Spirits |
Spirits |
Aug 19 2009, 07:57 PM
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#1
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Moving Target Group: Members Posts: 236 Joined: 6-September 04 Member No.: 6,634 |
Quick question: are spirits affected by stun damage (stun ball, gel rounds, etc)? Do you have a page to reference, or is it more of a "it doesn't say they aren't so they are"? Thanks in advance.
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Aug 20 2009, 02:05 AM
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#2
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Prime Runner Ascendant Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Quick question: are spirits affected by stun damage (stun ball, gel rounds, etc)? Do you have a page to reference, or is it more of a "it doesn't say they aren't so they are"? Thanks in advance. From what I understood... Spirits have both a Stun Track and a Physical Track, just like most (all?) other living entities... Sorry, I do not have a page number to reference for you however... |
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Aug 28 2009, 01:54 AM
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#3
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Target Group: Members Posts: 70 Joined: 7-December 05 Member No.: 8,056 |
Pg 176 SR 3 main book
An astral form suffering Deadly stun damage is disrupted. A disrupted astral form immediately disappears from the astral plane; astrally projecting characters return to their physical bodies (regardless of any barriers separating them), white spirits vanish entirely. The character is unconscious (at Deadly stun damage) and must recover normally (p.g. 126), A character who Is disrupted in astral combat must immediately check for Magic Loss (p.g. 160). A spirit disrupted in astral combat cannot reappear in astral-space or the physical world for a number of days equal to 28 minus its Force. |
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Aug 28 2009, 04:07 AM
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#4
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Moving Target Group: Members Posts: 265 Joined: 17-August 09 From: Northern California Member No.: 17,510 |
Basically, at least for spirits, physical and stun damage have an identical function. You fill up a damage track (doesn't matter which, but you got to fill one of them up), they get disrupted. That's pretty much the score of things.
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