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Moving Target ![]() ![]() Group: Members Posts: 208 Joined: 11-September 09 From: America / Australia. Member No.: 17,625 ![]() |
Was thinking about creating some custom vehicles, and I'm not sure where to start. Unless I'm missing something, I don't think they've provided us with any Fourth Edition rules for creating our own vehicles. I can get a vague image of what I want from cherry picking modifications from Arsenal, but I'm really just guessing on Body, Handling, etc.
Specifically, I'd like to make a heavy ground craft that's got elements of a Ghost In the Shell-esque "Think Tank" (http://tekzilla.deviantart.com/art/Ghost-in-the-shell-tank3-1598913), and maybe a Protoss Dragoon from Starcraft. It needs to be a walker, I don't mind if it's slow and heavy; it makes up for it with armour and weapons platforms. I saw a modification in Arsenal that allows you to place a metahuman brain inside a vehicle, and I like that idea a lot. If not an actual brain, I'd like the tank to have an AI with some personality. Essentially, it'd be used as a vanguard for a Counter-Terrorism unit. Instead of rolling into a Z-Zone with a couple SWAT-type vans, I figure Lonestar could just send in one of these guys. Drawing a blank on how to actually start putting it together with some valid stats, though. Any ideas? -milk. |
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Lo-Fi Version | Time is now: 13th June 2025 - 02:25 PM |
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