Tutorsofts! |
Tutorsofts! |
Sep 24 2009, 11:16 AM
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#1
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Shooting Target Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
Okay, tutorsofts have me confused.
Not so much in mechanics, the mechanics are pretty clear. But in concept. Are there skills that are generally impossible to train by tutorsoft? (For example, shooting skills?) How do they work, anyway, fluff-wise? |
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Sep 24 2009, 01:21 PM
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#2
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Moving Target Group: Members Posts: 332 Joined: 19-September 05 From: Nashville, Tn Member No.: 7,761 |
it's an interactive sim-chip.
like a NOVA special you can ask questions to. |
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Sep 24 2009, 02:09 PM
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#3
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Moving Target Group: Members Posts: 386 Joined: 28-November 08 From: Germany Member No.: 16,638 |
The only skills impossible to learn via tutorsoft are awakened skills, as those can't be replicated via technology. Even emerged ones will work, although you'd most likely need a technomancer to write those.
And fluffwise, they are an AR-teacher-program, doing exactly what a 'real' trainer would do training you remotely. |
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Sep 24 2009, 02:13 PM
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#4
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Prime Runner Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
Martial Arts Maneuvers(Arsenal) aren't available on tutorsofts either. I don't get why but that's RAW.
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Sep 24 2009, 04:35 PM
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#5
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Shooting Target Group: Members Posts: 1,706 Joined: 30-June 06 From: Fort Wayne, IN Member No.: 8,814 |
The only skills impossible to learn via tutorsoft are awakened skills, as those can't be replicated via technology. Even emerged ones will work, although you'd most likely need a technomancer to write those. And fluffwise, they are an AR-teacher-program, doing exactly what a 'real' trainer would do training you remotely. Actually, both Magic and Resonance skills are not trainable via tutorsofts. Everything else in the core book, is trainable. They are limited to rating 5 though, YMMV on whether you'd make that the cap for training skills as well. |
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