A:Admin\Sympathy_for_the_Devil\Sign_up.node, <new_game_sign_up> |
A:Admin\Sympathy_for_the_Devil\Sign_up.node, <new_game_sign_up> |
Oct 10 2009, 08:08 AM
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#76
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Alright- here's a very rough draft of my gunslinger adept (still needs gear, 1 contact and some tweaking). He's kind of a street punk who thinks he's great at everything, especially gunfighting. In the case of gunfighting, he's actually correct.
Kid Hollywood [ Spoiler ]
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Oct 10 2009, 09:40 AM
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#77
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
What I didn't expect was that so many people would become physical adepts in order to keep their power levels up while circumventing my chargen limitations. I don't really think that this is or was the reason. Adepts are simply very popular. (IMG:style_emoticons/default/smile.gif) But with the Magic 3 limit, they are quite in line with mundanes, I think. Bye Thanee |
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Oct 10 2009, 11:02 AM
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#78
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
I mounted a Fichetti Security 600 "under" a sword. Think of a gun with a longer grip and the blade sticking up. The pistol's barrel is the hilt itself. The barrel is the hilt? You mean something like this? Maybe your character should have some ranks in knowledge: Square Enix (IMG:style_emoticons/default/wink.gif) |
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Oct 10 2009, 12:32 PM
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#79
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
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Oct 10 2009, 01:05 PM
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#80
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Moving Target Group: Members Posts: 986 Joined: 29-June 07 Member No.: 12,093 |
The barrel is the hilt? You mean something like this? Maybe your character should have some ranks in knowledge: Square Enix (IMG:style_emoticons/default/wink.gif) Nope, but of course that's the inspiration. The barrel's 90 degrees perpendicular to the blade. Picture the gun, now picture a sword blade poking up, as if continuing from the hilt in a straight line. The hilt, I hope I'm using the term right--maybe I mean the guard? The bit that protects the hands. I blame the late night and this sickness. (IMG:style_emoticons/default/sleepy.gif) EDIT: Originally "Shotgun Sam" was just another Samurai, but he built in a Shotgun into his Vibro Sword. A Barrens drifter, righting wrongs and playing the ukelele. The inspiration was simply "a Samurai that used a Shotgun... sword!" This, I feel, moves away from the impractical 'along the blade' shooting and into the slightly less impractical of having a few inches of sword-metal poking up from a gun. EDIT 2: Method, loving Kid Hollywood. Haha Spanish 1 (but he thinks he's fluent). Interesting character. |
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Oct 10 2009, 01:33 PM
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#81
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
Yeah, you mean the guard. The hilt is the part that you hold onto, and the guard it the part that makes sure your blood soaked hand doesn't slip onto the blade. The pommel is what stops your blood soaked hand from slipping off the weapon entirely.
I want to point out that having a massive weight pointing strait up from the barrel several feet would make the pistol insanely unwieldy. Even more unwieldy than the 'standard' gunblade would be. QUOTE This, I feel, moves away from the impractical 'along the blade' shooting and into the slightly less impractical of having a few inches of sword-metal poking up from a gun. Along the blade shooting actually works fine, and allows for the good old "Stab them and then get them off with a slug." Hmm, I suppose a dagger grade blade works better than a sword sized one for sticking strait up, but I'm still having trouble envisioning how you would make the grip so that you could use both the blade and the gun effectively. I may have to try doing some sketches. Edit: Also, it should be interesting trying to make a rigger while limited to availability 6 since most drones and mods are over 6 availability. A quick glimpse at what I've got so far: [ Spoiler ] That still leaves me with 61 BP, so I can grab some qualities and a bunch of equipment still. Just for comparison I'm going to be making a similar character under karmagen, just to see how different they might look. |
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Oct 10 2009, 01:42 PM
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#82
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Moving Target Group: Members Posts: 986 Joined: 29-June 07 Member No.: 12,093 |
Hmm suddenly this type of gunblade doesn't seem so far fetched. But shorter of course to a proper 1H blade length.
Even something like this seems plausible. I just want the appearance of a sword, for personal humour. Shooting people with swords, still funny to me. |
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Oct 10 2009, 01:49 PM
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#83
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Moving Target Group: Members Posts: 208 Joined: 11-September 09 From: America / Australia. Member No.: 17,625 |
Method annd Thanee's characters are approved. Thanee, if I could give you more of a bonus for using an APP song, I would. For now, just give yourself 10bp.
So that leaves Karonline, DigitalOYABUN, SincereAgape, and OperationSpirit (who's very nearly finished - probably see something posted this evening). Marwynn and cndblank have already had their characters approved. As for the Ares Gunblade thing; yeah, go for it. I have a pretty extensive D&D background, so my instinct is to have you use the Exotic Weapon skill or something, but mechanically speaking, that setup is only slightly different from just having a bayonet mount. So you shouldn't need to do anything special. Just please, for the sake of my sanity, please don't pull a Squall Leonheart and use the gun's recoil to enhance the momentum of your melee swings, lol. And any attempt to like, shoot someone mid-swing will result in my head promptly exploding. -milk. |
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Oct 10 2009, 01:53 PM
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#84
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
See, notice how no gun/blade combination has the blade sticking up out of the top of the gun? This is largely for two reasons. 1) It would make the blade much harder to wield 2) It would make it exceedingly difficult to aim properly.
Also, same character so far (Except for a race change, and even including purchasing all the same knowledge skills) has only cost me 302 Karma. So thats 198 karma vs 61 BP left over. Obviously I have more options to round out my character with the karma, I'll leave it to you guys to figure that is really needed or not. |
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Oct 10 2009, 02:06 PM
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#85
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
Method annd Thanee's characters are approved. Thanee, if I could give you more of a bonus for using an APP song, I would. For now, just give yourself 10bp. Thanks. (IMG:style_emoticons/default/smile.gif) I have actually been working on the sheet still, it is now pretty much finished, though, and also includes background information about the character (not sure, whether you have seen that already). Bye Thanee |
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Oct 10 2009, 02:10 PM
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#86
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Moving Target Group: Members Posts: 986 Joined: 29-June 07 Member No.: 12,093 |
Ahh that is true.
I went this route for two reasons: 1) I didn't want to point the blade towards something I had to shoot, wanting a more natural feel for the pistol. 2) I actually thought this way was more stable, having absolutely no knowledge of guns and swords. I was thinking it's like an H without a | on the side. If it's okay, I'll explain it away as a breakthrough in Ares design, marketed specifically to razor boys and girls. One of the alternatives was to build-in Tasers instead of SnS firing Light Pistols. The problem there is that the underbarrel weapon's ammo cap is halved, so that's usually just 2-3 darts left. With the "Additional Clip" mod that goes back up to 4-6 darts. But Tasersword just isn't that cool. (IMG:style_emoticons/default/wink.gif) |
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Oct 10 2009, 02:13 PM
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#87
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
Make a google search for gun sword, there are quite a few pictures, and yeah, all of them fire along the blade.
I also think, that using the barrel as the sword guard would likely ruin the thing, if it gets hit hard. (IMG:style_emoticons/default/wink.gif) Bye Thanee |
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Oct 10 2009, 03:55 PM
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#88
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Running Target Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
First,
sorry, we were just chewing the fat about karmagen. Also, I have intentionally not addressed the fact that there are so many potentially awakened characters -milk. And not to brown nose, but after I saw how awaken the group was, I dropped the adept part of Rev's concept and went mundane (with a little changeling and even that has an mundane explanation). Second, I thought the availability 6 limit was a soft one (if you had a good reason you could go over with GM's approval like a Control Rig for a rigger), Rev has several availability 8 items. If that is a problem I can send in her SR4CG Excel spread sheet which shows the availability. Finally third, could we get the option of taking any bonus BP in Karma (at 2K per 1 BP)? A little Karma really helps to round out a BP character. |
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Oct 10 2009, 04:05 PM
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#89
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
Heh, the toughest piece of equipment with the AV6 limit were the glasses for me... those go above AV6 so easily.
I figured, though, that I will simply upgrade them later. (IMG:style_emoticons/default/smile.gif) Same as with getting some specializations for the skills. Bye Thanee |
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Oct 10 2009, 04:24 PM
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#90
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
Same as with getting some specializations for the skills. Hehe, yeah, want so many specialties, but much better to wait for the karma to spec with. QUOTE at 2K per 1 BP Wow, 2000 for 1 BP, I think I'd be rather set with a point or two (IMG:style_emoticons/default/wink.gif) Doesn't converting BP into karma kinda defeat the point of using the BP system? Just wait for the karma in game. Much more entertaining to get specs and stuff like that after the first run. Gives a nice sense of improvement right from the get-go. Remember the whole point of this is to -not- have everything so that you have real goals, and a bunch of stuff you want (IMG:style_emoticons/default/smile.gif) |
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Oct 10 2009, 04:35 PM
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#91
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Running Target Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
Make a google search for gun sword, there are quite a few pictures, and yeah, all of them fire along the blade. I also think, that using the barrel as the sword guard would likely ruin the thing, if it gets hit hard. (IMG:style_emoticons/default/wink.gif) Bye Thanee You know if you removed the trigger, the barrel of an automatic would make a good hilt with some wrapping especially if you used caseless. You could even add a second magazine (on the opposite side) to balance out the pommel. Perhaps cut the magazines down a little to keep it from being bulky or put a bar handle behind the magazines (like the top part of a handle of a short shovel (if the shovel is sticking up right out of the ground it would be horizontal to the ground)). With a smart link there is really no need to be able to sight down the barrel. ............................. _ ............................ / / . _____________/ / / ...............|_____ | \_________/........\ \ .............................\_\ ............................. _ ............................ / /..../\ . _____________/ / ==...| / ...............|_____ | ....|...| \_________/........\ \==...| .............................\_\...\ / Cause a picture is worth a thousand words! |
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Oct 10 2009, 04:47 PM
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#92
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
That's not bad for ACSII art (Or whatever that is called) and at least I think I know how you are talking about having the blade, but I still don't see how it would work out. Anyone know where I could upload a scan if I did a sketch and wanted to show it off? (Because my drawing skills are just that awesome)
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Oct 10 2009, 04:49 PM
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#93
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Running Target Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
Hehe, yeah, want so many specialties, but much better to wait for the karma to spec with. Wow, 2000 for 1 BP, I think I'd be rather set with a point or two (IMG:style_emoticons/default/wink.gif) Doesn't converting BP into karma kinda defeat the point of using the BP system? Just wait for the karma in game. Much more entertaining to get specs and stuff like that after the first run. Gives a nice sense of improvement right from the get-go. Remember the whole point of this is to -not- have everything so that you have real goals, and a bunch of stuff you want (IMG:style_emoticons/default/smile.gif) I asked for it as an option. If you wanted to increase a high value skill or stat higher then it is more cost effective to get BP, but if you want to buy specializations (which you should really start the game with because they really help to define a character) or low rating skills and stats then Karma is better. That is totally fair and balanced to all characters no matter which way they go. I'm a recovering min-maxer and while I still like to make effective characters, the BP system just rubs me the wrong way. Makes me want to fall off the wagon ;( Stuff should cost the same whither you are creating a character or spending experience. but that is my hang up. (IMG:style_emoticons/default/wink.gif) |
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Oct 10 2009, 04:59 PM
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#94
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Running Target Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
That's not bad for ACSII art (Or whatever that is called) and at least I think I know how you are talking about having the blade, but I still don't see how it would work out. Anyone know where I could upload a scan if I did a sketch and wanted to show it off? (Because my drawing skills are just that awesome) Wish I did. You would need to cut down the clip sizes but since there are two that wouldn't be bad. A smart link would be the only way to fire them accurately. And while you could use the blades while holding the shovel/horizontal handle, from my ditch digging experience of my youth, I can tell you that a strong parry on the sides from the right angle would tend to cause them to spin in your hand (possibly right in to your face). A Katar, the short India punch dagger with the horizontal handle, would be a great weapon to combine with a pistol. |
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Oct 10 2009, 05:07 PM
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#95
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Moving Target Group: Members Posts: 986 Joined: 29-June 07 Member No.: 12,093 |
Photobucket.com? Plenty of pic sharing sites out there.
Oh and I figure Arsenal's Melee Hardening would take care of the trauma of using it in that way. |
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Oct 10 2009, 05:14 PM
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#96
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
I like imageshack.us
Bye Thanee |
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Oct 10 2009, 07:34 PM
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#97
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Running Target Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
Question, if a heavy pistol can fire burst fire can you use your automatics skill when firing a burst?
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Oct 10 2009, 07:38 PM
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#98
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Great Dragon Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
MD may have a different answer, but the standard one is 'no'. Many skills don't make alot of sense in this reguard. Your FA pistol is still a pistol and uses the pistol skill. Your FA rifle isn't an automatic... somehow. A knife and a battle axe use the same skill, but a polearm uses a different one.
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Oct 10 2009, 07:42 PM
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#99
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jacked in Group: Admin Posts: 9,324 Joined: 26-February 02 Member No.: 463 |
I don't think the firing mode has anything to do with what skill is being used. It's not like you are using Longarms, if you fire your Assault Rifle in single shot or semi-automatic mode. You would still use the Automatics skill.
Bye Thanee |
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Oct 10 2009, 08:28 PM
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#100
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Moving Target Group: Members Posts: 208 Joined: 11-September 09 From: America / Australia. Member No.: 17,625 |
Question, if a heavy pistol can fire burst fire can you use your automatics skill when firing a burst? Nope. Looks like Thanee beat me to the answer. I don't think the firing mode has anything to do with what skill is being used. It's not like you are using Longarms, if you fire your Assault Rifle in single shot or semi-automatic mode. You would still use the Automatics skill. -milk. |
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