IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Lighting Changes, I havent read a rant on this yet.
Trench
post Nov 25 2009, 04:44 AM
Post #1


Target
*

Group: Members
Posts: 42
Joined: 15-October 09
Member No.: 17,754



Has anyone noticed that Low light now reigns supreme?
in SR1 - thermographic was the best in 4/5 categories. Natural vision was best in glare.

SR2 gave natural enhancements an edge. IIRC* thermographic(IR) was best overall, while low light was 1 point better in the light of the city streets.

SR3 balanced out IR VS LL, and introduced thermal smoke that made thermographic worse than normal vision. This raised all kinds of questions:
a. Do metahumans have "normal" vision? If not can they gain it through enhancements?
b. How do you "turn off" a vision mode? Can this be done ones natural vision?
c. How do you adjudicate multiple vision modes?

SR4 simplifies things, being reminiscent to SR1. No more advantage to meat eyes. However now LL is better than IR in almost all categories, being about tied with Ultrasound, which is way more expensive. Good thing Trogs and Squats are tough cuz thats a total kick in the nuts. Part of the problem here is theres only one degree of partial light. The issues of switching and disabling multiple vision enhancements remain unresolved.

Of course I have some Ideas, but id like to get some input from Yall first.

*I loaned my SR2 book to a friend who moved and that guy was cool but if I ever go see him its only gonna be to get my book.
Go to the top of the page
 
+Quote Post
Drraagh
post Nov 25 2009, 04:50 AM
Post #2


Moving Target
**

Group: Members
Posts: 308
Joined: 1-June 06
From: Nova Scotia, Canada
Member No.: 8,631



QUOTE (Trench @ Nov 24 2009, 11:44 PM) *
SR3 balanced out IR VS LL, and introduced thermal smoke that made thermographic worse than normal vision. This raised all kinds of questions:
a. Do metahumans have "normal" vision? If not can they gain it through enhancements?
b. How do you "turn off" a vision mode? Can this be done ones natural vision?
c. How do you adjudicate multiple vision modes?


SR3, at least in M&M if I recall correctly, mentioned that you can turn off vision modes and layer them all overtop each other so that you have all of them in effect if need be. So, like if you use LL/IR/Normal and no flare compensation and get flared, you would suffer as would LL, which I believe is the worst. And in that setup, I believe they mentioned metas getting normal vision mode, as well as these enhanced modes.

Don't have my books so I can't cite passages.
Go to the top of the page
 
+Quote Post
OneTrikPony
post Nov 25 2009, 05:11 AM
Post #3


Moving Target
**

Group: Members
Posts: 500
Joined: 4-September 06
From: Salt Lake UT
Member No.: 9,299



Yep. they all overlay in an entopic display. no need for switching. you can any one of them off if you want to. you can adjust the parameters ergonomicaly--almost subconcously--as ealily as crossing your eyes. It's all free actions. not having flare comp is dumb.

Oh, and mechanicaly you use the best modifier of all your active systems for perception tests.
Go to the top of the page
 
+Quote Post
Zormal
post Nov 25 2009, 07:42 AM
Post #4


Moving Target
**

Group: Members
Posts: 204
Joined: 16-June 07
From: Finland
Member No.: 11,928



QUOTE (OneTrikPony @ Nov 25 2009, 07:11 AM) *
Oh, and mechanicaly you use the best modifier of all your active systems for perception tests.


That's true, though it doesn't make much sense with penalties that come from seeing 'too much' (flare, thermal smoke).
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 23rd May 2025 - 04:56 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.