My Assistant
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Jan 26 2004, 06:29 PM
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#1
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Moving Target ![]() ![]() Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
Recent threads have mentioned that Dumpshock amounts to an iron lung keeping the dying Shadowrun genre alive. This leads to an obvious question, what can we do about it?
Obviously promoting Shadowrun is a good thing but probably not enough. The books are hard to find but are on the shelves, but what Shadowrun really needs is something to draw in new blood. I know the legalese to Shadowrun is all screwed up so for the moment I'm ignoring them, more on that later. Here's my notions: A Shadowrun Movie: Obviously this would draw a huge number of people to Shadowrun. Few things would be better for the Game than to have a (good) Shadowrun movie made. Unfortunately the odds of a good one are slim, more than likely it would be another Wing Commander, a movie that had only the vaugest relationship with it's parent game and turned people away from it, due to budget constraints or simply not attracting a skilled enough director. A Shadowrun TV Show/Cartoon: The same issues as above apply, however it might benefit Shadowrun even more than a movie to have a TV show running year after year attracting new gamers. And if a bad director is messing things up he could be canned and a new better one found. A Shadowrun Comic Book: This has a little more potential in my mind. Less initial startup cash than a movie means it can probably have a prayer of happening, and like a TV show it might run for years and attract new gamers. Also a bad writer could be canned and replaced with a new one who would boost the ratings. A Shadowrun Online Comic: This strikes me as the most likely option and the one I'd like to try. It has most of the advantages of the comic book option, with an even lower startup cost, and there are probably enough skilled artists and writers here on Dumpshock to make it happen. A Team of an artist or two, a good writer, and a webmaster with the skills to make an attractive and functional website could easily build an online comic that would attract attention and draw readers. And comics do sell merchandise, a link from the comic to dumpshock, another to Amazon.com's Shadowrun books, and the comic could easily boost sales of books while attracting new members to the Shadowrun universe, and possibly pumping new life into the Genre. So the question becomes, where do the legal threads lie on such ideas and how could they be implemented? |
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Jan 26 2004, 06:43 PM
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#2
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,898 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Well, I don't know about it being "dying" per se, though I haven't kept up with threads in the past few days. I myself am working on a (entirely unofficial) Shadowrun webcomic, and Adam has mentioned a short movie contest in the works, so if there's a decent turnout that could help. Also, buying friends who roleplay copies of the core rulebook for birthdays/holiday of choice/just because can get new addicts. We can't really affect things like a Shadowrun movie or official comic book series, but what we can do is continue the low-level propagation.
~J |
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Jan 26 2004, 06:44 PM
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#3
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
As far as I am aware... Fan Pro holds all rights to shadowrun and anything shadowrunesque EXCEPT for computer game rights, which belong to M$. I'd also say that, all said and done, shadowrun is probably too complex to be easily made into a movie or anything more than a saturday morning cartoon show. I'd go with Cyberpunk. That's still a big enough jump that it's in the right direction, without throwing in magic which makes it kinda out there for your older audiences (you want to make something that would interest you, your jock school mates, your younger brother Timmy, your father, your mom, your girlfriend... Make it too out there and you lose them.) Also, just from what I've seen, I'm guessing the movie is more likely to come from Europe than it is from the U.S. Just seems that Europe has more interest in the whole genre, not sure why.
I'm not totally sure why you're bringing it up, though. Unless there's someone here who's secretly a multimillionaire or an incognito network exec, there's little we can do for tv shows and movies. Webcomics you can do, I'm sure that FanPro would give you the stamp of approval as long as you don't make money off of it (e-mail them about getting advertising to pay for bandwidth or whatever, I doubt they'll complain. The're generally pretty good people.) You'd need to work on getting plot, humor and make it easy for new people to jump in on it. An artist would help too. (I know one who does commisions if you're interested.) That said, the best way to get new blood is to deal with prospective players on a one to one perspective. Go to gaming clubs, invite your friends, things like that. Don't regale them with too many stories, they bore people if they don't know the game (my wife is teaching me that detail). Once again, I'd suggest looking at Cyberpunk as a starter, it's a LOT simplier in regards to rules (pretty much just d10) then tie the two games together. |
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Jan 26 2004, 06:52 PM
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#4
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,965 Joined: 26-February 02 From: Edinburgh, Scotland Member No.: 2,032 |
It'll spread through either random spending ("OOh that looks nice"), between friends ("I hear Shadowrun is good."/"Wanna play in my Shadowrun game?"), Convention demos ("Play Shadowrun!"), movies (ala D&D), and possibly Mainstream Computer Games (anyone know how much Redemption helped white-wolf?). The other options still rely on people knowing of shadowrun unless you get them pushed into the mainstream somehow (Big advertising campaigns).
I'd go for a Mainstream Computer Game any day though (An FPS would be nice) as then you don't need the high budget to make the film work well and it probably gets about the same viewing from the target audience as a high-budget film. If you can get the budget for the film then I'd choose it instead though. |
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Jan 26 2004, 06:55 PM
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#5
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Target ![]() Group: Members Posts: 14 Joined: 20-January 04 From: Spain Member No.: 5,995 |
You forgot the most important thing you can do to promote Shadowrun...
Every time you go to a rpg convention, go with the SR corebook under your arm, join the Master´s list...and run a shadowrun adventure to a group of players. Another day run an introductory game for newbies...and so on... that´s the most important thing you can do to promote SR...and is the most important. It doesnt mind if there is a ccg, or a cartoon, or a group of friends is making a movie, or whatever... run shadowrun games at conventions Reverendo Fastjack |
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Jan 26 2004, 07:03 PM
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#6
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Moving Target ![]() ![]() Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
Actually we needn't have a millionaire to make a movie, there are plenty of Indie film producers out there who make movies on shoestring budgets of only a few thousand dollars. Of course a high percentage of those movies suck but now and then you get the next Army of Darkness. . .
As for word of mouth, yeah it's good and all but I assume Dumpshockers and other fans are already doing that (I know I am, having introduced 5 people to it recently) and it doesn't seem to be working well enough, hence my desire to do more. But yeah, a webcomic is what we the Dumpshockers could do to promote SR. I personally could contribute art, although I wouldn't be so Arrogant as to call myself the greatest artist alive I've been writing 8 pages of webcomics a week for well over a year now without a miss, so I know how to keep a deadline. As I said, for the project to be good it'd take at least 3 people, an author, a webmaster, and an artist. I'd be willing to shelve my own private worlds in order to concentrate more on promoting Shadowrun. When you consider that my own humble comic efforts, promoted only by me and then sporadically because I don't like to plug myself, have netted me over 1200 hits just last 24 hours you can see a real option for getting the word out fast. Hugely popular comics like Sluggy Freelance get over 8.5 million visitors a day (Not that we can reasonably expect to reach that level anytime soon, but 1/10th of that might be possible), imagine if 1% of those liked it well enough to buy a single book. This would not replace gamers introducing the game to friends, cons, etc. It would be another option for getting the word out on top of that. |
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Jan 26 2004, 07:14 PM
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#7
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,898 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I'd still like to see evidence of Shadowrun in any way being on the sicklist. (Well, I wouldn't like to see it, but if it's out there I'd prefer to see it than not)
~J |
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Jan 26 2004, 07:42 PM
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#8
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Moving Target ![]() ![]() Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
I have no such evidence, besides what I have read on Dumpshock about dwindling supplies of books in stores (I can attest that's the case in my own home area), rare con events, and dying sales.
However I submit that it is not a requirement for this project to benefit Shadowrun as a whole. It's not as if further promotion will hurt things, maybe if Shadowrun is doing good getting even more word out will make it do great. |
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Jan 26 2004, 07:44 PM
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#9
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Moving Target ![]() ![]() Group: Members Posts: 858 Joined: 25-August 03 From: Braunschweig, North German League, Allied German States Member No.: 5,537 |
At least here in Germany SR is still #2 or #3 of the RPG top ten...
(#1 was, is and probably will forever be The Dark Eye, the following places are usually occupied (in varying order) by D&D, WoD and SR.) |
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Jan 26 2004, 07:44 PM
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#10
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,898 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Oh yes, I'm always for promoting Shadowrun. I estimate that I've spent over $50 US, probably closer to $100 in purchasing Shadowrun books for friends who are interested. They've in turn started buying their own books. Promotion=good, and shall be pursued wholeheartedly, I just wanted to have clear evidence if this were a serious issue rather than the general pursuit of the expansion of Cool Stuff™.
~J |
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Jan 26 2004, 07:48 PM
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#11
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Moving Target ![]() ![]() Group: Members Posts: 139 Joined: 26-February 02 From: Cleveland-Akron Sprawl Member No.: 1,200 |
One of the best ways to promote it is to run events at conventions. Gaming with your friendly neighborhood group is all well and good, but those groups tend to be pretty static (few new players). If a convention booklet contains dozens of SR events, people will take notice. If a convention book makes no mention of SR, people will think the game is dead.
I used to do demos for WWGS and a quick 1-2 hour event, free of charge, can bring players in very quickly. Use a few tricks from various books, make sure the players know which books they are, make sure you know of the merchants who are selling them, and start sending people their way. One quick run filled with success and interesting descriptions can net you two or three people per table. If the retailers are willing to give a discount to anyone who plays in your events (even as little as 5%), then players are much more willing to drop their cash on a game they just enjoyed. I even started running "build your own _____" events where I'd spend 1-2 hours helping people create characters, then I'd run a game for 1-2 hours. People leave with a character sheet in their hands and they're all the more likely to pick up the books. The problem with a movie is that it could easily be a money pit (e.g. The Dungeons & Dragons movie). Even comics and webcomics are only going to be seen by fans, with very few new players getting pulled into the game through them. You want gamers, make sure they know the game is out there. Taking just a couple hours out of your convention sightseeing can do a lot for your favorite game. |
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Jan 26 2004, 07:51 PM
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#12
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Moving Target ![]() ![]() Group: Members Posts: 138 Joined: 5-August 03 Member No.: 5,252 |
*enters dorktower mode*
Shadowrun Movie.... IT MUST BE MINE! Shadowrun Figurines.... THEY MUST BE MINE! Shadowrun LARP Suit.... IT MUST BE MINE! Shadowrun Posters.... THEY MUST BE MINE! Shadowrun Comic Books.... THEY MUST BE MINE! Shadowrun Compter game..... *orgasms* thee-eYMUSTBEMINEMUSTBEMINEMUSTBEMINEMUSTBEMINE! |
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Jan 26 2004, 08:14 PM
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#13
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Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 16-August 03 From: Santa Cruz Member No.: 5,500 |
For larp shadowrun prop.Get clothing,and put pouches on the inside/out side,place light plastic plates,preferably slightly curved.Bingo you have prop shadowrun armour.This is legal, as far as I know.
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Jan 26 2004, 08:29 PM
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#14
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Target ![]() Group: Members Posts: 14 Joined: 20-January 04 From: Spain Member No.: 5,995 |
Perhaps it could be a good idea somethinthing as simple as this...Commandohq gives to the SR players who enlisted some dice, D6 that have the feathered S instead 1 as a "gift" for the SR players who plays the SR games of the commando at conventions. so each player left the game table with a character sheet and a cool dice.
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Jan 26 2004, 08:36 PM
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#15
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Moving Target ![]() ![]() Group: Members Posts: 139 Joined: 26-February 02 From: Cleveland-Akron Sprawl Member No.: 1,200 |
Eh... dice and other gifts require an outlay of capital, however small or large. Custom dice, regardless of quantity purchased, are going to be too expensive to just give away to players in any appreciable quantity. They'd also promote taking advantage of the company ("Want some free dice? Go sit at that table..."). Knick-knacks like pins end up in the garbage or in a junk drawer, in most cases. A fun demo, a character sheet, and a 5-10% off coupon for SR product result in the best cost-benefit numbers. Even the retailers get the benefit of increased business and publicity.
Keep it simple, keep it cheap, and keep the customers moving from the streets to your events to the retailers... |
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Jan 26 2004, 09:04 PM
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#16
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 |
When posting in other RPG message boards, add a link to Dumpshock or FanPro in your sig. Name it "Shadowrun: Where Man meets Magic and Machine" or something like that.
It won't attract thousands of gamers, but it's free, it's easy, and the readers will be gamers, so at least they know what's a RPG. I'm thinking of doing that in WotC's Forums... :evil: |
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Jan 26 2004, 09:18 PM
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#17
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Man In The Machine ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
Its easy, grab 3-5 of your friends and drag them to a con (especally ones like GenCon, where DS and friends run a lot of games) and find your friendly SR GM. We love it too ya know.
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Jan 26 2004, 09:56 PM
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#18
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Moving Target ![]() ![]() Group: Members Posts: 302 Joined: 20-October 03 Member No.: 5,740 |
Who would ever do something like that? Seriously. It's what's got me actually GM'ing. I suddenly have like 5 more people addicted to Shadowrun. (Two obsessed.) |
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Jan 26 2004, 10:10 PM
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#19
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Target ![]() Group: Members Posts: 14 Joined: 20-January 04 From: Spain Member No.: 5,995 |
Well, i dont know if its an usual decision made in other countries, but in mine its usual the "free initiation kit", a 16-20 pages simplification of the rules, game world etc...free, that you get in any rpg store. And after looking prices for my idea of a free SR fanzine, its more expensive having a print of 1000 of these kits than 1000 dice.Here a dice cost about 0.60 euros in my local store...a print of 250 fanzines will cost me about 240 euros. So with these prices (remember that are not the ones pays editorial, who will pay less money for prints or dices) i can get 250 copys of my fanzine or 400 dices...250 people with my fanzine (that will be useful only to people who already knows SR)or 400 people with a SR dice (that will be useful for his/her games SR or not)...and D6 are the cheaper dice!! ;) Again, i think the best way to promote SR is run events at conventions. Free games of course (at least in my country national events are always FREE) |
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Jan 26 2004, 11:38 PM
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#20
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Target ![]() Group: Members Posts: 33 Joined: 22-January 04 Member No.: 6,001 |
The biggest stumbling block I've found for getting new people into shadow run is that the system is bulky and hard to manage. The oragniation of the rule books don't help matter either. That aside, I think the setting is easily one of the richest and most intruiging to be found in an RPG, so I would suggest working that angle of it.
The shadowrun books were good promotion. I read those years before I played the RPG. |
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Jan 27 2004, 12:47 AM
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#21
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Senior GM ![]() ![]() ![]() Group: Dumpshocked Posts: 1,406 Joined: 12-April 03 From: Redmond, WA Member No.: 4,442 |
I've seen different people try to get new players into Shadowrun. The technique that I have seen most effective at getting someone to come back to play their second game of Shadowrun is to have a really good GM at their first game.
Their first game would ideally involve the rule book only a little bit, just enough for the new players to know it exists and that if they want to do more they should get a copy and read part of it. Perhaps look up the range table for submachine guns, or the defaulting to attribute table. Nothing that involves a rules controversy, nothing that involves looking on more than one page. The first game would ideally involve the GM giving such a wonderful description of the Shadowrun world and the character's place in that world that the player can start roleplaying immediately. The NPCs should be alive, the settings interesting, and the action easy flowing. The players should walk away from the game and be able to tell their friends the situation they were in and what they did in that situation. The worst thing is for the new player to walk away with a feeling of confusion about what was happening or their part in it. |
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Jan 27 2004, 01:12 AM
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#22
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Target ![]() Group: Members Posts: 48 Joined: 12-March 03 Member No.: 4,241 |
I am hard at work on a sitcom pilot following the antics of Predator Omega and Nadja Daviar as they try to maintain a relationship despite the madcap machinations of the Horror who lives next door!
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Jan 27 2004, 01:29 AM
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#23
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Target ![]() Group: Members Posts: 10 Joined: 27-January 04 Member No.: 6,021 |
this is stupid. so many people on dumpshock do things that turn off new players thta i woudl not want any new players to come here. some people here turn a legitimate simple question by a new player into a big argument over some obscure rule interpretation. some people here swear at new people on the site. some people turn a simple request for "no hijaking" into an invitation to post stupid things that might be funny for people that have been here forever but are meaningless to new people. overall the general feeling that a new person gets is that DUMPSHOCK is an EXCLUSIVE CLUB and you aren't welcome unless you spend months learning the in-jokes, the exclusive jargon, and putting up with drek from other people. Its like plebe year at an academy, or an initiation into a fraternity. these are things an exclusive organization does to make its members feel good, but its an obstacle to new players. this organization has done this for years, and will continue doing it even after I point it out. This organization IS NOT one that attempts to bring new people to Shdowrun. It may be a great thing for 35-year old GMs and 14-year old GMs, but not new people to the game. |
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Jan 27 2004, 01:37 AM
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#24
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Moving Target ![]() ![]() Group: Members Posts: 132 Joined: 4-May 03 Member No.: 4,535 |
true calvin, i think dumpshock is like pandoras box, you go there to solve a question like can invisibility be defeated by thermo? and it opens up a million more, even more difficult problems that your group would have never thought of. I think dumpshock is cool since it is a community though, and allows people to callaborate on things, but really i regret the day i opened it up :)
also, i think for the sake of the gms sanity it would be best if only he knew it existed, that way no one is asking him questions like whether he has to get rid of all the gear he used on a run because of the serial numbers of something. |
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Jan 27 2004, 01:42 AM
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#25
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 16,898 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The request for "no hijacking!" was as laughable as a request for water in a clean glass. If the people weren't going to give you a clean glass before you asked, they probably won't after. Once you start the thread, you no longer control its direction, so if you want to get it back on topic try nudging it that way. Honestly, I've seen more support of newbies on these boards than derision.
From your join date you seem to be new here, and thus clearly have your own experiences to back yourself up (actually, joining today, you wouldn't have any experience as a poster unless you've switched names), but I haven't observed what you speak of. ~J |
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Lo-Fi Version | Time is now: 12th April 2022 - 09:07 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.