Cursed Belt of Gender Change, Can this legendary artifact exist via the SR rules? |
Cursed Belt of Gender Change, Can this legendary artifact exist via the SR rules? |
Nov 12 2009, 06:30 AM
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#1
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Moving Target Group: Members Posts: 163 Joined: 28-September 09 From: Soldotna, Alaska Member No.: 17,683 |
All right, for those of you not familiar with this item, the Cursed Belt of Gender Change is a rare magic item from AD&D, which magically changes the gender of the wearer, and can't be removed except through the use of an expensive spell/ritual. Can it exist in SR4?
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Nov 12 2009, 06:38 AM
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#2
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Immortal Elf Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 |
Uh.
A chastity belt with a rating 6+ maglock and auto-injectors filled with various hormones? |
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Nov 12 2009, 06:42 AM
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#3
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Moving Target Group: Members Posts: 163 Joined: 28-September 09 From: Soldotna, Alaska Member No.: 17,683 |
I'm considering, on my turn to GM, having the group obtain a "rare, powerful magical artifact" for research......
I figured it would be entertaining to have one of the 'runners (probably our assassin; she's the most foolhardy) put on the belt and then hook a new sub-plot with getting the damned thing off. |
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Nov 12 2009, 06:55 AM
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#4
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Running Target Group: Members Posts: 1,416 Joined: 4-March 06 From: Albuquerque Member No.: 8,334 |
Have it be a quickened, anchored sustaining focus storing a shapechange spell that cannot be deactivated without The Right Words or whatever, and have them having to go to the ends of the earth to get it undone.
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Nov 12 2009, 08:19 AM
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#5
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
By the rules there are several ways to deal with active sustained spells - Wards, for one, or taking a semi-ballistic flight, battling the spell in astral space, using astral bacteria on it - and even more to get physical objects off a person.
A permanent spell - like health spells - would be better IMHO, but even that will run into trouble when the victim could just have the genderchanged back through modern medicine. |
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Nov 12 2009, 08:28 AM
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#6
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Runner Group: Members Posts: 2,654 Joined: 29-October 06 Member No.: 9,731 |
When all else fails, GM fiat. "It works because I say it works."
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Nov 12 2009, 09:05 AM
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#7
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Running Target Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 |
I figured it would be entertaining to have one of the 'runners (probably our assassin; she's the most foolhardy) put on the belt and then hook a new sub-plot with getting the damned thing off. What tells you she will want it off? (IMG:style_emoticons/default/silly.gif) |
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Nov 12 2009, 09:40 AM
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#8
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Moving Target Group: Members Posts: 308 Joined: 1-June 06 From: Nova Scotia, Canada Member No.: 8,631 |
Part of me was thinking what if it isn't a physical change, but a mental change. By that, instead of it actually changing someone's gender, imagine how it would be if it had some mental agent to it, sort of like those hormone injectors, and now this character /believes/ they are the opposite gender. Could make for some interesting RP experiences.
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Nov 12 2009, 11:31 AM
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#9
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
When all else fails, GM fiat. "It works because I say it works." But that can be a recipe for disaster if it comes out as "Your plan doesnt work because I say it does not work, no matter the rules!" I would caution to try to use a AD&D artifact in Shadowrun, not everyone might find it fun, and it also needs a lot of changes to the magic rules. Easier to do some Personafix virus or implant that has the runner believe she was changed in a man, or similar trouble. More "Shadowrun" like. If you want to use a real artifact, I'd suggest to have it take place in an place where the usual rules do not apply - lock the runners in a VR enviroment where avatars can change gender as intended by you or have them run through a metaquest. |
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Nov 12 2009, 11:32 AM
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#10
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Moving Target Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 |
The Enchanting system is fairly flexible; I'm surprised that more items like that aren't in the Sr world already. If you wanted to go rules-ish, I'd say have it as a belt (anchoring focus) with an anchored spell that activates via a detection spell or just when the belt is notched. Shapechange (opposite gender).
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Nov 12 2009, 01:20 PM
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#11
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
The Enchanting system is fairly flexible; I'm surprised that more items like that aren't in the Sr world already. If you wanted to go rules-ish, I'd say have it as a belt (anchoring focus) with an anchored spell that activates via a detection spell or just when the belt is notched. Shapechange (opposite gender). And what would keep people from simply destroying the belt physically? Or moving with a semi-ballistic flight out of the manasphere? Or pass through a strong ward? It's very easy to get rid of sustained spells even as a mundane. |
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Nov 12 2009, 01:49 PM
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#12
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Moving Target Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 |
It's quick solution. You want to get fussy, it'll get expensive. Better materials for the belt, high force. A force 20 spell would retain enough potency outside the manasphere and steal the lunch money of any ward it ran into. Magic 10 mages wouldn't be that rare.
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Nov 12 2009, 02:28 PM
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#13
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
It's quick solution. You want to get fussy, it'll get expensive. Better materials for the belt, high force. A force 20 spell would retain enough potency outside the manasphere and steal the lunch money of any ward it ran into. Magic 10 mages wouldn't be that rare. Still feels very much forced, and "I say so, shut up"-ishy to me - and I'd think long and hard about whether or not such a cheap stunt is worth the implications of such things being possible. You can do a lot more with that set up than gender change - and people will ask why no one does them so far, instead of trying to magically do what medicine can do already and far easier and cheaper, and more convenient. |
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Nov 12 2009, 02:31 PM
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#14
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Moving Target Group: Members Posts: 224 Joined: 4-September 09 From: Poland Member No.: 17,594 |
QUOTE Easier to do some Personafix virus or implant that has the runner believe she was changed in a man, or similar trouble. More "Shadowrun" like. That's it! Forget Horrors, forget Aztechnology, forget Deus and Winternight - THEY are going to spread this terrible virus across the Matrix!!! Everyone will be forced to change their gender! That's THE MEGA EVIL PLAN of Totally-Mad-Organisation-So-Powerful-That-You-Never-Heard-About-It led by a Great Multisexual Dragon! Oh no, I said too much... |
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Nov 12 2009, 02:31 PM
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#15
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Moving Target Group: Members Posts: 224 Joined: 4-September 09 From: Poland Member No.: 17,594 |
Double post. That's because of THEM!
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Nov 12 2009, 02:34 PM
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#16
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
That's it! Forget Horrors, forget Aztechnology, forget Deus and Winternight - THEY are going to spread this terrible virus across the Matrix!!! Everyone will be forced to change their gender! That's THE MEGA EVIL PLAN of Totally-Mad-Organisation-So-Powerful-That-You-never-Heard-About-It led by a Great Multisexual Dragon! It's slightly more likely than someone spending dozens of karma and a small fortune to create a belt of gender changing, instead of using the money and karma to simply kidnap the victim, and surgically change them. |
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Nov 12 2009, 02:44 PM
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#17
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
In short, 'no'.
In long, you have two routes to go with this. One is the incredibly convoluted, expensive, wasteful combination of magic and technology, using combined anchor spells (perhaps something to change the gender and another spell that, if the belt is opened, it explodes) to create such a goofy result. But given the cost you're putting into it, and how obvious it would look, you'd have to have an awfully good reason why someone would be blowing that many resources to play a practical joke on someone else (and the player will inevitably find a way out of it anyway). The other route is it's an ancient, fourth age artifact. There are maybe a dozen of such items in the entire world right now. Most have no obvious purpose, the remaining are hugely powerful and mysterious, the sorts of things that make or break empires. Hypothetically, you could have an ancient, world-altering fourth-world artifact, recently found, whose sole purpose is to make your weiner fall off, but you'll look like a tool for doing it. The ideas you got here, about messing with the person's head, by drugs or BTLs, are really very elegant, and probably your best answer (imagine if you found out you're really a woman, you were a woman your whole life, and the only reason you know you're a man now is because of a chip in your head. If you take out the chip, you'll return to life being wrong. Excellent RPing potential, but it depends on the player actually role-playing.) Alternatively, a surprise surgery installing a midnight lady could meet your requirements. The downside being, it's just a surgery. Remember, this isn't D&D. If you want a Flintstones-esque reduction of powerful, life-altering forces (in this case, magic) to dishwashers and practical jokes, you're playing the wrong system. |
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Nov 12 2009, 03:06 PM
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#18
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
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Nov 12 2009, 03:14 PM
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#19
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Shooting Target Group: Dumpshocked Posts: 1,989 Joined: 28-July 09 From: Somewhere along the brazilian coast Member No.: 17,437 |
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Nov 12 2009, 04:29 PM
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#20
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Isn't it in shadowrun that as soon as the physical component gets damaged/destroyed, so does the spell/enchantment?
No matter what you do, a Troll with a Bolt-Cutter can and will probably be able to take care of that Problem. |
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Nov 12 2009, 04:52 PM
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#21
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The answer is to clearly make it a Permanent spell.
You have an Anchor trigger to cast the custom spell, and you're golden. ~J |
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Nov 12 2009, 07:16 PM
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#22
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
But then it's not linked to the belt. The belt is just a carrier. Granted, reversing it is as difficult as designing the spell yourself or bribing the designer, so it's safe from wards et al.
(Is there a reason why there isn't a permanent shapechange spell, for instance?) |
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Nov 12 2009, 07:36 PM
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#23
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
The belt has clearly changed, as back in my day the belt could be removed normally but became non-magical after taking effect.
(AD&D Second Edition, here) ~J |
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Nov 12 2009, 09:34 PM
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#24
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Moving Target Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 |
I hate those @#&$ #&*^$ @&*@ *@#^ #*&% &%*# things. My first gaming experiences were with my Dad as DM in AD&D 2E. Those damn thing would show up from time to time. You could take it off just fine but you stayed gender swapped. And of course any one belt would only work once per person. So you would have to find another %&$*-ing one to change back. I personally think all of them should be cast into the deepest firepits of Baator. Just my 0.02 (IMG:style_emoticons/default/nuyen.gif) .
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Nov 12 2009, 09:40 PM
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#25
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Moving Target Group: Members Posts: 278 Joined: 26-June 09 Member No.: 17,321 |
The belt was gone by third edidtion
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