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#1
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Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 28-October 03 From: End of Earth 2mi. Home 4mi Member No.: 5,764 ![]() |
My players have noticed that astral barriers can't pass through astral beings so they've decided to see what happens if they put a ward on a bullet and shoot it at an astral being.
I've going to have the astral being take damage from the ward as if in astral combat with it. The real question is with dual natured biengs/ astral precieving ones. Which should interact first? The astral body with the ward or the bullet with the flesh? I'm leaning towards bullet with the flesh and treating astral persieving beings/dual natured beings as a similar difference as between night vision and normal vision. Any opinions? |
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#2
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 ![]() |
The rules for forced combat exist only when an astr9ally active entity is squeezed between a ward and a hard place. One example is the shifter in an elevator, the meat can't stop, so the astral has to fight.
The warded bullet will do nothing to a purely astral target, it can just move out of the way. As for your question, define whether the ward is larger than the bullet. If it is, the astral combat test goes first, and if the critter wins that test, the bullet drops. |
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#3
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Ain Soph Aur ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 ![]() |
Well, it doesn't work that way.
But even if it did, shooting a solid astral entity at another would not hurt. Real bullets hurt cause they damage tissue. Astral entities have no tissue. A warded bullet wouldn't do anything. Kinda like shooting a water bullet at a lake. |
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#4
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
But a astral being cannot pass through a ward without engaging it in astral combat. Hence if the ward is moving as it is in this case, the being must avoid it to avoid damage. A ward is astrally solid. A dual being is also astrally soild. What happens when 2 solid objects meet? |
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#5
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 ![]() |
err i dont think you canward a bullet as its suppose to find its size from the room your in or there about. now a astral barrier spell hooked up to a bullet is a totaly diffrent story (it makes me think about hte old sr2 thread about magic bullets when anchoring wasnt a mundane triggable form of spell lock)...
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#6
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 ![]() |
When two solid objects meet, inertia, density, and hardness come into play. There is no inertia on the astral, so the rest of the equation doesn't matter. The only time you can force an astral entity to deal with a ward is when they are trapped and the ward is trying to squeeze your target. This is difficult to do to purely astral targets. |
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