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> Seeking Seattle runners…, Recruitment thread for a PbP game in Seattle, 2072
Kerenshara
post Oct 26 2009, 08:47 PM
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QUOTE (Lok1 :) @ Oct 26 2009, 03:45 PM) *
If its not to late I'd like to through my hat into the ring, I'd be playing my adapt Takedown, his character concept and character sheet can be found hear.
If he dosn't fit the campagin I've been DIEING to try out a technomancer so I'd be glad to roll one up.

OK, you're request #12 at this point. Unless people are okay with me floating people in and out frequently between sceenes (which I can do), I think you're going to have to wait for somebody to die or drop silent. But I'm always willing to listen to ideas.
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Embers
post Oct 26 2009, 08:54 PM
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QUOTE (ravensoracle @ Oct 26 2009, 04:35 PM) *
To fill in some of the support role. My character has First Aid 3, Armorer 3, Chemistry 3, Demolitions 3 and Electronics Group 2. I just couldn't fit any B/R skills in there without sacrificing too much from other skills.


There are no B/R skills in 4th, its just the base Armorer/Chemistry/Demolition/Electronics skills. Since they are all extended tests, you should be more than fine.
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Karoline
post Oct 26 2009, 08:56 PM
Post #128


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QUOTE (Embers @ Oct 26 2009, 04:54 PM) *
There are no B/R skills in 4th, its just the base Armorer/Chemistry/Demolition/Electronics skills. Since they are all extended tests, you should be more than fine.


By B/R skills, they are talking about Industrial Mechanic and other mechanic skills.

Also, everyone keeps talking about the Electronics skill which doesn't exist any more. (Or do I just keep managing to skip over it in my book?)
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Embers
post Oct 26 2009, 08:59 PM
Post #129


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I was referencing the Electronics Grop (Computers, Hardware, Data Search, Software)

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ravensoracle
post Oct 26 2009, 09:23 PM
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Sorry was in a hurry so I typed that before I had to go get my kids from school. I meant the electronics group and B/R meant the mechanics skills.
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Karoline
post Oct 27 2009, 12:27 AM
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I think you misunderstood me peter. What I meant is that your int+log=10 and 10*6=60 free karma worth of knowledge skills, while you have yourself set up to gain 66 free karma worth of knowledge skills.
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Kerenshara
post Oct 27 2009, 02:17 AM
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I need this questionaire filled out and returned to me via email (pref Word or RTF file). You MAY choose to post it in a spoiler in addition if you choose. As a reminder, nobody is OBLIGATED to post any details of their characters beyond what is in Post #29, which in some cases may be ... obfuscated a bit to maintain some surprises.

OK, here's your questionaire:

[ Spoiler ]

Incidentally, please answer IN CHARACTER and with something a bit more than one-word answers as if I were conversing with the character.
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Kerenshara
post Oct 27 2009, 02:57 AM
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In case you're wondering, the questionaire is as much an exercise for YOU as a tool for ME. If you can answer IC then by the end I am certain you will have a REALLY good feel for the inside of your character's head. I know it's a LOT of work, already on top of a background, but I think it's worthwhile. VERY detailed responses MAY be worth extra Karma, so think of this as Extra Credit. Good luck!
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ravensoracle
post Oct 27 2009, 03:18 AM
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It will take me a couple of days to get the character finished. I am having to take some extra time working on my house since the cold weather here is coming quicker than expected and I have to finish some remodeling work. I will still be able to post but am not going to be able to devote as much time as needed to get teh background worked out. I'll still work on it, I just can't focus on it like I need to for a couple of days.
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DigitalOYABUN
post Oct 27 2009, 03:33 AM
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/ Junkyard /Male/ Dwarf/ Scrounger type/ Gang Ties/Build & Repair


I'm going with a dwarf (to get some more flavor into the group) scrounger type, as I see there are a few close to a Face, and a Face already in works. He'll be the work horse of the group I suppose. Expect grumbling and lots of one fingered salutes from this one.
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DigitalOYABUN
post Oct 27 2009, 03:35 AM
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Question, in SR4 20th anniv. edition it shows a leather jacket is +2/+2.......is that added to say an armored jacket? any idea on that at all?
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Karoline
post Oct 27 2009, 03:35 AM
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QUOTE (ravensoracle @ Oct 26 2009, 11:18 PM) *
It will take me a couple of days to get the character finished. I am having to take some extra time working on my house since the cold weather here is coming quicker than expected and I have to finish some remodeling work. I will still be able to post but am not going to be able to devote as much time as needed to get teh background worked out. I'll still work on it, I just can't focus on it like I need to for a couple of days.


Improving the necessities category or the comfort category? (IMG:style_emoticons/default/wink.gif)
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Kerenshara
post Oct 27 2009, 03:36 AM
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There isn't that much of a time crunch, honestly. I had hoped to do some off-screen 1:1 RP to get the characters primed, and I originally expected a week (or two!) to get fully running, but you folks seem pretty gung ho, so I'm the one under a little pressure to perform. *grin* I'd rather you took time to have your characters to your satisfaction and I'd LOVE to have each of you completely Grok their headspace going in - it makes your interactions more intuitive and organic which improves immersion for everybody and that makes EVERYTHING more fun.

Well, that's my story, and I'm sticking to it.
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Kerenshara
post Oct 27 2009, 03:37 AM
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QUOTE (DigitalOYABUN @ Oct 26 2009, 10:35 PM) *
Question, in SR4 20th anniv. edition it shows a leather jacket is +2/+2.......is that added to say an armored jacket? any idea on that at all?

Ye Olde Biker Jacket - heavy leather is pretty resistant just by it's virtue.
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Karoline
post Oct 27 2009, 03:37 AM
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QUOTE (DigitalOYABUN @ Oct 26 2009, 11:35 PM) *
Question, in SR4 20th anniv. edition it shows a leather jacket is +2/+2.......is that added to say an armored jacket? any idea on that at all?


*takes a breath to answer, then falls silent*.... Wait, it is +2/+2? I doubt it could work with an armored jacket, but an armored vest would make sense, or armored clothing or something like that.
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ravensoracle
post Oct 27 2009, 03:39 AM
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I found a floor joist that had a a bit of rot on it so I have part of the house on jacks while I patch it. I am just not willing to freeze while I do it .
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milk ducks
post Oct 27 2009, 05:09 AM
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It's looking more and more like I won't get this character sheet finished tonight. Having a newborn son is really, really demanding at times; and today is one of those times. All I really have left to do is the gear, but I also have to write up his backstory. I already have it in my head, but putting it to paper and answering all of those questions is going to take some time. I will do my best to get it finished tomorrow.

-milk.
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JoelHalpern
post Oct 27 2009, 01:03 PM
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Millkducks, having a small child is definitely demanding, and has to come first. (Miy son is no longer small, much less newborn, but the impression is still quite vivid.)

I have Mach's mechanics balanced, nad I've started on the questionnaire. But that is definitely going to take a little time.

Yours,
Joel
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Kerenshara
post Oct 27 2009, 01:34 PM
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Like I said, don't feel time crunched in particular. You all had interesting initial concepts; Now I want you to get deep into the character's PERSONALITY so take your time... or, since it's in-character, let them take THEIR time answering. Use it to help you better "understand" your character.

As to the Leather Jacket, it's listed as 2/2 in Arsenal, not +2/+2, so it's an "armor item" just like an Armored Jacket. I always saw the Armored Jacket (going back to descriptions in SR1) as a Leather Jacket with a general layer of soft armor throughout and semi-rigid plates over the vitals. In fact, in the older versions, it was so heavily reinforced, it was one of the WORST protective garments from the perspective of concealability.

One other note: A couple people here (and in my current live game), not to mention in threads I have read elsewhere, keep noting about how the "subtle" Secure Tech pieces can be worn "under clothing". I am going to give you a very good example of "under clothing" armor that works similarly:

Have you ever seen a police officer wearing their bullet-resistant vest under their uniform shirt in person? If you're looking for it at all, it's obvious as drek. It distorts the officer's profile, is "inorganic" in shape (flat), and makes the clothing stick out dramatically. It also makes the officer move and stand in a particular - and obvious - fashion. Take my word on it; If you have a clue what you're looking for (Perception 1+), and you get a good hard look at the target (Active Search), you're going to notice it. Secure Tech is in the same class - it can escape notice at any kind of range or under VERY heavy or shrouding layers, but don't make the mistake of considering it in the same class as FFBA. Oh, and Secure Tech can NOT be personalized and counts fully for encumbrance, unlike FFBA.

And since I got asked: FFBA is EXTREMELY subtle. In older editions of the game, even pantyhose could contribute Ballistic Armor 1. FFBA is essentially "heavy" underwear, not significantly more encumbering than insulative cold-weather underwear. It's not even as encumbering as a neopryne scuba suit. And I am going to change what I said to one of you last night slightly: If you want an "armor modification" to your FFBA, such as "chemical protection", the RTG of that modification may NOT exceed the Impact Armor value of that version of FFBA, which means that the shirt can't carry ANY options at all because it has NO Impact Armor. This protection will NOT be cumlative with any worn armor that carries the same optional feature; Only the higher value counts. Finally, if you do not wear the hood, booties AND mittens, your Full Body FFBA will count as only Half Body.

Sorry to ramble on, but I thought I should hit a couple things that seem to get a lot of debate on these boards.
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DigitalOYABUN
post Oct 27 2009, 02:51 PM
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QUOTE (Kerenshara @ Oct 27 2009, 08:34 AM) *

As to the Leather Jacket, it's listed as 2/2 in Arsenal, not +2/+2, so it's an "armor item" just like an Armored Jacket. I always saw the Armored Jacket (going back to descriptions in SR1) as a Leather Jacket with a general layer of soft armor throughout and semi-rigid plates over the vitals. In fact, in the older versions, it was so heavily reinforced, it was one of the WORST protective garments from the perspective of concealability.

.


Yeah I saw that when I got home and looked at my hard copy of Arsenal. Apparently my screen at work needs to be cleaned.
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DigitalOYABUN
post Oct 27 2009, 05:56 PM
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Okay, I always ask this...it seems to fit my personality somewhat, but in this instance it fits the character extremely well. What is your ruling on used vehicles? Also, (I dont have books with me and will drop the page number when I can) in the Seattle 2072 book it notes that the junkyards have all sorts of parts...including older (read older SR edition) vehicles, in fact in mentions the 2051 phaton.. Junkyard is really into restoring or just scavenging good parts from vehicles...is that okay as well. He'll be taking contacts in the yards.
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Kerenshara
post Oct 27 2009, 07:27 PM
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Used vehicles are okay for minor stuff - an old GAZ or a Jackrabit for example. Nicer things I'm going to have to say, used or not, you're paying full price.

That work?

(Riggers and / or mechanics are a separate case.)
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Kerenshara
post Oct 27 2009, 09:51 PM
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Well, things seem to have trailed off a hair, which I take to mean that either people are IRL busy, burried in the questionaire, almost done, or lost interest. *grin*
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Karoline
post Oct 27 2009, 09:56 PM
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QUOTE (Kerenshara @ Oct 27 2009, 04:51 PM) *
Well, things seem to have trailed off a hair, which I take to mean that either people are IRL busy, burried in the questionaire, almost done, or lost interest. *grin*


8 pages deep in the questionaire ATM (IMG:style_emoticons/default/wink.gif)

Still need to get around to finishing up my backstory. I think I've spent more time on this character than I have on homework in the last week (IMG:style_emoticons/default/nyahnyah.gif)
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Kerenshara
post Oct 27 2009, 10:44 PM
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OK, I've been asked twice now something so I think maybe I should qualify what I meant...

A physical quirk is an observable habitual behavior. A personal quirk is something about how the character thinks.

For example:
  • Having a fanatical need to remain clean and neat is personal.
  • Constantly checking the seams of your stockings to see if they're straight is physical.
Other physical quirks:


  • Twirling hair
  • Constantly tucking hair behind your ear(s)
  • Always chewing gum/toothpicks
  • Incessantly cracking knuckles
  • Biting fingernails when stressed
  • Always humming subconciously according to mood (I'm personally guilty of this, to the point of the threat of bodily violence from co-workers)
  • Raising an eyebrow at any interesting or "fascinating" detail or comment
  • Snorting when you laugh
  • Limping slightly (not enough to penalize you on the Crunchy BitsTM)
  • Constantly correcting other people's diction or vocabulary
  • Having to pace in order to think
  • Having to talk with your hands
Some other personal quirks:

  • Needing to be in control, socially
  • Needing to be clean and / or neat
  • Constantly organizing things that aren't yours (stacking magazines at the doctor's office)
  • Having to have similar items identical (I can't use one generic clip and two factory ones!)
  • Being uncomfortable in the dark (withoug being a Phobia, like always leaving that ONE light on)
  • Being uncomfortable any time you can't feel moving air
  • Being anxious any time you don't have [fill in the blank] with / on you.
I just wanted to throw some examples out to help people tell the difference on those two questions.


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