off one person for long, and is soon overcome with desire to hunt again. This could be part of what makes the virus so dangerous, since the infected would want to go on a 'feeding spree' instead of being satisfied like normal vampires. Not enough time has passed for the entire population to become infected, but maybe 5 - 10 have survived being attacked and carry the new strain. In the first stages, they can control the temptation to feed, and can be reasoned with (and conviced to go into Stasis), but the original feeder, the runner from seattle, is so far gone he has run away into the woods, returning frequently to feed. He will have to be tracked down and killed (since there is no hope for him). Perhaps the later stages of the disease (that last no more than 6 days because most people dont have more than 6 essence (none that I can think of)) cause serious deformation of the body, and the mind. This could provide a dramatic and interesting encounter with the wild deeply infected runner. Perhaps with the aid of his close family he could be brought back to reality and conviced (and a tastey karma award given for this success). Tell me your ideas...keep the info flowing my fellow GMs. |
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#24
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,889 Joined: 3-August 03 From: A CPI rank 1 country Member No.: 5,222 ![]() |
I think using common sense is allowed. Unless there was an "invisible smiley" there... Killing some people is easier than killing others, and people are willing to pay more for killing some people than they are for killing others. DK: That looks really good. I'm so tired I can't even think of anything to give feedback on. |
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#25
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Moving Target ![]() ![]() Group: Members Posts: 944 Joined: 24-January 04 From: MO Member No.: 6,014 ![]() |
Bah! Regular wetwork assumes a different challenge and different setup for each job. I think multiple jobs are like soda: You buy 1 mt. Dew for 50c, but if you get a 24pack you only pay like 30cents per soda. Also, there is a definate horror factor here that really throws the pay scale off. Think about what they are asking you to do: Go murder entire families without a reason (they dont tell about the strain, the shaman does), killing children and elderly alike. Many wont take the job, which raises the price a bit. For my group, the scientists will probably just offer like 25 thou total for the whole group (maybe 50 if they are l337 runners) and access to the delta grade clinic (which is worth a drekload more than 100k). Remember, the scientists are trying to cover up this incedent, not only so the media doesnt find out, but so that Shiawase doesnt find out, so they dont have financial backing from Shiawase. They also already had to pay for a detective, so the vacation and christmas money they scrapped together is probably not abundant. |
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