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#326
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Moving Target ![]() ![]() Group: Members Posts: 124 Joined: 8-August 09 From: PA Member No.: 17,485 ![]() |
No objections at all. Please let me know if there is anything else you need from me for Jordan.
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#327
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,336 Joined: 25-February 08 From: San Mateo CA Member No.: 15,708 ![]() |
Mach is a dark haired, average sized Troll. he tends to wear reds and browns. And, unless circumstance prevent it, he carries multiple knives. The crunchy bits are in the spoiler. Stats, when modified are written natural / adjusted. Costs were sent the Kerenshara. For skills, if a group is listed, followed by a skill from the group, then the group was purchased, and the skil purchased up further. [ Spoiler ] Joel, Your earbuds are way better than mine. What is the total cost and rating, availability and capacity on those badboys? Skinlink? I guess it beats slaving to my node. BlueMax |
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#328
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Two threads simultaneously? Like two separate groups?
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#329
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Moving Target ![]() ![]() Group: Members Posts: 124 Joined: 8-August 09 From: PA Member No.: 17,485 ![]() |
Joel, Your earbuds are way better than mine. What is the total cost and rating, availability and capacity on those badboys? Skinlink? I guess it beats slaving to my node. BlueMax There is a question on whether or not he can get damping in them that should probably be resolved before he starts hooking other people up with them. |
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#330
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Two threads simultaneously? Like two separate groups? Yes, two groups. An even dozen 'runners isn't going to draw any attention, is it? Now, after the 'run, if you somehow combine forces, that's your deal. But at THAT point, time/date/place stamps will be vital. There is a question on whether or not he can get damping in them that should probably be resolved before he starts hooking other people up with them. There's nothing official, but here's MY ruling: Noise Cancellation is most effective when you can cut the signal down at the SOURCE, i.e. the nerves in question. Remember, this is less about hearing loss than disorientation and stunning, from a game perspective. So while buds can (and do automatically) include active noise cancellation, it's not the same thing from the perspective of the Crunchy BitsTM, nor is it effective to the same extent. Some people will disagree, and I play their way in their games. But that's how I'm handling it. Now, if you want a pair of big over-ear muffs... we'll talk. But that's not especially subtle, neh? |
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#331
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,336 Joined: 25-February 08 From: San Mateo CA Member No.: 15,708 ![]() |
Serious Max says "Even without the Damping they are better than mine and I would live to see the Avail, capacity and cost writeup" Silly Max says "What was that about a pair of Muffs?" BlueMax |
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#332
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
Now, if you want a pair of big over-ear muffs... we'll talk. But that's not especially subtle, neh? Depends on how much punk we have in our cyberpunk. They could look like big headphone for listening to ear damaging music (IMG:style_emoticons/default/biggrin.gif) |
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#333
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
ROFL.
Multi-port buds are available now that have bass response superior to most traditional large muffs and with volume power capabilities that will literally destroy hearing. I don't see needing big muffs to damage your ears. |
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#334
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
ROFL. Multi-port buds are available now that have bass response superior to most traditional large muffs and with volume power capabilities that will literally destroy hearing. I don't see needing big muffs to damage your ears. But it sure helps if you wanna get a fuzzy pair to pull off that punkish Princess Leia look. |
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#335
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
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#336
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Old Man of the North ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 10,121 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 ![]() |
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#337
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Eventually I expect you all to figure out-er, I mean, wind up in the same thread, but to start you need to be separate.
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#338
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Moving Target ![]() ![]() Group: Members Posts: 656 Joined: 18-January 06 From: Leesburg, Virginia, USA Member No.: 8,177 ![]() |
With regard to the damping in the earbuds, I'll settle for just having it damp the amplification. The case I worry about is amplifiers on full, and someone throughs a loud sound at me. I may not like it without the bud, but I don't want the ear bud making it wors.
There is an argument that good earbuds would probably seal the ear canal, meaning that the ear bud becomes the actual sound source. But that seems a stretch to me. (Glasses tend to have the same question, and they explicitly have flare compensation.) As for the specs: Base earbud: 10 nuyen avail: --- Skinlink: 50 nuyen Audio Enhancement, rating 3, 300 nuyen, +2 availability Spatial Recognizer, 100 nuyen, +6 availability Sound Damper (for amplification only), 50 nuyen, +2 availability. I had assumed tha tthe skinlink was another +2 availability. (On a comlink it is purchased separately, rather than as an increment to the comlinks availability, so it is not really comparable. The select sound filter, which allows very clever eavesdropping, has an availibity increment of 8, which is why I did not include it. It may be that when kerenshara goes through all the numbers she may tell me to drop the Spatial recognizer (we already had a discussion about how much harder it is to really make that work right in earbuds.) Yours, Joel / Mach |
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#339
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I could be wrong, but I thought only your commlink needed a skinlink in order to be able to communicate with all your electronics except your gun (Which needs a special attachment because the computer parts are too far away from your body I guess). I didn't think you needed a skinlink attachment for anything else that was going to use skinlink. Would make the system fairly cumbersome.
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#340
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
With regard to the damping in the earbuds, I'll settle for just having it damp the amplification. The case I worry about is amplifiers on full, and someone throughs a loud sound at me. I may not like it without the bud, but I don't want the ear bud making it wors. There is an argument that good earbuds would probably seal the ear canal, meaning that the ear bud becomes the actual sound source. But that seems a stretch to me. (Glasses tend to have the same question, and they explicitly have flare compensation.) Here's the thing on eyes: they have a fixed and extremely directional ability to absorb light. So the further out from the center you are, the less light you absorb. That means that you're primarily worried about damping the area where the pupil directly focuses (straight foward and to X degrees around). That makes Glasses a heck of a lot easier, whereas the whole human body can carry sound to the ears, especially bass, which is highly disorienting. Yeah, I think you should drop the spatial system. |
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#341
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
I could be wrong, but I thought only your commlink needed a skinlink in order to be able to communicate with all your electronics except your gun (Which needs a special attachment because the computer parts are too far away from your body I guess). I didn't think you needed a skinlink attachment for anything else that was going to use skinlink. Would make the system fairly cumbersome. Each device needs a skinlink capability. A gun can use it, with the actual "link" in the palm grips. The rest is handled with conventional wiring. (Most "smart" weapons have the "wiring" in places that don't actively "recoil" for that reason.) That would include contacts... |
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#342
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Moving Target ![]() ![]() Group: Members Posts: 656 Joined: 18-January 06 From: Leesburg, Virginia, USA Member No.: 8,177 ![]() |
I assumed it (skinlink modification) was more of a surface modification for the other devices, which is why I assumed it was less of an availability hit. I bought it for each device (even the implanted commlink), because that is how Kerenshara said to do it. I could understand it either way. And at 50 nuyen, I was not going to argue.
Yours, Joel / Mach |
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#343
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Sorry for taking so long to get things finished up. I did start a little late, so I'm excusing myself on that account! However, I do have a large portion of my stats done on my sheet, though I'm still trying to figure out how I'm going to afford my contacts, the gear I've selected, and still work in a (low force) ally spirit. I may end up just abandoning the spirit for now and save that for some in-game fun.
That said, any recommendations you guys have all around would be great. (IMG:style_emoticons/default/smile.gif) |
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#344
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Sorry for taking so long to get things finished up. I did start a little late, so I'm excusing myself on that account! However, I do have a large portion of my stats done on my sheet, though I'm still trying to figure out how I'm going to afford my contacts, the gear I've selected, and still work in a (low force) ally spirit. I may end up just abandoning the spirit for now and save that for some in-game fun.
That said, any recommendations you guys have all around would be great. (IMG:style_emoticons/default/smile.gif) |
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#345
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Moving Target ![]() ![]() Group: Members Posts: 656 Joined: 18-January 06 From: Leesburg, Virginia, USA Member No.: 8,177 ![]() |
Dr. FUnkenstein, I see one difficulty:
Quoting from page one: "but I have ONE limit at character creation on Initiation/Submersion: your Maximum MAGic score may not be more than one point above your actual MAGic score. So, to take level 2, if you have no 'ware, you MUST have purchased MAGic/RESonance 7" If I am reading your character sheet right, you have two initiations, and a Magic of 5? That initiative spell is an interesting tradeoff. The Fetish-centric design is also an interesting way to manage drain. Yours, Joel |
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#346
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
I thought that house rule was a limitation to boosting your Magic with initiation, not limiting initiation by forcing your to raise Magic. I'm so confused. (IMG:style_emoticons/default/frown.gif) I guess that'll fix some of my karma problems if I ditch the second grade though.
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#347
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,679 Joined: 19-September 09 Member No.: 17,652 ![]() |
I thought that house rule was a limitation to boosting your Magic with initiation, not limiting initiation by forcing your to raise Magic. I'm so confused. (IMG:style_emoticons/default/frown.gif) I guess that'll fix some of my karma problems if I ditch the second grade though. Yeah, it was intended as a limit to initiation by forcing you to pull your magic real high. The final ruling (I've talked with her quite a bit about it) is that you can't have more than 2 initiations/emersions. 1 from the base 750 and 1 more from the added 50, but to do both you have to end up with a magic of 7 (Or the equivalent if you have ware). Despite being able to manage two initiations via the bonus 50 karma and get a magic of 8, she didn't seem to want to allow a third total initiation. I could have misinterpreted that last part, as I was talking to her while she was still sick, and sometimes wasn't 100% clear. Edit: I'm fairly sure the 'above' is a typo, and it should say 'below' so if your max magic is 8 your actual magic has to be at least 7 |
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#348
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Oh yeah, I knew about the limitation on two initiations. The forced Magic bump just seemed a little brutal. (IMG:style_emoticons/default/biggrin.gif) But it's cool, gives me more freeway elsewhere. Might be able to give myself a more functional grimoire of spells. XD
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#349
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Karoline is correct.
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#350
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,336 Joined: 25-February 08 From: San Mateo CA Member No.: 15,708 ![]() |
Yo,
Orb is looking for someone who is really good at the "Real World MMO", to act as his mentor. As Mages are the best class in the "Real World MMO", mages would be preferred. After that, anyone with an exceptional skill would be awesome. Looking for volunteers. BlueMax |
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