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> Professional Grade OOC, Behind the 'behind the scenes' action.
rob
post Aug 30 2009, 11:38 PM
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Professional Grade

Welcome to the professional grade campaign. Looking forward to working this with yall!

IC thread
Recruiting thread

Before you drop into the IC, each person on the list needs to post once with their character sheet, so I can keep it all at the front and have somewhere to look for stuff without searching. After that, feel free to post whatever OOC questions/comments/concerns you have.

When you're posting something specific for me, post @Rob (bold, red) to get my attention.

IC posting format
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Post your character sheets in the following format. Get it straight, but don't spend forever reformatting stuff before you post IC. Good formatting should be a convenience, less a show-stopper:
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rob
post Aug 30 2009, 11:38 PM
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Campaign Timeline

4 April 2070, 21:15 - The first meet.
11 April 2070, 17:00 through 13 April 2070, 22:00 - The Puget Sound and Pacific Northwest Regional Watershed Sustainability and Development Conference


Background events
15 July 2069, on or about - Will left Seattle
3 November 2069, 11:17-13:35 - Riot, Seattle County Municipal Jail
17 October 2069, 03:21-07:55 - Bayer-Glaxo Raid, Redmond

Dearly and Not-So-Dearly Departed
Wayland, 21:15 4 April 2070 - AI, went to ground in the matrix, whereabouts unknown. Knows Will is in Seattle, the date of the meet, and a matrix code to the meet, nothing else.
Jabbar Lightfoot, on or about October 2069 - Fixer, had lots of datasteal jobs, whereabouts unknown.
Pony - Rigger, killed in Bayer-Glaxo raid
Primate - Muscle, killed in Bayer-Glaxo raid
Chuckie - Corrupt coast guard agent, killed in Jail riot while awaiting sentencing
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rob
post Aug 30 2009, 11:39 PM
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Cast of Shadows

Player Characters:
BlackHat - Artisan
Crizh - Mataglap
Digital Heroin - The Suit
Marwynn - Jairus
Mickle - Tallon
Red-ROM - Max

Affiliates:
Will - Company man, organization unknown.
Breach - Will's bodyguard.
Gabriel - The Suit's bodyguard
Jill - Jairus's Ex-Wife

Targets:
Dr. Fischer - UCAS Environmental Protection Agency Office of Power Regulation

Locations:
Puget Sound Maritime Credit Union Building, 4th & Evergreen, Snohomish - Half abandoned office building with a Bennigan's on the first floor. Location of the first meet.
Salish Embassy Conference Building, Council Island - location of the PSPNRWDSC.
The Venetian, Downtown Seattle - Conference hotel
The Hilton, Downtown Seattle - Conference hotel
White Alder Condominiums, N 36th Street, Tacoma - Max's residence
Manuel Morris' Apartment, Sur Mere, Near The Barrens - one of Jairus's safehouses
On the Greens Condominiums, 17526 151 Ave SE, Renton, Seattle - the Suit's residence
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rob
post Aug 30 2009, 11:39 PM
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Award logs

Everyone, 16 September 2009
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Everyone, 1 October 2009
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Marwynn
post Aug 31 2009, 02:36 PM
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Jairus


EDIT: Minor changes/updates. Filled in more things.
Character Sheet
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Attributes
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Active Skills
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Qualities
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Wares
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Adept Powers
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EQUIPMENT
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Contacts
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Game Information
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Awards
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Red-ROM
post Aug 31 2009, 03:19 PM
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Max Broman (reformated)

Character Sheet:
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Gear:
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Awards:
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Summerstorm
post Aug 31 2009, 09:12 PM
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Wayland, the Smith
Character Information:
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Gear:
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Contacts:
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Game Information:
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Awards:
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BlackHat
post Aug 31 2009, 09:14 PM
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Great Dragon
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Will clean up the formatting in a bit, too

Artisan
Character sheet:
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Gear:
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Contacts:
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Game information:
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Awards:
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Mickle5125
post Sep 1 2009, 05:42 PM
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Tallon
Character Information:
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Gear:
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crizh
post Sep 2 2009, 03:07 AM
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Not done yet, will finish tomorrow.

Changed vehicles somewhat, didn't like the medical drone and needed to save money. I've given them all Pimped ride 'cos I've decided I really like the Steampunk armour and want to kit out all my vehicles in the same idiom. If you've seen the image floating around the net of the steampunk R2D2 then you know what I mean.

Mataglap

Character sheet:

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Gear:
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Contacts:
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Game information:
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Awards:
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Digital Heroin
post Sep 5 2009, 09:23 PM
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Jared Engles

Sheet:
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Gear:

Armor:
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On Hand:
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At Home:
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Vehicle:
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Comlink:
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Contacts:
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Misc:
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Awards:
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rob
post Sep 5 2009, 09:47 PM
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Excellent. We're down to business, then. Post up IC and OOC at will, and we'll get the meet rolling along as the people trickle in. Note that you will probably rapidly begin making new contacts and/or gaining access to certain funds, so as the game starts rolling we'll have to keep good notes.

Note, also, that now's the time to post your starting cash up.
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BlackHat
post Sep 5 2009, 10:02 PM
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Will get Artisan's IC post together today or tomorrow - although I intend him to arrive "fashionably late", even if I end up posting before others get to it.

I had asked earlier in the recruitment thread, but:

1) Any objection to taking average starting cash, rather than rolling?
2) As far as rolling goes, what is your preferred method for us to do that? Invisible castle?
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rob
post Sep 5 2009, 10:06 PM
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1) Average starting cash = 3.5*number of D6, round down to nearest $100? fine.
2) Invisible castle is my preferred method, otherwise I'm ambivalent.
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BlackHat
post Sep 7 2009, 03:31 PM
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Artisan will just have his commlink, trod-band, credstick, and clothing with him. No weapons, and no armor beyond whatever is built into the clothing he had nanofaxed over this morning. Average starting cash would be the 27,000 in his char-sheet (legitimate money, so tied to his SIN).

I intentionally put him a little late to the party. If things got started without him, that's fine, otherwise, if Will is willing to wait for him, awesome. (IMG:style_emoticons/default/biggrin.gif)
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rob
post Sep 7 2009, 11:01 PM
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@Marwynn - roll some dice for assensing Will.

@Blackhat - I'll wait until more people post up to move you in. I can't see anyway to introduce you yet without modding their reactions.
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BlackHat
post Sep 7 2009, 11:05 PM
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QUOTE (rob @ Sep 7 2009, 07:01 PM) *
@Blackhat - I'll wait until more people post up to move you in. I can't see anyway to introduce you yet without modding their reactions.


No problem. My fault for wanting to be late. (IMG:style_emoticons/default/wink.gif)
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Mickle5125
post Sep 7 2009, 11:25 PM
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sorry bout being tardy. Was off helping my parents around the house all weekend. Stupid surgeries...
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Marwynn
post Sep 8 2009, 12:33 AM
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QUOTE (rob @ Sep 7 2009, 07:01 PM) *
@Marwynn - roll some dice for assensing Will.


Oh yeah, I actually forgot that part.

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rob
post Sep 8 2009, 02:17 AM
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@All - with the posting colors, I put out the names of the colors so it's easy. Just type in <color=salmon> for speech, <color=cyan> for thinking or telepathing or whatever; etc. (except replace the less-than/greater-thans with brackets.) There's a couple of yall who are using them right and a couple not, and I can usually figger it out from context, but the point is so I don't have to.
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crizh
post Sep 8 2009, 02:27 AM
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I haven't forgotten you honest. I'm nearly done my opening post but I don't have time to finish it tonight so I'll post it in the morning.

That'll be about six or seven hours from now I reckon....
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rob
post Sep 8 2009, 08:27 PM
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@Crizh - I'm annoyed as hell by your first post. Let me count the ways:
1. Software package - those prices aren't right. The availability numbers on them aren't right. I can find nowhere where you rolled for starting cash. I've already mentioned problems with your equipment, and then you want to tell me you can get all this crap in 8 minutes? Through a contact? With loyalty 1? For stuff your character needs to make his concept viable? That defies both sense and the intent of character generation.
2. Chemicals - my ass you made 130 kgs of rating 15 foam explosive. I have no idea what kind of threshold you're assuming for these, what your dice level is, etc. You purchased 80 kgs of rating 4 foam explosive precursors at the start. Right at the start you're making me suspicious of your bookkeeping, and I'm pissed that I have to investigate it.
3. The data search for common interest is 6; limited interest is 12. I don't care if you get 25 hits on an extended test, you're not getting "hidden information" unless you're actively looking for specifics. Roll against the threshold you're trying to search for information on, not the threshold for "whatever I think I can get." And what is this "active search" modifier?
4. EM sense: Which of the several bioware/cyberware/nanoware/etc. things are you using as the basis for your EM sense? Most of them have a range of 1m, so unless you want to get up in that troll's personal space, you're not gonna get much from it. Plus, you'll be walking within his personal space and looking him up and down, which (where I come from) is a veritable invitation to get your ass kicked, and I'm a lot more patient than most of the professional bodyguards I know.
5. Astral perception/general perception rolls: Again, don't give me a 'looking for stuff.' I need specifics, and intent, of the things that you're looking for. I think I figured it out in my response, (i.e., general security assessment of the hall and rooms, specific assessment of the troll) but I shouldn't have to figure that out.

You've twigged all my munchkin alarms, and that annoys me. Don't try to roll stuff pass me, or handwave things away. If I have to spend an hour or so reading through multiple sourcebooks to figure out why you're doing what you're doing, then I don't want to GM you. If you can't write a post that treats something significant (like a 30-thousand-dollar-purchase of highly illegal software) AS something significant, then you shouldn't be in this game.
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BlackHat
post Sep 8 2009, 09:10 PM
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I can't speak for anyone else's intentions, but i might be able to point you at where I think he might have been coming from with some of this. For most of these, it might just be that the relevant rule is in some obscure sourcebook, may be entirely optional, or may be a rule that Rob doesn't intend to use (which would probably affect the viability of someone who planned on making use of it).

QUOTE (rob @ Sep 8 2009, 04:27 PM) *
1. Software package - those prices aren't right. The availability numbers on them aren't right. I can find nowhere where you rolled for starting cash. I've already mentioned problems with your equipment, and then you want to tell me you can get all this crap in 8 minutes? Through a contact? With loyalty 1? For stuff your character needs to make his concept viable? That defies both sense and the intent of character generation.

My guess is that he is trying to use the rules from Unwired that lets you find programs without the copyright stuff at 10% cost, and very quickly. Not sure if the rule is optional, or intended to be cannon, but I've seen this come up in a few games where it is much cheaper/easier to get programs within an hour of the game starting, than to buy them at char-gen. I think the intervals are in minutes (or maybe even combat rounds) so even high availability programs (like reality filters) don't take too long to track down.

In terms of why its only viable this way, the consensus is that its crazy to hack with programs that are not cracked, but cracked programs degrade too quickly to ever be purchased at full price. (Spending 100K every month or two just to maintain status quo). Since the books never specifically say that cracked programs are any cheaper at character-creation, its usually best to wait and track them down in game using cheap legal common-use programs. Your costs go from 100K to 10K, but its 10K you have to respend every few months to maintain them.

Of course, I've never been in a PbP game that has lasted more than a month or two.
QUOTE
2. Chemicals - my ass you made 130 kgs of rating 15 foam explosive. I have no idea what kind of threshold you're assuming for these, what your dice level is, etc. You purchased 80 kgs of rating 4 foam explosive precursors at the start. Right at the start you're making me suspicious of your bookkeeping, and I'm pissed that I have to investigate it.

Ditto. Arsenal has lots of rules for cooking up explosives. I have not really boned up on them, but i've been in a few games with people who have, and unlike programming your own code, it seems to be a pretty simple task to cook up your own chemicals (interval shorter than the months used for programming).
QUOTE
4. EM sense: Which of the several bioware/cyberware/nanoware/etc. things are you using as the basis for your EM sense? Most of them have a range of 1m, so unless you want to get up in that troll's personal space, you're not gonna get much from it. Plus, you'll be walking within his personal space and looking him up and down, which (where I come from) is a veritable invitation to get your ass kicked, and I'm a lot more patient than most of the professional bodyguards I know.

There is a metagenic quality for EM-sense in Runner's Companion. Range is based off of essence, I think. There is also a technomancer ability that does the same thing (based off of resonance) but I assume that is not what he wanted.

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crizh
post Sep 8 2009, 09:45 PM
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QUOTE (BlackHat @ Sep 8 2009, 10:10 PM) *
There is a metagenic quality for EM-sense in Runner's Companion. Range is based off of essence, I think. There is also a technomancer ability that does the same thing (based off of resonance) but I assume that is not what he wanted.


For the record, there are a number of new mundane senses in Running Wild p204-206.

Looking at the Metagenic quality I probably would have been better using that if I could have found a way to shoe-horn it in. Ce la vie.
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rob
post Sep 9 2009, 02:34 AM
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@Crizh - still don't know which electronic sense you're working on, though... I looked through augmentation, the core book, street magic, etc. What one are you using? I just need some rules to pin it to.
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