Detection Spells (Dev Response requested) |
Detection Spells (Dev Response requested) |
Aug 10 2009, 03:02 PM
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#1
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Moving Target Group: Members Posts: 170 Joined: 13-July 09 Member No.: 17,386 |
The detection spell Combat Sense is listed as an *active* detection spell. In the opening section on detection spells, the rules say that active spells are treated as opposed tests versus the target's Willpower + Counterspelling. However, then there are several things to suggest that Combat Sense is different. All of the other active detection spells have references to "net hits" when calculating the results. The Combat Sense spell, on the other hand, only refers to "hits" (not "net hits"). Thus even if there was an opposed test, the opponent's test is irrelvant because the results of the spell is not determined by "net hits" but rather just the hits on the spellcaster's result. Also, this spell is different in that it is a psychic spell that provides a sixth sense. By the description of psychic spells, it does not make as much sense this would be opposed since it is a sixth sense. Finally, from a game play perspective, it would be somewhat cumbersome to have to roll each opponent's Willpower + Counterspelling check each time a new opponent want's to attack the target with this spell.
At a minimum, there is a discrepancy between the reference to the Opposed Test mechanic and the fact that "net hits" are not needed to determine the spell's effects. A clairification would be appreciated. |
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Aug 10 2009, 03:10 PM
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#2
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
...Finally, from a game play perspective, it would be somewhat cumbersome to have to roll each opponent's Willpower + Counterspelling check each time a new opponent want's to attack the target with this spell... It wouldn't be for each attack, only roll once for the time the opponent enters the spells area of effect, or Range. Otherwise just look at this as a case where the word "net" was left out. The general rule on Detection spells should apply unless the specific rule explicitly overrides it. Which it may appear to be in this case, but I would still use Net Hits. Though I suppose that is the question here. (IMG:style_emoticons/default/smile.gif) |
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Aug 10 2009, 03:43 PM
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#3
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Shooting Target Group: Members Posts: 1,838 Joined: 1-September 05 Member No.: 7,669 |
Treat it as a Passive detection spell and all of this complicated crap drops away.
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Aug 10 2009, 05:18 PM
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#4
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Shooting Target Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 |
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Aug 11 2009, 03:19 AM
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#5
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
While you're about it, could you please clarify if the example in the net successes table is correct or not.
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Aug 11 2009, 03:28 AM
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#6
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
The detection spell Combat Sense is listed as an *active* detection spell. In the opening section on detection spells, the rules say that active spells are treated as opposed tests versus the target's Willpower + Counterspelling. However, then there are several things to suggest that Combat Sense is different. All of the other active detection spells have references to "net hits" when calculating the results. The Combat Sense spell, on the other hand, only refers to "hits" (not "net hits"). Thus even if there was an opposed test, the opponent's test is irrelvant because the results of the spell is not determined by "net hits" but rather just the hits on the spellcaster's result. Also, this spell is different in that it is a psychic spell that provides a sixth sense. By the description of psychic spells, it does not make as much sense this would be opposed since it is a sixth sense. Finally, from a game play perspective, it would be somewhat cumbersome to have to roll each opponent's Willpower + Counterspelling check each time a new opponent want's to attack the target with this spell. At a minimum, there is a discrepancy between the reference to the Opposed Test mechanic and the fact that "net hits" are not needed to determine the spell's effects. A clairification would be appreciated. Please remember, the target of "Combat Sense" is a Willing Participant, so no test to resist (Unless of course the target is not willing) |
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