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> Hack the Planet!, Character Critique, part the next
X-Kalibur
post Sep 1 2009, 06:28 AM
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QUOTE (DarkKindness @ Aug 31 2009, 09:44 PM) *
Giving this one one last bump for any final feedback before I let it fall off, call the build good, and get to posting the team thread =)

EDIT: Edited the first post one last time - ramped up the In Debt quality, got rid of a rank of Cerebral Boosters, and crammed in Wired Reflexes 1 in order to be better in AR and some meat tasks. Good times.


Now you're cookin with gas, I'd personally still drop the STR a point and raise your pistols more, but that's personal preference. Looks solid. Hope you have a someone with a car, cause' it's a long walk omae.
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DarkKindness
post Sep 1 2009, 07:12 AM
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There're cabs with drone pilots controlling them, neh? Not only is it an opportunity to flex the skills, but it's a free ride anywhere and everywhere!
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The Jake
post Sep 1 2009, 11:04 PM
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I don't see why it's crucial to have Wired Reflexes and a high Pistol skill? I'm not decrying their usefulness - only it's applicability. There will be other characters with those skills in the group. Besides which if said character is in a position where he has to rely on those skills then he's already screwed.

I would scrap the cyberskull as it really adds nothing to the build - 5BP would be better spent on a fake Rating 6 SIN. If you wanted to go the drone route, get Gunnery, Dodge and go from there. If you wanted to be a combat hacker I would pick up Move-by-wire in a heart beat and get the skillwires plus system and Muscle Toner ( I would consider using Restricted Gear here). With a decent Logic and Agility you can hold your own in combat and double up as a skill monkey.

- J.
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DarkKindness
post Sep 1 2009, 11:47 PM
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Wired Reflexes is really there for the extra IP in AR hacking more than anything else. I'd hardly call Pistols 2 with a specialty being a high pistol skill, and I'd feel absolutely naked without some sort of basic combat skill to fall back on should the need present itself.

As for the cyberskull, that's purely a character choice. It's just something that I wanted to include as a signature aspect of this character (and considered taking Distinctive Style focused on it, but couldn't fit it in).
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The Jake
post Sep 2 2009, 02:21 AM
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QUOTE (DarkKindness @ Sep 1 2009, 11:47 PM) *
Wired Reflexes is really there for the extra IP in AR hacking more than anything else. I'd hardly call Pistols 2 with a specialty being a high pistol skill, and I'd feel absolutely naked without some sort of basic combat skill to fall back on should the need present itself.


With an AGI 3 + Pistols 2 (spec +2) + Smartlink 2 = 9DP. That's won't help against anyone that decides to Dodge.

If you're only after one IP and are tight on cash it makes sense. I'm not a fan of AR hacking unless you focus on getting multiple passes (ideally 3+) and building a lot more stealth or ideally combat ability into the character. Personal preference I guess. That and I love MBW.

QUOTE
As for the cyberskull, that's purely a character choice. It's just something that I wanted to include as a signature aspect of this character (and considered taking Distinctive Style focused on it, but couldn't fit it in).


Fair enough. Distinctive Style is a Negative quality however, I'm sure you could find the space somewhere... (IMG:style_emoticons/default/smile.gif)

- J.
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DarkKindness
post Sep 2 2009, 02:51 AM
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Basically, the combat skills and additional meat IP are just so that he has something productive to do during meat encounters. I didn't really sacrifice any VR ability to make it tick, so...

As for Distinctive, only 35 points of Negatives at creation, and those are taken! No room (IMG:style_emoticons/default/frown.gif)
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X-Kalibur
post Sep 2 2009, 07:14 AM
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You can still take it, you simply don't get points.
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The Jake
post Sep 2 2009, 08:58 AM
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Or revisit them and see which is contextually more appropriate. (IMG:style_emoticons/default/smile.gif)

- J.
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DarkKindness
post Sep 2 2009, 04:30 PM
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QUOTE (X-Kalibur @ Sep 2 2009, 02:14 AM) *
You can still take it, you simply don't get points.


I like this and am doing it. I'm sure that no GM would object to me taking an extra negative quality for no point benefit!
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