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> The Shadowrun opinion, Real men, roleplayers, loonies, and munchkins
Chrysalis
post Aug 25 2009, 11:45 AM
Post #1


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Greets,

This is a laist I took off of:

http://firedrake.org/roger/rpg/munchkin.html

This was made for SR2 and needs some updating, anyone care to take a hand in making it more up to date?

Thanks,

-Chrysalis

QUOTE
Shadowrun

Capsule Opinion:
Real Men: like the game: lots of combat. Too much magic, but that makes the combats survivable. Besides, Wolf is cool.
Real Rôle-players: like the game: lots of intrigue.
Loonies: don't like the game: not enough Stuffer Shacks.
Munchkins: like the game: lots of plusses.

Capsule Opinion for Second Edition:
Real Men: like the deadlier combat system.
Real Rôle-players: like the deadlier combat, too, hoping that the heightened lethality will cause less of an emphasis on combat.
Loonies: still want more Stuffer Shacks.
Munchkins: are disappointed because lots of the 'holes' in the rules have been plugged.

Favorite Archetype:
Real Men: like Street Samurai
Real Rôle-players: Private Investigator or Decker
Loonies: play Ant Shamans with empty Narcoject guns
Munchkins: play Decker/Rigger/Mages with level 4 power focus and a custom super cyberdeck

Favorite Metahuman:
Real Men: play Orks or Trolls.
Real Rôle-players: play Dwarfs or Elves.
Loonies: play Sasquatches or Toons.
Munchkins: play Vampires... or Great Dragons.

Favorite Job:
Real Men: like extractions.
Real Rôle-players: like undercover operations.
Loonies: like working the counter at Stuffer Shack.
Munchkins: like political insurrections, but only if they get to run the country afterward.

Favorite Opposition:
Real Men: like go-gangs.
Real Rôle-players: like policlubs.
Loonies: like DocWagon.
Munchkins: like Aztlan.

Worst-Case Scenario:
Real Men: hate it when their employers screw them over.
Real Rôle-players: hate it when the Real Men blow their cover.
Loonies: hate it when the other players won't help them out of their self-inflicted predicament.
Munchkins: hate it when the opposition puts up a fight.

Approach to the Run:
Real Men: scout out the territory, make a stealthy beeline to the objective, blast their way out and speed away from the scene.
Real Rôle-players: get in under disguise, jigger the security systems and slip out in a delivery van.
Loonies: go up to the front desk and announce, "Candygram!"
Munchkins: blow away the guards, get what they came for, blow away the cops and go home.

How They Dress:
Real Men: wear Armor Jackets over their street clothes.
Real Rôle-players: wear corporate suits, tribal garb and neohippie outfits over their Form-Fitting Body Armor.
Loonies: wear Lined Coats over nothing at all.
Munchkins: wear Full Heavy Armor and Gyro-mount harnesses for a stroll down Main Street.

Favorite Social Skill:
Real Men: like Interrogate.
Real Rôle-players: like Negotiate.
Loonies: like Etiquette (Zoo Animal).
Munchkins: don't waste points on Social Skills.

Favorite Contact:
Real Men: like their Armorer.
Real Rôle-players: like their Bartender.
Loonies: like their Rotary Club Habitué.
Munchkins: like the High Prince of Tir Tairngire.

Favorite Weapons:
Real Men: like katanas, Ares Predators and Ingram Smartguns.
Real Rôle-players: like shuriken, Narcoject guns and sniper rifles.
Loonies: like Tiffani Self-Defenders on Gyro-mounts and Ares Squirts filled with disappearing ink.
Munchkins: like Dikote monofilament whips, assault cannons with APDS ammo and recoilless Vindicator miniguns.

Favorite Ammunition:
Real Men: like explosive rounds
Real Rôle-players: like drugged armor piercing rounds (usually sleep drugs or DMSO)
Loonies: like ping-pong balls
Munchkins: like enchanted, exploding, armor piercing flechette rounds that home in on living things and are coated with Cyanide-IV causing instant death on contact. Rounds are preferably manufactured using some material with a high astral background count, such as the Nazi Concentration Camp furnaces.

Favorite Melee Weapon:
Real Men: like Combat Axes and other pole arms
Real Rôle-players: like stun batons and shock gloves
Loonies: like shock gloves--inside out/Nerf Swords
Munchkins: like Force 6 Light Saber Weapons Foci

Favorite Cyberware:
Real Men: like Cyberspurs, Wired Reflexes 2, Smartlink
Real Rôle-players: like Internal Voice Mask and Skillwires 3, Datajack, and lots of Headware Memory
Loonies: like Cortex Bombs (in self) or Neon Rainbow Swirl Cybereyes with the color blindness enhancement only.
Munchkins: like beta clinic Wired Reflexes 3 and Vehicle Control Rig 3 at the same time.

Favorite Vehicle:
Real Men: like Harley Scorpions.
Real Rôle-players: like Ford Americars, heavily customized.
Loonies: like Winnebagos.
Munchkins: prefer GMC Banshees, but a Citymaster will do in a pinch.

Favorite Spell Type:
Real Men: cast Combat & Manipulation spells.
Real Rôle-players: cast Detection, Illusion, and Health spells.
Loonies: cast Pie In Face - at themselves.
Munchkins: cast whatever gives them the most plusses.

Favorite Spell:
Real Men: like Mana Bolt.
Real Rôle-players: like Mask.
Loonies: like Mana Tickle and Ram vs. Bowling Pins.
Munchkins: like Turn to Goo, even though it was taken out of the 2nd Edition.

Favorite Totem:
Real Men: like Wolf.
Real Rôle-players: like Raccoon.
Loonies: like Roadrunner.
Munchkins: like Owl.

Favorite Thing About 2nd Edition:
Real Men: like the new combat rules.
Real Rôle-players: like the new Metahuman allergy rules.
Loonies: like the new Laubenstein color illustration with all the weirdos piled into a truck.
Munchkins: like the new loopholes.

Biggest Problem with 2nd Edition:
Real Men: don't like that Karma autosuccesses are gone.
Real Rôle-players: don't like that the list of 2050s slang is gone.
Loonies: don't like that the "Food Fight" scenario is gone.
Munchkins: don't like that the Turn to Goo spell is gone.

Favorite Bonded Magic Item:
Real Men: have a couple of rating 2 Power Foci.
Real Rôle-players: have Spell Purpose and Specific Spell foci.
Loonies: have a plastic butter knife Weapon Focus.
Munchkins: have whatever gives them the most plusses.

Favorite Cyberdeck:
Real Men: deck naked (SR1 only)
Real Rôle-players: use a Fuchi-7
Loonies: use a Radio Shack with random erase feature
Munchkins: use the Aztechnology mainframe

Favorite Combat Program:
Real Men: run Attack
Real Rôle-players: run Sleaze
Loonies: run Microsoft Word
Munchkins: run the black IC downloaded from the Aztechnology mainframe / whatever gives the most plusses

Favorite Armor on a Run:
Real Men: wear Full Heavy armor
Real Rôle-players: wear lined coats and Secure Jackets
Loonies: wear a titanium jock strap - on their heads
Munchkins: wear rigged power armor a-la Starship Troopers over everything above (except the jock strap)

Prefered Method of Quietly Removing a Guard:
Real Men: make a head shot with a silenced sniper rifle
Real Rôle-players: use a Narcoject/Taser from dark cover
Loonies: use slingshots
Munchkins: call their Dragon gang and have them do it.

Prefered Method of Breaking Into a Facility:
Real Men: kill the opposition in a stand-up fight and take the loot
Real Rôle-players: create a multiple front diversion, then sneak in and out quietly
Loonies: pretend they're pizza delivery and knock on the front door
Munchkins: attack with Dropships and a lance of Battlemechs, take the loot and about 10 billion nuyen worth of other materials, collect their pay, and buy another Battlemech

Favorite Contacts:
Real Men: hang out with Mafia hitmen, Bartenders, and Troll Bouncers
Real Rôle-players: hang out with Squatters, Humanis members, and Media Freelancers
Loonies: hang out with Boffo the Wonder Dog
Munchkins: have Dunkelzahn as a butler and Harlequin as a chauffeur / Cthulhu

Examples of Bargaining for a Contract:
Real Men: say "40,000 nuyen ain't enough, chummer. 75k or no go."
Real Rôle-players: say "Instead of money, how about you smooth some ruffled feathers over at Renraku? I'd rather they weren't out for my blood anymore."
Loonies: say "Can we have it all in Stuffer Shack gift certificates?"
Munchkins: say "Right, one million nuyen plus controlling stock in Ares America, plus a Nightsky with full-auto Panther cannons and your youngest daughter. Also, you have to supply our hardware needs, which I have right here..." (pulls out some-thing akin to an encyclopedia)

Favorite Non-Shadowrunning Pastime:
Real Men: spend time at the target range
Real Rôle-players: bone up on their B/R skills
Loonies: hit themselves over the head with a hammer, repeatedly
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Bugfoxmaster
post Aug 25 2009, 02:36 PM
Post #2


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You doubled that quote. And thus made it seriously too long.
But I like the Munchkin files - very useful to know when I should shoot a new party member on sight (or more likely find a way to get them to kill themselves),
I don't suppose you can tell what I am...
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nezumi
post Aug 25 2009, 04:02 PM
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Good, but got sort of repetitive at the end.
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Zaranthan
post Aug 25 2009, 04:26 PM
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Trim the quote, and remove every reference to "whatever gives the most plusses." Repeating the summary of the player type doesn't say anything.
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Ravor
post Aug 25 2009, 04:39 PM
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Thats why it's funny Zaranthan.
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Zaranthan
post Aug 25 2009, 04:53 PM
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No, it's not. The entertainment of the Overly Long Gag is in the delivery, not in the repetition. Text has no delivery, so it's not funny. That said, I'm not just throwing peanut shells. I'm trying to come up with some replacements myself. It's not easy, but that's not an excuse.
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eidolon
post Aug 25 2009, 04:57 PM
Post #7


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HA! I'm going to make a shaman wearing nothing but a longcoat and sporting a butter knife weapon focus now. (IMG:style_emoticons/default/smile.gif)
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MorkaisChosen
post Aug 25 2009, 05:06 PM
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Roleplayers have a new Favourite Armour (at least a new option): Actioneer Business Clothes.

Otherwise, HAHAHAHAHAHAHAHAHAHAHAAAA! So, er... Where can I get me one of them Narcojects?
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crash2029
post Aug 25 2009, 08:50 PM
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Was the list of things that are not allowed to be done written by a loonie?
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X-Kalibur
post Aug 25 2009, 09:44 PM
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QUOTE (crash2029 @ Aug 25 2009, 03:50 PM) *
Was the list of things that are not allowed to be done written by a loonie?


Multiple loonies.
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Synner667
post Aug 26 2009, 07:22 AM
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Love it !!
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Warlordtheft
post Aug 26 2009, 02:47 PM
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Updated list to 4E Shadowrun. For berevity, I did not include the stuff that did not change.

Capsule Opinion:
Real Men: like the game: lots of combat. Too much magic, but that makes the combats survivable. Besides, Dragonslayer is cool.
Real Role-players: like the game: lots of intrigue.
Loonies: Love the game: Pixies.
Munchkins: Dislike the game: skill and attribute caps.

Capsule Opinion for 4E:
Real Men: like the deadly combat system.
Real Role-players: like the deadlier combat, too, hoping that the heightened lethality will cause less of an emphasis on combat.
Loonies: Like the surge rule.
Munchkins: Found out that restricted gear makes anything possible.

Favorite Archetype:
Real Men: like Street Samurai
Real Role-players: Private Investigator or Decker
Loonies: play Pixies mages with orgy spells
Munchkins: play hacker/Mages with level 4 power focus and a custom super cyberdeck.

Favorite Metahuman:
Real Men: play Orks or Trolls.
Real Role-players: play Dwarfs or Elves.
Loonies: play Pixies.
Munchkins: play Vampires, free spirits, AIs... or Great Dragons.

How They Dress:
Real Men: wear Armor Jackets over their street clothes.
Real Role-players: wear corporate suits, tribal garb and neohippie outfits over their Form-Fitting Body Armor. They will also spring for the Traditional garb line, should they have the cash.
Loonies: wear Lined Coats over nothing at all.
Munchkins: wear Full Heavy Armor over form fitting body armor, with the personal protection system and Gyro-mount harnesses for a stroll down Main Street.

Favorite Weapons:
Real Men: like katanas, Ares Predators and Ingram Smartguns.
Real Role-players: like ceramic knives, dartguns and sniper rifles.
Loonies: like Ares Squirts filled with disappearing ink.
Munchkins: like monofilament whips, lasers and gauss rifles.

Favorite Ammunition:
Real Men: like ex-ex explosive rounds
Real Role-players: like capsule rounds with DMSO and narcojet.
Loonies: like hand grenades (but they can never have any).
Munchkins:Like a fusion reactor to power their laser weapon.


Favorite Cyberware/bioware:
Real Men: like Cyberspurs, Wired Reflexes 2, Smartlink
Real Rôle-players: like Internal Voice Mask and Skillwires 3, Datajack, and tailored phermones
Loonies: like to be cat women
Munchkins: like delta clinic move by wire, cyber torso, skull, body, legs and arms (max body, str, agility and armor) and smartlink.

Favorite Vehicle:
Real Men: like Bull dog step vans.
Real Role-players: still like Ford Americars, heavily customized.
Loonies: like Busta moves.
Munchkins: prefer a Boston class attack sub.

Favorite Spell Type:
Real Men: cast Combat spells.
Real Role-players: cast Detection, Illusion, manipulation and Health spells.
Loonies: Cast Pie In Face - at themselves.
Munchkins: Whatever maximizes their dice pool.
Favorite Mentor Spirit:
Real Men: like Dragon Slayer.
Real Rôle-players: like Cat.
Loonies: like Loki.
Munchkins: Whatever maximizes their dice pool.

Favorite Thing About 4E:
Real Men: like the new combat rules.
Real Role-players: like the dependent quality.
Loonies: like the fact that surge and pixes exsist as player character.
Munchkins: like the new loopholes due to gear.

Biggest Problem with 4E:
Real Men: don't like that edge can’t give you an autosuccess.
Real Rôle-players: Still don't like that the list of 2050s slang is gone.
Loonies: Don't like that the GM says the alternate races in Runners companion are optional.
Munchkins:The hard caps for skills and attributes.

Favorite Bonded Magic Item:
Real Men: have a rating 4 sustaining foci.
Real Role-players: have summoning focus for their favorite spirit named “Bob�.
Loonies: have a plastic butter knife Weapon Focus.
Munchkins: Rating 12 power focus they got with the restricted gear quality.


Favorite Commlink:
Real Men: are technomancers and don’t use one
Real Role-players: Disposable
Loonies: use a Radio Shack with random erase feature
Munchkins: Are AIs and don’t use them.

Favorite Combat Program:
Real Men: run Attack
Real Role-players: run exploit
Loonies: run a random browser that always comes up with dwarf-troll adult sites.
Munchkins: Are AI’s that have access to the blackest IC from MCT

Prefered Method of Quietly Removing a Guard:
Real Men: make a head shot with a silenced sniper rifle
Real Role-players: use a silenced pistol with capsull rounds and narcojet.
Loonies: Tries to con guard to be quiet while he removes guard.
Munchkins: call their Dragon gang and have them do it.
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crash2029
post Aug 26 2009, 07:59 PM
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Favorite Spell
Real Men: power bolt
Real Roleplayers: physical mask
Loonies: healthy glow...on corpsec...in combat
Munchkins: a custom indirect elemental spell with all elements

Favorite Knowledge Skills
Real Men: corpsec tactics, urban brawl, and gang identification
Real Roleplayers: esoteric trivia, elven wines, and languages...lots of languages
Loonies: whoopie cushion b/r, psychotropic drugs, and loony tunes
Munchkins: knowledge skills?

Favorite Language Skills
Real Men: japanese, spanish and sioux
Real Roleplayers: sperethiel, or'zet, and ASL
Loonies: BASIC, pig latin, and braille...spoken
Munchkins: language skills?

Favorite Sidearm
Real Men: ares predators, colt manhunters, and ruger super warhawks
Real Roleplayers: yamaha sakura fubuki, dart gun, cavalier safeguards
Loonies: Dart guns loaded with zen
Munchkins: Eichiro Hatamoto II heavily modified with FA and a 100 round drum

Favorite Grenade
Real Men: frag
Real Roleplayer: flashbang
Loonies: splash grenades filled with adhesives
Munchkins: aztechnology series 5 iron bomb

Favorite Cover Job
Real Men: P.I.
Real Roleplayers: courier
Loonies: porta-john inspector
Munchkins: Lofwyr

Favorite Doss
Real Men: converted warehouse
Real Roleplayer: seedy apartment
Loonies: the VA sanitarium
Munchkins: arcologies
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