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> armor encumberence
Red-ROM
post Nov 2 2009, 03:14 AM
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ok, Am I reading this right?

for every 2 points over body*2 you lose 1 point agility and reaction(i.e. body 3 loses points @ 8 armor)

also if wearing 2 pieces of armor you only count the higher of the ratings, but you add them together for calculating encumberance(so an armored vest(6/4) under a lined coat(6/4) adds no extra protection, but costs you 4 points of agility and reaction?because you're 12/8 for encumberance?)
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Jericho Alar
post Nov 2 2009, 03:56 AM
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You seem to have it, except that the rules specify (or fraction thereof) meaning you round up. (SR4A, 161). so body 3 actually loses its first point at 7 armor.

Generally the only time it is worth layering armor is if you are wearing a high ballistic/low impact piece in conjunction with a piece that is low ballistic/high impact. (In sr3 you got half the second highest piece added as well, but this resulted frequently in double digit armor ratings...).
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Marwynn
post Nov 2 2009, 03:59 AM
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And of course FFBA is exempt from these rules. But those are about right. And also, Body x 3 for customization.
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Jericho Alar
post Nov 2 2009, 04:11 AM
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QUOTE (Marwynn @ Nov 1 2009, 10:59 PM) *
And of course FFBA is exempt from these rules. But those are about right. And also, Body x 3 for customization.


FFBA is what *really* broke the sr3 rules actually. if you played without it the layering rules weren't too crazy.. playing with it even just the baseline FFBA+Armor Jacket was pretty hardcore.

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Neraph
post Nov 2 2009, 04:05 PM
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One of my favorites is full FFBA and the Evo HEL suit. Really easy to get good armor high, with a lot of special environment protections. Your character has to be comfortable with their form though, as both of those are skin-tight (or nearly so).
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Blade
post Nov 2 2009, 04:22 PM
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QUOTE (Jericho Alar @ Nov 2 2009, 05:11 AM) *
FFBA is what *really* broke the sr3 rules actually. if you played without it the layering rules weren't too crazy.. playing with it even just the baseline FFBA+Armor Jacket was pretty hardcore.


Oh yes, if you didn't have apply armor degradation rules, someone with a decent Body who maxed out his armor with FFBA couldn't be hurt by anything that didn't fire APDS or in burst-fire.
But I have to admit that I'm sometimes facing the same trouble in SR4, with the ork (hopefully he's not a troll) in security armor being able to shrug off most shots that would severely harm any other team member.
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