My Assistant
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Oct 9 2009, 11:48 PM
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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
So, like i always do when i am bored i creat some characters. Most of them fairly normal inhabitants of the sixth world. But sometimes i just like to push it. Just having a look on how things work, what would be THERORETICAL possible. So after i build the following character, i asked myself: What have the others here thought of... or what can they build?
So it's easy: You can build a character with standart rules: 400 BP, normal availability. But here is the catch: You have a braindamaged GM who will allow everything (Every optional rule, as long as its in a book, and any composition of traits, races, SURGE, anything) Also you of course don't plan on playing that character really. Its just for the laughs. So. What have you build? (Don't have to break combat. Build a "Pornomancer" (god i hate that word) A guy who can drive a bicicle through the air at 150 MPH, or a man who can count microbes with closed eyes. And then add a small desciption on how "it" would work, what he COULD do. My first entry would be this Monster: Vampire : -100 BP Str: 1 Cha: 3+5 Bod: 1+2 Int: 2 Agi: 3 Log: 1 Rea: 3 Will: 2+5 Edge: 2+4 Magic: 1+5 Ini: 8/2IP 150+105 BP =255 BP Rest: 45 BP Qualities: Magician -15BP Cha-based possession tradition of choice Free Spirit Pact (Drain +4) -20 BP Aspected magician (Conjuror) optional Rule: Expert aspected magician (+2 dice) +5 BP Gremlins (4) +20 BP Spirit Bane (Plant) +10 BP +/- 0 BP Skills: Summoning (Guardian): 6 ((IMG:style_emoticons/default/cool.gif) -26 BP Equipment (15BP=75.000) Summoning Focus (4) 60.000 Heavy Leadpipe 0 Str/2+1 damage, Reach: 1 Foam Explosives (R15) 10 kg 15.000 Bound: Summoning Focus (4): 4BP Modus Operandi: Summons a rating 12 Guardian Spirit for possession of himself, DP: 6 (magic)+6 (skill)+2 (spec)+2 (expert summoner)+6 (Edge) =22 Dice against 12 of the Spirit. Expected: ~8 successes, and ~4 for the spirit. Drain: 8DV, DP: 7 (Will)+7 (Cha) +4 (Spirit Pact) +6 (Edge)=24 Dice Which should be about 8 successes. Even in the „worst case scenario” of the spirit having ~10 hits it is very possible he would be still standing (If he rolls above average too... and has a good medical team for the overflow *g*) Ok, so we got a dude; Str 13, Bod:15, Agi:15, Rea 15 Ini: 33 / 3IP, steered by a mage who has enough services owed to describe in gruesome detail what the spirit should do... Also he has got a hardened armor of 24... and it would be discussable that he might still be able to regenerate damage. (Ok that's pushing it. Magicical abilities should fall off an possessed character *g*) The Spirit uses its natural Weapon: DV 12, 27 Dice to attack. Oh, you want to stunbolt him? Well tough luck, he has magical Guard: Will+Magical guard =24 dice against that. Hm... God, this man needs only to train his attributes a bit and he will be a complete monster. (Also learning channeling and invokation may be funny too) Maybe one could even try to raise magic and try a Force 14 Spirit, also getting buffed on his drain attributes by a friend or learning to do it himself would be nice too. Ok, let's see what you've got. |
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Oct 10 2009, 12:16 AM
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#2
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
You forgot that the spirit doesn't like you and uses edge in the opposed test too (IMG:style_emoticons/default/wink.gif) Double dice and exploding (IMG:style_emoticons/default/biggrin.gif)
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Oct 10 2009, 12:46 AM
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
Naa, what's not to like? Spirit and me gonna have fun *g*. Seriously though: All things in this thread are in the characters favour. We can go completely nuts here.
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Oct 10 2009, 02:01 AM
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#4
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Target ![]() Group: Members Posts: 72 Joined: 9-August 09 From: MD Member No.: 17,486 |
I once rolled up a guy who got around 30 dice for social pools, but that's not that impressive... I'll see if I can find him and spiffy him up some. BP only, right? No Karma equivalent? I've got some pretty nasty guys from Karmagen lying around somewhere, too...
Oh, and what's the lead pipe for? XD |
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Oct 10 2009, 03:38 AM
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#5
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
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Oct 10 2009, 10:55 AM
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#6
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Also, there's Brick. And Bloodzilla. And The ultimate Mundane Climber, the 4 or 6 Armed Menace, and my very own, Binky the 10 limbed equine Hover Tank Cyberzombie.
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Oct 11 2009, 07:39 AM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 |
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Oct 11 2009, 10:24 AM
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#8
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
I never really statted him up, because i don't play SR4 and thus don't know the rules as well as most other people.
Basically, i took the Cyber-Limb-Armor to the extreme. Take a Centaur, surge him to have 6 Arms. so 6 Arms and 4 Legs = 10 Limbs. Plus Head and Torso. Now replace with Cyber-Ware. Even with the needed Delta-Grade stuff you go into Cyber-Zombie-Land. Now mount Hover-Feet/Skimmer-Discs on the legs. Build an articulate Weapons-Mount on his back. Presto, equine Hover-Tank. I had some other ideas way back then, but i don't remember them all. I'll see if i can dig it up again, so someone else can try statting up that monster. Hey, i even got Squinky to draw him for me, and it looked like REALLY COOL! ^^ |
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Oct 11 2009, 01:00 PM
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#9
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
How does 6 armored limbs help you out? Armor on cyber-limbs averages, it doesn't add.
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Oct 11 2009, 03:04 PM
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#10
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
In SR4, it directly adds.
And as far as i know, this was not changed in SR4A. If it was, Cyber-Limb-Armor becomes stupid useless again. |
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Oct 11 2009, 03:41 PM
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#11
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 583 Joined: 1-October 09 From: France Member No.: 17,693 |
Yeah, armor for multiple cyberend body parts adds up in Anniversary too.
Yes it's a bit weird, but in a location-less system it's probably the easisest way to reflect the increase in overall toughness of a character when you keep adding armored cyberlimbs. |
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Oct 11 2009, 03:46 PM
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#12
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
Cyberlimb Armor adds up
and don't forget 12 Pips more on the Physical Track. You can Spice it up by one or two rigger Gnome(s) Riding Binky (Drones & Remote Control Weapons with maxed out 5 IPs in VR) HokaHey Medicineman |
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Oct 11 2009, 04:42 PM
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#13
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Else, every limb gets a tracking weapon mount too.
Lot'S of guns, lots of HARDENED Armor, Lots of Magical Resistance. Also, can pretty much go everywhere. You have a HOVER-TANK that fits inside of buildings Edit: i found squinkys impression of binky ^^ http://squinkyproductions.deviantart.com/a...alypse-95924176 'Editorialized: Here's the Description post i gave to Squinky ^^ http://forums.dumpshock.com/index.php?show...st&p=714247 |
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Oct 11 2009, 05:06 PM
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#14
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
Well, if we're playing by the 'brain dead GM' rules then yeah, but as far as I can see in the rules, there is nothing that says that armor from individual limbs all adds up. In fact, the most relevant statement that I can find is this:
QUOTE When a particular limb is used for a test (such as leading an attack with your cyberarm), use the attribute for that limb (natural or cyber); in any other case, take the average value of all limbs involved in the task (round down). If a task requires the careful coordination of several limbs, use the value of the weakest limb. Given that being shot involves your entire body (Because there is no hit location system), I would think it would fall under the 'take the average value of all limbs involved in the task' rule. This seems supported by: QUOTE If he gets shot, however, he uses the average value of his Body attributes, rounded down—in this case, 4. Now granted they are talking about stats here, and not armor specifically, but I figure armor counts as a stat. Is there some page that I am missing where it says that armor from various limbs stack in a way which is the complete opposite of how the rules for everything else about cyberlimbs work? |
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Oct 11 2009, 05:09 PM
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#15
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I never really statted him up, because i don't play SR4 and thus don't know the rules as well as most other people. Basically, i took the Cyber-Limb-Armor to the extreme. Take a Centaur, surge him to have 6 Arms. so 6 Arms and 4 Legs = 10 Limbs. Plus Head and Torso. Now replace with Cyber-Ware. Even with the needed Delta-Grade stuff you go into Cyber-Zombie-Land. Now mount Hover-Feet/Skimmer-Discs on the legs. Build an articulate Weapons-Mount on his back. Presto, equine Hover-Tank. I had some other ideas way back then, but i don't remember them all. I'll see if i can dig it up again, so someone else can try statting up that monster. Hey, i even got Squinky to draw him for me, and it looked like REALLY COOL! ^^ This is.... Interesting indeed... |
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Oct 11 2009, 05:13 PM
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#16
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
QUOTE Given that being shot involves your entire body (Because there is no hit location system), I would think it would fall under the 'take the average value of all limbs involved in the task' rule. This seems supported by: ARMOR IS NOT AN ATTRIBUTE AND THUS DOES NOT GET AVERAGED! FULLSTOP! QUOTE This is.... Interesting indeed... I thought so too, thank you ^^ |
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Oct 11 2009, 05:16 PM
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#17
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Oct 11 2009, 05:23 PM
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#18
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
I'm a fan of Warhammer 40,000 as well, so here's my rendition of a Grey Knight Terminator in a 400 BP Shadowrun character:
[ Spoiler ] We're talking 16 hardened armor, 32/30 total, 15 dice to shoot his gauntlet-mounted HVAR, 17 for his Power Focus Claymore that he can (and will) one-hand, and various other neat things, like Arcane Arrester. His Predjudice should be against all "witches", being any Awakened that is not a part of his faction. |
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Oct 11 2009, 05:28 PM
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#19
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I'm a fan of Warhammer 40,000 as well, so here's my rendition of a Grey Knight Terminator in a 400 BP Shadowrun character: [ Spoiler ] We're talking 16 hardened armor, 32/30 total, 15 dice to shoot his gauntlet-mounted HVAR, 17 for his Power Focus Claymore that he can (and will) one-hand, and various other neat things, like Arcane Arrester. His Predjudice should be against all "witches", being any Awakened that is not a part of his faction. Nice, But I would say that you cannot use the PPP Equipment with your Milspec Armor (Gm Judgement Call here, Not too much of a detriment though)... Otherwise not too shabby indeed... Keep the Faith |
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Oct 11 2009, 05:32 PM
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#20
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
Oh no, the PPP is for the Armored Jacket, when he doesn't want to look like a 12-foot-tall death-machine.
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Oct 11 2009, 05:34 PM
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#21
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
I'm a fan of Warhammer 40,000 as well, so here's my rendition of a Grey Knight Terminator in a 400 BP Shadowrun character: [ Spoiler ] We're talking 16 hardened armor, 32/30 total, 15 dice to shoot his gauntlet-mounted HVAR, 17 for his Power Focus Claymore that he can (and will) one-hand, and various other neat things, like Arcane Arrester. His Predjudice should be against all "witches", being any Awakened that is not a part of his faction. Yah, not bad either O.o |
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Oct 11 2009, 05:37 PM
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#22
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 |
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Oct 11 2009, 05:38 PM
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#23
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
You can use the method in my signature in Karmagen.... (shudder)
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Oct 11 2009, 05:54 PM
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#24
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Oct 11 2009, 09:27 PM
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#25
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
*shrug* Whatever flies in your game world. I did a search and you find multiple answers from the devs and freelancers involved in the writing the rules. The Devs seem to be unsure as to how to handle the cyberlimb armor, the freelancers all seem sure it's supposed to stack, it's deliberately unlike SR3. Given that you have so many different understanding from people involved in writing the rules you can do whatever the hell you want and claim it's what the rules say. Then again, you can do this for about half of the core mechanics of SR4.... |
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